Find the clean_probe_rt.comp construct that crashes AMD's Windows shader compiler #1065
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sky_line/Slipstream#1065
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Follow-up to #1064. AMD's proprietary Windows Vulkan driver (26.10.1, RX 6800 XT) crashes in
amdvlk64.dll+0x7f5571while compilingclean_probe_rt.comp(ProbeRt). #1064 stops the crash loop (lazy build + crash quarantine); this ticket is about making the shader compile on that driver so the feature works there.Plan: