[viewer] Pose Studio needs refinement #1459

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opened 2026-11-05 07:01:27 +00:00 by slipstream-reports · 0 comments
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

Sable Pausch

System

Version: 1.5.0.6
Channel: Slipstream Beta
OS: Microsoft Windows 10 64-bit (Build 19045.7807)
CPU: AMD Ryzen 7 7700X 8-Core Processor (4491.57 MHz)
Memory: 31862 MB
GPU: NVIDIA GeForce RTX 3080
GPU driver: 32.0.16.2101
Vulkan: 1.4.357; ray tracing: enabled
Window: 3440x1377
Build ID: 6
Git SHA: 320e7b1083
Grid: Second Life Main Grid (Agni)
Region: RRDC 2
Display: swapchain 3440x1377 BGRA8/sRGB fifo x3 (55 MB); monitors 3, window on 3440x1440@60Hz scale 1.00, HDR off
VRAM: used 5857/8355 MB (cap auto, OS 9283, reserve 928) tracked 5186 fixed 1709 slack 115 swap 55 ovh 615 (unattributed 202) room 6645 | ladder 0/45
VRAM by category: tex 856 geom 114 scene 210 cull 33 targets 651 probes 147 shadow 6 rt-as 251 rt-aux 116 rt-mask 850 staging 1 part 3 ui 148 texenc 83 rig 155 denoise 1465
VRAM overhead: ovh 615 MB = pad 12 (671 allocs @64K) + driver 401 [device 386 cmd 10 desc 4 pipe 152 resource 1] + untracked 0 + ? 202; min 323; slack vram 115 sys 0
Texture pools: tex pools 77 blocks 622 MB, 1147 images 526 MB live (85% occupied), slack 96 (free 86 + rounding 10); medium classes 574 MB 90% stranded 45, fallback 8 MB 27% stranded 6 (images hit/miss 2278/1083, ma
Host memory: host-visible 286 MB / 220 allocs [scene 0/3 cull 3/12 targets 0/2 rt-aux 19/18 rt-mask 1/2 staging 227/163 readback 19/13 part 2/4 ui 15/2 texenc 0/1] device-only 5235 MB | /s: alloc hv 0.0 (0 MB) dev
Pipeline compiles: spec, ray-query 31/15 73.4s +6617MB t15 c12 ob1: spec lit/FragBlendRt 68.1s 1151M c12; spec lit/FragRt 67.1s 823M c12; spec lit/FragRtEz 67.0s 645M c12; spec lit/FragRtEz 67.0s 726M c12;
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 2
  RenderFarClip = 96
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = true
  RenderQualityPerformance = 6
  RenderReflectionProbeCount = 256
  RenderReflectionProbeDetail = 3
  RenderReflectionProbeLevel = 3
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = true
  RenderShadowDetail = 2
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKDlssRayReconstruction = 2
  RenderVKFramePacing = 1
  RenderVKGI = 0
  RenderVKGodRays = 3
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPhysicalSky = 1
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 2
  RenderVKRayTracing = 1
  RenderVKReSTIRDI = 3
  RenderVKReSTIRRadiance = true
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 2048
  RenderVKSunShadows = 2
  RenderVKTAA = 0
  RenderVKTextureCompression = 1
  RenderVKUpscaler = 0
  RenderVSyncEnable = 1
  RenderVolumeLODFactor = 8
  SlipstreamRenderTonemapType = 1
  UIScaleFactor = 1
  VKDebugForceIntelCompileCap = 0

Description

The Hub-and-spoke UI used for bone rotation is super limited and seems to pick a rotational axis at random. Also sometimes a single bone rotation will affect others. For instance moving the first bone in the left ring finger moves all of the bones in that finger

