[viewer] FPS Issues (Linked to #​1085) #1090

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opened 2026-10-25 23:57:47 +00:00 by slipstream-reports · 0 comments
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Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

Financial Rizzler

System

Version: 1.5.0.1
Channel: Slipstream Beta
OS: Linux 7.2.9-ogc3.1.fc44.x86_64 #1 SMP PREEMPT_DYNAMIC Mon Oct 12 22:17:26 UTC 2026 x86_64
CPU: AMD Ryzen 7 5700X 8-Core Processor (4665.84 MHz)
Memory: 15897 MB
GPU: AMD Radeon RX 9070 XT (RADV GFX1201)
GPU driver: radv Mesa 26.2.5 (git-ddaf85e353)
Vulkan: 1.4.354; ray tracing: enabled
Window: 1920x1006
Grid: Second Life Main Grid (Agni)
Region: Renegade Nebula
Display: swapchain 1920x1006 BGRA8/sRGB fifo x4 (30 MB); monitors 1, window on 1920x1080@75Hz scale 1.00, HDR off
VRAM: used 5492/12979 MB (cap auto, OS 14439 (smoothed 14421), reserve 1442) tracked 5266 fixed 1299 slack 613 swap 30 ovh 196 (unattributed 195) room 11679 | ladder 0/45
VRAM by category: tex 1664 geom 416 scene 142 cull 58 targets 558 probes 207 shadow 2 rt-as 708 rt-aux 129 rt-mask 103 staging 1 part 5 ui 163 upscale 146 texenc 74 rig 197 denoise 166
VRAM overhead: ovh 196 MB = pad 0 (895 allocs @4K) + driver 0 [] + untracked 0 + ? 195; min 11; slack vram 613 sys 248
Texture pools: tex pools 283 blocks 1420 MB, 4308 images 892 MB live (63% occupied), slack 528 (free 463 + rounding 65); medium classes 1264 MB 60% stranded 439, fallback 144 MB 91% stranded 14 (images hit/miss 1841
Host memory: host-visible 360 MB / 98 allocs [scene 0/3 cull 1/10 targets 0/2 rt-aux 16/16 rt-mask 1/2 staging 326/41 readback 8/16 part 2/4 ui 5/2 upscale 0/1 texenc 0/1] device-only 5266 MB | /s: alloc hv 0.0 (0
Pipeline compiles: spec prewarm, ray-query 31/15 106.6s +2294MB t1 c1 ob0: spec lit/FragRt 23.1s 2294M c1; spec lit/FragRtEz 15.3s 905M c1; spec lit/FragBlendRt 15.1s 230M c1; spec lit/FragRtEz 14.6s 481M c1;
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 2
  RenderFarClip = 256
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = 0
  RenderQualityPerformance = 6
  RenderReflectionProbeCount = 256
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 3
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = true
  RenderShadowDetail = 2
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKDlssRayReconstruction = 2
  RenderVKFramePacing = 1
  RenderVKGodRays = 3
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 2
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 256
  RenderVKSunShadows = 2
  RenderVKTAA = 0
  RenderVKTextureCompression = 4
  RenderVKUpscaler = 1
  RenderVSyncEnable = 1
  RenderVolumeLODFactor = 8
  SlipstreamRenderTonemapType = 2
  UIScaleFactor = 1
  VKDebugForceIntelCompileCap = 0

Description

Another test for RT shadows on AMD RX 9070 XT, this time in a location presumably with more projector lights.

