[viewer] [crash] Crash: AFK for a few hours. #1343

Closed
opened 2026-10-31 07:05:58 +00:00 by slipstream-reports · 1 comment
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

oreo.owo

Filed after a crash. Previous session ended with:

Previous session crashed after 407656 s

System

Version: 1.5.0.5
Channel: Slipstream Beta
OS: Microsoft Windows 11 64-bit (Build 26300.9711)
CPU: AMD Ryzen 9 3950X 16-Core Processor (3493.45 MHz)
Memory: 32678 MB
GPU: NVIDIA GeForce RTX 3070
GPU driver: 32.0.16.2101
Vulkan: 1.4.357; ray tracing: enabled
Window: 2560x1377
Display: swapchain 2560x1377 BGRA8/sRGB fifo x3 (41 MB); monitors 1, window on 2560x1440@144Hz scale 1.00, HDR on
VRAM: n/a (no Vulkan world renderer)
Host memory: host-visible 69 MB / 23 allocs [cull 0/8 rt-aux 0/4 rt-mask 1/2 staging 65/2 readback 0/1 part 2/4 ui 1/2] device-only 358 MB | /s: alloc hv 1.0 (64 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 M
Pipeline compiles: async 290/209 0.1s +372MB t31 c31 ob0: mHudAlphaPipe/Frag 0.0s 10M c31; mMirrorRigAlphaPipe/Frag 0.0s 9M c31; mHudDrawPipe/Frag 0.0s 8M c31; mMirrorAlphaPipe/Frag 0.0s 8M c31;
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 144
  RenderFSAAType = 2
  RenderFarClip = 128
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = true
  RenderQualityPerformance = 4
  RenderReflectionProbeCount = 128
  RenderReflectionProbeDetail = 3
  RenderReflectionProbeLevel = 3
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = true
  RenderShadowDetail = 2
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKDlssRayReconstruction = 0
  RenderVKFramePacing = 1
  RenderVKGodRays = 2
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 2
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 2048
  RenderVKSunShadows = 2
  RenderVKTAA = 0
  RenderVKTextureCompression = 0
  RenderVKUpscaler = 10
  RenderVSyncEnable = 1
  RenderVolumeLODFactor = 4.5
  SlipstreamRenderTonemapType = 1
  UIScaleFactor = 1.2
  VKDebugForceIntelCompileCap = 0

Description

I went afk and forgot I was logged in when I took a nap. When I tabbed back in, the viewer froze up and crashed. (I'll take this time to report one more thing- something about DLSS and tattoo layers on ZAF items don't play nice. They pixelate on my rig and look like an impromptue censorship bar across the items themselves!)

Steps to reproduce

N/A

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-10-31T06:54:18Z INFO #ObjDestroy# newview/llviewerobjectlist.cpp(1901) LLViewerObjectList::logDestroyStats : object destruction (11 s): 175 queued, 5 destroyed, backlog 167 (peak 175), slowest frame 1.5702 ms, slowest destructor 1.0233 ms (pcode 9 attachment, 1 faces)
2026-10-31T06:54:18Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) (anonymous namespace)::heavyPass : rescan: 5374 objects, 32 with hover text, 0 tagged; no slspk text seen
2026-10-31T06:54:18Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 0.00 roof 0.00 escape 0.00 (0% of rays) room 1.5 m (hits 1.5 m) | absorption 0.07 (HF 0.09; surfaces 0.07, clutter 0.99 x0.00, bias 0.00; hits 0% hard 0% soft 0% foliage 0% glass 0% terrain 0% water 0% snow), open-area total 0.27 (HF 0.29) -> decay 0.36 s, HF ratio 0.92, wet 0.00, early 0.
2026-10-31T06:54:18Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 21.20
2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 12530.73 MB
2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 25315.84 MB
2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 3853.27 MB
2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max usable memory: 32678.56 MB
2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(2756) LLCleanRendererVK::vramRelief : VRAM pre-flight relief: device idle, freed 4 MB retired by earlier frames / idle encoder pools / empty texture pool blocks (4 MB)
2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : createBuffer (heap budget pre-flight): 4318 MB over the heap budget (5590/6784 MB used); relief freed 4 MB -> still over
2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : VRAM soft-fail [scene/createBuffer (heap budget pre-flight)]: 4422631 KB request refused (VK_ERROR_OUT_OF_DEVICE_MEMORY); 1 since the last line, 1 at this site, 3 in all; device heap 5590 MB used of an OS budget of 6784 MB -- the caller keeps 
2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : createBuffer (heap budget pre-flight): HARD allocation of 4064 MB over the heap budget (5590/6784 MB used) -- proceeding (no soft path for it)
2026-10-31T06:54:18Z WARNING #Crash# newview/llwindebug.cpp(362) log_crash_report : Crash: unhandled exception 0xc0000005 (access violation) at nvoglv64.dll+0xf3224c, main thread 27788 (unnamed); reading address 0xf0
  #0 nvoglv64.dll+0xf3224c
  #1 nvoglv64.dll+0xf2fa8e
  #2 nvoglv64.dll+0xe345f9
  #3 vulkan-1.dll+0x72f9a
  #4 SlipstreamViewer.exe+0x225432f
  #5 SlipstreamViewer.exe+0x22553c1
  #6 SlipstreamViewer.exe+0x224aae7
  #7 SlipstreamViewer.exe+0x231dc9c
  #8 SlipstreamViewer.exe+0x2339cb4
  #9 SlipstreamViewer.exe+0x23384a2
  #10 SlipstreamViewer.exe+0x2336b11
  #11 SlipstreamViewer.exe+0x24764a2
  #12 SlipstreamViewer.exe+0x2477420
  #13 SlipstreamViewer.exe+0x27d70a3
  #14 SlipstreamViewer.exe+0x9b1eab
  #15 SlipstreamViewer.exe+0x97d05e
  #16 SlipstreamViewer.exe+0x979598
  #17 SlipstreamViewer.exe+0x27f4859
  #18 SlipstreamViewer.exe+0x39d60c2
  #19 KERNEL32.DLL+0x2dda7
  #20 ntdll.dll+0x7ee4c
  context: frame 214417, teleport state 0 for 870013 frames, VRAM 5635 / 6158 MB (renderer budget), RAM private 25288 MB, physical avail 5452 / 32677 MB, commit avail 5283 MB
  main thread in (5 open): display_total > renderFrame > vk_syncBegin > vk_prestep_resize > vk_prestep_rig
  pipeline compiles in flight: none
  pipelines created last (newest first): graphics pipeline (ProbeSkyVert/ProbeSkyFrag) (26280.3 s ago); compute pipeline (ProbeCluster) (26280.3 s ago); compute pipeline (ProbeFilter) (26280.3 s ago); graphics pipeline (ProbeSkyVert/ProbeSkyFrag) (26282.1 s ago); compute pipeline (ProbeCluster) (26282.1 s ago); compute pipeline (ProbeFilter) (26282.1 s ago); graphics pipeline (ProbeSkyVert/ProbeSk
2026-10-31T06:54:19Z WARNING #Crash# newview/llwindebug.cpp(623) LLWinDebug::writeDumpToFile : Crash minidump written: C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\Slipstream.dmp
2026-10-31T06:54:48Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001E714A79C70 failed after 5 retries.  Reason:  Timeout was reached (Easy_28)

Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text oreo.owo ~~~ **Filed after a crash.** Previous session ended with: ~~~text Previous session crashed after 407656 s ~~~ ### System ~~~text Version: 1.5.0.5 Channel: Slipstream Beta OS: Microsoft Windows 11 64-bit (Build 26300.9711) CPU: AMD Ryzen 9 3950X 16-Core Processor (3493.45 MHz) Memory: 32678 MB GPU: NVIDIA GeForce RTX 3070 GPU driver: 32.0.16.2101 Vulkan: 1.4.357; ray tracing: enabled Window: 2560x1377 Display: swapchain 2560x1377 BGRA8/sRGB fifo x3 (41 MB); monitors 1, window on 2560x1440@144Hz scale 1.00, HDR on VRAM: n/a (no Vulkan world renderer) Host memory: host-visible 69 MB / 23 allocs [cull 0/8 rt-aux 0/4 rt-mask 1/2 staging 65/2 readback 0/1 part 2/4 ui 1/2] device-only 358 MB | /s: alloc hv 1.0 (64 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 M Pipeline compiles: async 290/209 0.1s +372MB t31 c31 ob0: mHudAlphaPipe/Frag 0.0s 10M c31; mMirrorRigAlphaPipe/Frag 0.0s 9M c31; mHudDrawPipe/Frag 0.0s 8M c31; mMirrorAlphaPipe/Frag 0.0s 8M c31; Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 144 RenderFSAAType = 2 RenderFarClip = 128 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = true RenderQualityPerformance = 4 RenderReflectionProbeCount = 128 RenderReflectionProbeDetail = 3 RenderReflectionProbeLevel = 3 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = true RenderShadowDetail = 2 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKDlssRayReconstruction = 0 RenderVKFramePacing = 1 RenderVKGodRays = 2 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 2 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 2048 RenderVKSunShadows = 2 RenderVKTAA = 0 RenderVKTextureCompression = 0 RenderVKUpscaler = 10 RenderVSyncEnable = 1 RenderVolumeLODFactor = 4.5 SlipstreamRenderTonemapType = 1 UIScaleFactor = 1.2 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text I went afk and forgot I was logged in when I took a nap. When I tabbed back in, the viewer froze up and crashed. (I'll take this time to report one more thing- something about DLSS and tattoo layers on ZAF items don't play nice. They pixelate on my rig and look like an impromptue censorship bar across the items themselves!) ~~~ ### Steps to reproduce ~~~text N/A ~~~ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/626e74ee-2398-4f0a-a666-7a719d3f2424) <details><summary>Last 40 lines</summary> ~~~log 2026-10-31T06:54:18Z INFO #ObjDestroy# newview/llviewerobjectlist.cpp(1901) LLViewerObjectList::logDestroyStats : object destruction (11 s): 175 queued, 5 destroyed, backlog 167 (peak 175), slowest frame 1.5702 ms, slowest destructor 1.0233 ms (pcode 9 attachment, 1 faces) 2026-10-31T06:54:18Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) (anonymous namespace)::heavyPass : rescan: 5374 objects, 32 with hover text, 0 tagged; no slspk text seen 2026-10-31T06:54:18Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 0.00 roof 0.00 escape 0.00 (0% of rays) room 1.5 m (hits 1.5 m) | absorption 0.07 (HF 0.09; surfaces 0.07, clutter 0.99 x0.00, bias 0.00; hits 0% hard 0% soft 0% foliage 0% glass 0% terrain 0% water 0% snow), open-area total 0.27 (HF 0.29) -> decay 0.36 s, HF ratio 0.92, wet 0.00, early 0. 