[GL-D3] llwindowsdl: delete the GL context code #78

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opened 2026-09-27 05:33:52 +00:00 by backspace119 · 0 comments
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Scope: the !gWindowUseVulkan branches, createSharedContext, the swapBuffers GL arm, SDL_GL_*; then delete the gWindowUseVulkan flag itself (every site becomes unconditional)

Prereq: D2 (or earlier for just the window file)

Acceptance: window create, resize, fullscreen and vsync all work

Risk: low

Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no GLSL Compilation Error|SIGSEGV in the log.

Source: research/gl_removal_map.md

**Scope:** the `!gWindowUseVulkan` branches, `createSharedContext`, the `swapBuffers` GL arm, `SDL_GL_*`; then delete the `gWindowUseVulkan` flag itself (every site becomes unconditional) **Prereq:** D2 (or earlier for just the window file) **Acceptance:** window create, resize, fullscreen and vsync all work **Risk:** low **Shared acceptance baseline:** links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no `GLSL Compilation Error|SIGSEGV` in the log. Source: research/gl_removal_map.md
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backspace119/Slipstream#78
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