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10185.95 MB
2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 11170.40 MB
2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB
2026-11-05T06:58:43Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(22952) LLCleanRendererVK::checkBucketBounds : bucket draw bounds (capacity 16384): 3409 944 2763 283 446 899 ds 85 0 0 0 | dynamic 393
2026-11-05T06:58:44Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) LLCleanRendererVK::logReleaseStats : released/min: materials 0 terrain-records 0 | tex slots 1 images 1 (0 MB) | mesh slots 256 groups 0 geometry 6 MB mirror 2 MB || live: materials 861 (hw 979) | tex slots 1111 (hw 1213) 862 MB | mesh slots 4541 groups 2971 (ref 2959) cpu mirror 68 MB geometry buffers 114 MB | ins
2026-11-05T06:58:50Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.38; surfaces 0.06, clutter 0.62 x1.00, bias 0.00; hits 15% hard 0% soft 0% foliage 15% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.58) -> decay 0.65 s, HF ratio 0.52, wet 0.29, early 
2026-11-05T06:58:53Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) LLCleanRendererVK::readLitGuardStats : VK lit guard (216 frames, 4 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 28.0 over cap 24, max 32 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loc
2026-11-05T06:58:57Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) LLMemoryGovernor::update : memgov: rss 1134 MB peak 10340 MB | memgov comfortable avail 11160/31861 MB reserve 3823 MB commit-avail 12350/63227 MB | budget 995 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 168 MB (allowance 1991, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-
2026-11-05T06:59:00Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.17 (HF 0.34; surfaces 0.06, clutter 0.53 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.37 (HF 0.54) -> decay 0.66 s, HF ratio 0.53, wet 0.29, early 
2026-11-05T06:59:03Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) LLCleanRendererVK::readLitGuardStats : VK lit guard (197 frames, 3 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 25.7 over cap 24, max 32 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loc
2026-11-05T06:59:10Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.37; surfaces 0.06, clutter 0.59 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.57) -> decay 0.67 s, HF ratio 0.53, wet 0.30, early 
2026-11-05T06:59:13Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=21.5 (incomplete 0.0 content 11.4 env 0.0 env-drift 0.0 dynamic 7.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=2.5 | realtime frames/s captured=21.6 skipp
2026-11-05T06:59:20Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.37; surfaces 0.06, clutter 0.58 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.57) -> decay 0.65 s, HF ratio 0.52, wet 0.29, early 
2026-11-05T06:59:23Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=22.8 (incomplete 0.0 content 9.6 env 0.0 env-drift 0.0 dynamic 10.2 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=23.1 skipp
2026-11-05T06:59:30Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.57 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.65 s, HF ratio 0.53, wet 0.29, early 
2026-11-05T06:59:32Z WARNING # newview/llviewerchat.cpp(273) LLViewerChat::getSenderSLURL : Getting SLURL for an unsupported sender type: 0
2026-11-05T06:59:33Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=24.6 (incomplete 0.0 content 9.6 env 0.0 env-drift 0.0 dynamic 12.6 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=24.2 skipp
2026-11-05T06:59:37Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI :  DriverVersion : 32.0.16.2101
2026-11-05T06:59:37Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(310) LLCleanSnapshotVK::arm : live snapshot armed: 1600x640 resample at capture point 2 from 3440x1377 crop 0,0.000363108 1x0.999274; VRAM: source 37006 KB, work 17212 KB; host output 3000 KB
2026-11-05T06:59:37Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(618) LLCleanSnapshotVK::read : live snapshot 1600x640 read back after 1 frame(s), 65 ms; peak VRAM 52 MB device + 2 MB host
2026-11-05T06:59:40Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.56 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.66 s, HF ratio 0.53, wet 0.29, early 
2026-11-05T06:59:42Z INFO # newview/llviewerdisplay.cpp(184) display_stats : MEMORY: 1243MB
2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 1243.76 MB
2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10290.56 MB
2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 11006.01 MB
2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB
2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(596) SLDataUsage::logSummary : DataUsage:   UDP 60901 packets in / 35546 out; top received: ImprovedTerseObjectUpdate 5.1 MB (19580); ObjectUpdate 2.8 MB (8530); ObjectUpdateCompressed 1.1 MB (1222); AvatarAnimation 0.9 MB (2621); AttachedSound 0.5 MB (9440); SimStats 0.5 MB (1770); ViewerEffect 0.4 MB (3975); CoarseLocationUpdate 0.3 M
2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(598) SLDataUsage::logSummary : DataUsage:   cache: textures disk cache 77% (3545 hit / 1073 miss), GPU-ready 86% (3974 / 673); objects 59% (5869 hit / 4099 miss, 2556 stale CRC); regions 1 (0 without u[user] cache, 9242 objects loaded)
2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(599) SLDataUsage::logSummary : DataUsage:   media playing 0m00s (peak 4 loaded), music stream 0m00s, voice connected 0m00s; bytes not measured (avg 2.9 media instances loaded) -- media/music run in SLPlugin processes, voice bytes are not reported by WebRTC
2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 1248.30 MB
2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10346.92 MB
2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 10983.63 MB
2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB
2026-11-05T06:59:43Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=23.4 (incomplete 0.0 content 6.0 env 0.0 env-drift 0.0 dynamic 15.0 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=0.5 | realtime frames/s captured=23.4 skipp
2026-11-05T06:59:44Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) LLCleanRendererVK::logReleaseStats : released/min: materials 0 terrain-records 0 | tex slots 8 images 8 (1 MB) | mesh slots 299 groups 0 geometry 7 MB mirror 2 MB || live: materials 861 (hw 979) | tex slots 1104 (hw 1213) 856 MB | mesh slots 4541 groups 2971 (ref 2959) cpu mirror 68 MB geometry buffers 114 MB | ins
2026-11-05T06:59:50Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.16 (HF 0.34; surfaces 0.06, clutter 0.52 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.36 (HF 0.54) -> decay 0.68 s, HF ratio 0.53, wet 0.30, early 
2026-11-05T06:59:53Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=22.8 (incomplete 0.0 content 3.6 env 0.0 env-drift 0.0 dynamic 16.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=22.8 skipp
2026-11-05T06:59:55Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 23.10
2026-11-05T06:59:57Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) LLMemoryGovernor::update : memgov: rss 1282 MB peak 10340 MB | memgov comfortable avail 10952/31861 MB reserve 3823 MB commit-avail 12180/63227 MB | budget 995 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 168 MB (allowance 1991, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-
2026-11-05T07:00:00Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.57 x1.00, bias 0.00; hits 13% hard 0% soft 0% foliage 13% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.67 s, HF ratio 0.53, wet 0.30, early 

