Windows build via SDL window #9
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amd
avatars
bug
builder
crash
epic
feature
from-viewer
gl-removal
known-limitation
monitoring
parity
perf
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rendering
rt
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backspace119/Slipstream#9
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Chosen path: USE_SDL_WINDOW=ON on Windows (3p-sdl3 has windows64; llwindowsdl is cross-platform) + CI on the fork. Expect LLWindowWin32 call sites + MSVC fixes.