[GL-C3] LLImageGL → LLTextureData + LLPixelFormat #72

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opened 2026-09-27 05:33:52 +00:00 by backspace119 · 0 comments
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Scope: Keep the CPU pixels (mVKCpuData), discard state machine, serial/generation, setSubImageVK, replaceVKCpuData, alpha analysis and pick mask. Drop mTexName, bindless and GL upload. The LLPixelFormat enum (components, BGR order, type) replaces GL enums in LLImageGL/setExplicitFormat/the media plugin messages, with the translation at the plugin boundary. Material store fields become VK texture indices (deletes the getBindlessHandle calls).

Prereq: B4, B5

Acceptance: Textures, media on a prim (CEF/VLC/GStreamer), UI images, picking transparent HUDs, and the "cpu tex" memory line unchanged

Risk: high (L)

Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no GLSL Compilation Error|SIGSEGV in the log.

Source: research/gl_removal_map.md

**Scope:** Keep the CPU pixels (`mVKCpuData`), discard state machine, serial/generation, `setSubImageVK`, `replaceVKCpuData`, alpha analysis and pick mask. Drop `mTexName`, bindless and GL upload. The `LLPixelFormat` enum (components, BGR order, type) replaces GL enums in `LLImageGL`/`setExplicitFormat`/the media plugin messages, with the translation at the plugin boundary. Material store fields become VK texture indices (deletes the `getBindlessHandle` calls). **Prereq:** B4, B5 **Acceptance:** Textures, media on a prim (CEF/VLC/GStreamer), UI images, picking transparent HUDs, and the "cpu tex" memory line unchanged **Risk:** high (L) **Shared acceptance baseline:** links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no `GLSL Compilation Error|SIGSEGV` in the log. Source: research/gl_removal_map.md
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backspace119/Slipstream#72
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