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
    0.729   0.619   1.222   1.375        vk_sync_total
    0.560   0.590   1.059   1.330          vk_texResLap
    0.163   0.000   1.067   1.223          vk_texUpload
    0.440   0.013   0.423   0.570      vk_syncBegin
    0.395   0.007   0.008   0.012        vk_prestep_resize
    0.388   0.000   0.000   0.000          vk_projAtlasFree
    0.278   0.269   0.332   0.361      vk_submit
    0.193   0.186   0.234   0.248      vk_uiRecord
    0.252   0.246   0.306   0.342    Scene build for the GPU (buildWorldFrame)
    0.078   0.075   0.096   0.113      Light collection (bwf_lights)
    2.021   1.692   2.383  13.013  World update (LL_idle_total)
    1.151   0.993   2.023   2.436    New object processing (vk_ingestTick)
    0.553   0.360   1.250   1.886      sweep_total
    0.153   0.126   0.340   0.369        moveQueue
    0.109   0.084   0.228   1.004        changedQueue
    0.355   0.310   0.558   0.586      ing_priority
    0.198   0.167   0.229   1.168      ing_gc
    0.169   0.166   0.208   0.235        vk_orphanAudit
    0.528   0.499   0.744   0.905    Object updates (LL_objectListUpdate)
    0.462   0.434   0.679   0.840      objUpd_av
    0.286   0.275   0.360   0.437        avatarCharacter
    0.082   0.053   0.200   0.211        av_misc
    0.060   0.058   0.082   0.089      objUpd_nonAv
    0.420   0.162   0.261  11.494    Network messages (LL_idleNetwork)
    0.238   0.211   0.594   0.718    Idle callbacks (LL_idleCallbacks)
    0.182   0.168   0.246   0.325    Interface update (LL_updateUI)
    0.152   0.135   0.212   0.270    Texture updates (LL_updateImages)
    0.146   0.129   0.202   0.265    LL_texFetch
    0.127   0.121   0.158   0.205    ui_upd_rest
    0.511   0.526   0.562   0.568  vk_texResScan
    0.157   0.074   0.599   0.708  vk_rtP_record
    0.070   0.015   0.208   0.287  vk_rtP_rigPlan
    0.064   0.060   0.082   0.100  vk_rtP_terrain
    0.047   0.035   0.101   0.129  vk_texP_trickle
    0.047   0.043   0.070   0.081  vk_rtP_feedback
    0.036   0.004   0.198   0.395  vk_texP_setup
    0.031   0.027   0.052   0.101  Input (df_gatherInput)
    0.025   0.007   0.076   0.088  vk_texP_liveScan
    0.022   0.006   0.056   0.082  Coroutines (df_coroSuspend)
    0.020   0.000   0.166   0.283  vk_texResDown