2026-10-31T06:54:18Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 21.20 2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 12530.73 MB 2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 25315.84 MB 2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 3853.27 MB 2026-10-31T06:54:18Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max usable memory: 32678.56 MB 2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(2756) LLCleanRendererVK::vramRelief : VRAM pre-flight relief: device idle, freed 4 MB retired by earlier frames / idle encoder pools / empty texture pool blocks (4 MB) 2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : createBuffer (heap budget pre-flight): 4318 MB over the heap budget (5590/6784 MB used); relief freed 4 MB -> still over 2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : VRAM soft-fail [scene/createBuffer (heap budget pre-flight)]: 4422631 KB request refused (VK_ERROR_OUT_OF_DEVICE_MEMORY); 1 since the last line, 1 at this site, 3 in all; device heap 5590 MB used of an OS budget of 6784 MB -- the caller keeps 2026-10-31T06:54:18Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(34975) LLCleanRendererVK::init(VkDeviceContext &, VkFormat)::(lambda)::operator() : createBuffer (heap budget pre-flight): HARD allocation of 4064 MB over the heap budget (5590/6784 MB used) -- proceeding (no soft path for it) 2026-10-31T06:54:18Z WARNING #Crash# newview/llwindebug.cpp(362) log_crash_report : Crash: unhandled exception 0xc0000005 (access violation) at nvoglv64.dll+0xf3224c, main thread 27788 (unnamed); reading address 0xf0 #0 nvoglv64.dll+0xf3224c #1 nvoglv64.dll+0xf2fa8e #2 nvoglv64.dll+0xe345f9 #3 vulkan-1.dll+0x72f9a #4 SlipstreamViewer.exe+0x225432f #5 SlipstreamViewer.exe+0x22553c1 #6 SlipstreamViewer.exe+0x224aae7 #7 SlipstreamViewer.exe+0x231dc9c #8 SlipstreamViewer.exe+0x2339cb4 #9 SlipstreamViewer.exe+0x23384a2 #10 SlipstreamViewer.exe+0x2336b11 #11 SlipstreamViewer.exe+0x24764a2 #12 SlipstreamViewer.exe+0x2477420 #13 SlipstreamViewer.exe+0x27d70a3 #14 SlipstreamViewer.exe+0x9b1eab #15 SlipstreamViewer.exe+0x97d05e #16 SlipstreamViewer.exe+0x979598 #17 SlipstreamViewer.exe+0x27f4859 #18 SlipstreamViewer.exe+0x39d60c2 #19 KERNEL32.DLL+0x2dda7 #20 ntdll.dll+0x7ee4c context: frame 214417, teleport state 0 for 870013 frames, VRAM 5635 / 6158 MB (renderer budget), RAM private 25288 MB, physical avail 5452 / 32677 MB, commit avail 5283 MB main thread in (5 open): display_total > renderFrame > vk_syncBegin > vk_prestep_resize > vk_prestep_rig pipeline compiles in flight: none pipelines created last (newest first): graphics pipeline (ProbeSkyVert/ProbeSkyFrag) (26280.3 s ago); compute pipeline (ProbeCluster) (26280.3 s ago); compute pipeline (ProbeFilter) (26280.3 s ago); graphics pipeline (ProbeSkyVert/ProbeSkyFrag) (26282.1 s ago); compute pipeline (ProbeCluster) (26282.1 s ago); compute pipeline (ProbeFilter) (26282.1 s ago); graphics pipeline (ProbeSkyVert/ProbeSk 2026-10-31T06:54:19Z WARNING #Crash# newview/llwindebug.cpp(623) LLWinDebug::writeDumpToFile : Crash minidump written: C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\Slipstream.dmp 2026-10-31T06:54:48Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001E714A79C70 failed after 5 retries. Reason: Timeout was reached (Easy_28) ~~~ </details> --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
Owner

Closing this during a board cleanup: fixes for this have landed since it was filed, and we believe it's resolved in current builds. If you still see it on the latest release, please reopen it (or file a new report from Help > Report Bug) and attach your Slipstream.log from that session.

Closing this during a board cleanup: fixes for this have landed since it was filed, and we believe it's resolved in current builds. If you still see it on the latest release, please reopen it (or file a new report from Help > Report Bug) and attach your Slipstream.log from that session.
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sky_line/Slipstream#1343
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