RT projector shadows: light flickers on/off (scene-load dependent) #2
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backspace119/Slipstream#2
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Mode 2 (RenderVKProjectorShadows=2): a static projector blinked on/off on trees/ground after much of the sim had loaded. Not reproduced since
a69deff434(fragment-stage barrier on instance/VBO/IBO stream copies + RT selection hysteresis).If it recurs: RenderVKRTDebugFlicker=1 + RenderVKDebugView=15 at the light, then grep the log for VKRTFLICKER.
Not reproduced since
a69deff434(fragment-stage barrier on instance/VBO/IBO stream copies + RT projector selection hysteresis), including after roaming the sim to load all lights. Closing as fixed; reopen if it recurs (debug: RenderVKRTDebugFlicker=1 + RenderVKDebugView=15).