Screenshot

screenshot


Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text Financial Rizzler ~~~ ### System ~~~text Version: 1.5.0.1 Channel: Slipstream Beta OS: Linux 7.2.9-ogc3.1.fc44.x86_64 #1 SMP PREEMPT_DYNAMIC Mon Oct 12 22:17:26 UTC 2026 x86_64 CPU: AMD Ryzen 7 5700X 8-Core Processor (4665.84 MHz) Memory: 15897 MB GPU: AMD Radeon RX 9070 XT (RADV GFX1201) GPU driver: radv Mesa 26.2.5 (git-ddaf85e353) Vulkan: 1.4.354; ray tracing: enabled Window: 1920x1006 Grid: Second Life Main Grid (Agni) Region: Renegade Nebula Display: swapchain 1920x1006 BGRA8/sRGB fifo x4 (30 MB); monitors 1, window on 1920x1080@75Hz scale 1.00, HDR off VRAM: used 5492/12979 MB (cap auto, OS 14439 (smoothed 14421), reserve 1442) tracked 5266 fixed 1299 slack 613 swap 30 ovh 196 (unattributed 195) room 11679 | ladder 0/45 VRAM by category: tex 1664 geom 416 scene 142 cull 58 targets 558 probes 207 shadow 2 rt-as 708 rt-aux 129 rt-mask 103 staging 1 part 5 ui 163 upscale 146 texenc 74 rig 197 denoise 166 VRAM overhead: ovh 196 MB = pad 0 (895 allocs @4K) + driver 0 [] + untracked 0 + ? 195; min 11; slack vram 613 sys 248 Texture pools: tex pools 283 blocks 1420 MB, 4308 images 892 MB live (63% occupied), slack 528 (free 463 + rounding 65); medium classes 1264 MB 60% stranded 439, fallback 144 MB 91% stranded 14 (images hit/miss 1841 Host memory: host-visible 360 MB / 98 allocs [scene 0/3 cull 1/10 targets 0/2 rt-aux 16/16 rt-mask 1/2 staging 326/41 readback 8/16 part 2/4 ui 5/2 upscale 0/1 texenc 0/1] device-only 5266 MB | /s: alloc hv 0.0 (0 Pipeline compiles: spec prewarm, ray-query 31/15 106.6s +2294MB t1 c1 ob0: spec lit/FragRt 23.1s 2294M c1; spec lit/FragRtEz 15.3s 905M c1; spec lit/FragBlendRt 15.1s 230M c1; spec lit/FragRtEz 14.6s 481M c1; Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 2 RenderFarClip = 256 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = 0 RenderQualityPerformance = 6 RenderReflectionProbeCount = 256 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 3 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = true RenderShadowDetail = 2 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKDlssRayReconstruction = 2 RenderVKFramePacing = 1 RenderVKGodRays = 3 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 2 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 256 RenderVKSunShadows = 2 RenderVKTAA = 0 RenderVKTextureCompression = 4 RenderVKUpscaler = 1 RenderVSyncEnable = 1 RenderVolumeLODFactor = 8 SlipstreamRenderTonemapType = 2 UIScaleFactor = 1 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text Another test for RT shadows on AMD RX 9070 XT, this time in a location presumably with more projector lights. ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/04a183c3-6d80-4091-8289-151b4fd940e6) <details><summary>Last 40 lines</summary> ~~~log 0.729 0.619 1.222 1.375 vk_sync_total 0.560 0.590 1.059 1.330 vk_texResLap 0.163 0.000 1.067 1.223 vk_texUpload 0.440 0.013 0.423 0.570 vk_syncBegin 0.395 0.007 0.008 0.012 vk_prestep_resize 0.388 0.000 0.000 0.000 vk_projAtlasFree 0.278 0.269 0.332 0.361 vk_submit 0.193 0.186 0.234 0.248 vk_uiRecord 0.252 0.246 0.306 0.342 Scene build for the GPU (buildWorldFrame) 0.078 0.075 0.096 0.113 Light collection (bwf_lights) 2.021 1.692 2.383 13.013 World update (LL_idle_total) 1.151 0.993 2.023 2.436 New object processing (vk_ingestTick) 0.553 0.360 1.250 1.886 sweep_total 0.153 0.126 0.340 0.369 moveQueue 0.109 0.084 0.228 1.004 changedQueue 0.355 0.310 0.558 0.586 ing_priority 0.198 0.167 0.229 1.168 ing_gc 0.169 0.166 0.208 0.235 vk_orphanAudit 0.528 0.499 0.744 0.905 Object updates (LL_objectListUpdate) 0.462 0.434 0.679 0.840 objUpd_av 0.286 0.275 0.360 0.437 avatarCharacter 0.082 0.053 0.200 0.211 av_misc 0.060 0.058 0.082 0.089 objUpd_nonAv 0.420 0.162 0.261 11.494 Network messages (LL_idleNetwork) 0.238 0.211 0.594 0.718 Idle callbacks (LL_idleCallbacks) 0.182 0.168 0.246 0.325 Interface update (LL_updateUI) 0.152 0.135 0.212 0.270 Texture updates (LL_updateImages) 0.146 0.129 0.202 0.265 LL_texFetch 0.127 0.121 0.158 0.205 ui_upd_rest 0.511 0.526 0.562 0.568 vk_texResScan 0.157 0.074 0.599 0.708 vk_rtP_record 0.070 0.015 0.208 0.287 vk_rtP_rigPlan 0.064 0.060 0.082 0.100 vk_rtP_terrain 0.047 0.035 0.101 0.129 vk_texP_trickle 0.047 0.043 0.070 0.081 vk_rtP_feedback 0.036 0.004 0.198 0.395 vk_texP_setup 0.031 0.027 0.052 0.101 Input (df_gatherInput) 0.025 0.007 0.076 0.088 vk_texP_liveScan 0.022 0.006 0.056 0.082 Coroutines (df_coroSuspend) 0.020 0.000 0.166 0.283 vk_texResDown ~~~ </details> ### Screenshot ![screenshot](https://git.slipstreamviewer.org/attachments/4c00fb9d-cf87-4a92-a893-472d29e5f3d9) --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
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sky_line/Slipstream#1090
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