[rendering] Rigged BLAS refit: importance-based cadence + skip refit on near-unchanged poses #1007
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sky_line/Slipstream#1007
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Busy party (RTX 5090, 65 avatars traced):
q_rt_build~3.7 ms/frame on the async queue ahead of the lighting chain;c_blas_refit2.04 ms = 115 of 130 rigged groups refit every frame (10k faces, 831 MB rigged BLAS);c_preskin0.91 (shared with raster),c_tlas0.26. Existing gating already exists ("gated 13 (held + moving 0)", "no-self-shadow (throttled) 27") but almost everything refits every frame.1. Refit cadence by importance
2. Skip refit when the pose barely changed
Settings (live): cadence on/off (A/B = every frame), distance bands, pose threshold, max staleness. Stats: refits/frame, skipped by cadence, skipped by pose, max staleness. Expected: ~2.0 -> 0.7-0.9 ms in this scene.