[GL-C4] LLGLEnable/LLGLDepthTest/LLGLS* → LLRender state scopes #73

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opened 2026-09-27 05:33:52 +00:00 by backspace119 · 0 comments
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Scope: Introduce gGL.pushState-style scopes that take LLRender::CF_*/BT_*. Mechanically convert the 367 newview, 6 llui and 5 llappearance uses (VK-live UI and overlay first; dead files are gone by then).

Prereq: B7–B11

Acceptance: UI, selection overlays, property lines and ban lines render with correct depth

Risk: med

Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no GLSL Compilation Error|SIGSEGV in the log.

Source: research/gl_removal_map.md

**Scope:** Introduce `gGL.pushState`-style scopes that take `LLRender::CF_*`/`BT_*`. Mechanically convert the 367 newview, 6 llui and 5 llappearance uses (VK-live UI and overlay first; dead files are gone by then). **Prereq:** B7–B11 **Acceptance:** UI, selection overlays, property lines and ban lines render with correct depth **Risk:** med **Shared acceptance baseline:** links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no `GLSL Compilation Error|SIGSEGV` in the log. Source: research/gl_removal_map.md
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backspace119/Slipstream#73
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