Full current-session log (head/tail only; omitted 2116846 bytes)

Download compressed log

Full previous-session log (head/tail only; omitted 49935402 bytes)

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Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text Sable Pausch ~~~ ### System ~~~text Version: 1.5.0.6 Channel: Slipstream Beta OS: Microsoft Windows 10 64-bit (Build 19045.7807) CPU: AMD Ryzen 7 7700X 8-Core Processor (4491.57 MHz) Memory: 31862 MB GPU: NVIDIA GeForce RTX 3080 GPU driver: 32.0.16.2101 Vulkan: 1.4.357; ray tracing: enabled Window: 3440x1377 Build ID: 6 Git SHA: 320e7b1083 Grid: Second Life Main Grid (Agni) Region: RRDC 2 Display: swapchain 3440x1377 BGRA8/sRGB fifo x3 (55 MB); monitors 3, window on 3440x1440@60Hz scale 1.00, HDR off VRAM: used 5857/8355 MB (cap auto, OS 9283, reserve 928) tracked 5186 fixed 1709 slack 115 swap 55 ovh 615 (unattributed 202) room 6645 | ladder 0/45 VRAM by category: tex 856 geom 114 scene 210 cull 33 targets 651 probes 147 shadow 6 rt-as 251 rt-aux 116 rt-mask 850 staging 1 part 3 ui 148 texenc 83 rig 155 denoise 1465 VRAM overhead: ovh 615 MB = pad 12 (671 allocs @64K) + driver 401 [device 386 cmd 10 desc 4 pipe 152 resource 1] + untracked 0 + ? 202; min 323; slack vram 115 sys 0 Texture pools: tex pools 77 blocks 622 MB, 1147 images 526 MB live (85% occupied), slack 96 (free 86 + rounding 10); medium classes 574 MB 90% stranded 45, fallback 8 MB 27% stranded 6 (images hit/miss 2278/1083, ma Host memory: host-visible 286 MB / 220 allocs [scene 0/3 cull 3/12 targets 0/2 rt-aux 19/18 rt-mask 1/2 staging 227/163 readback 19/13 part 2/4 ui 15/2 texenc 0/1] device-only 5235 MB | /s: alloc hv 0.0 (0 MB) dev Pipeline compiles: spec, ray-query 31/15 73.4s +6617MB t15 c12 ob1: spec lit/FragBlendRt 68.1s 1151M c12; spec lit/FragRt 67.1s 823M c12; spec lit/FragRtEz 67.0s 645M c12; spec lit/FragRtEz 67.0s 726M c12; Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 2 RenderFarClip = 96 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = true RenderQualityPerformance = 6 RenderReflectionProbeCount = 256 RenderReflectionProbeDetail = 3 RenderReflectionProbeLevel = 3 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = true RenderShadowDetail = 2 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKDlssRayReconstruction = 2 RenderVKFramePacing = 1 RenderVKGI = 0 RenderVKGodRays = 3 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPhysicalSky = 1 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 2 RenderVKRayTracing = 1 RenderVKReSTIRDI = 3 RenderVKReSTIRRadiance = true RenderVKRenderScale = 1 RenderVKShadowResolution = 2048 RenderVKSunShadows = 2 RenderVKTAA = 0 RenderVKTextureCompression = 1 RenderVKUpscaler = 0 RenderVSyncEnable = 1 RenderVolumeLODFactor = 8 SlipstreamRenderTonemapType = 1 UIScaleFactor = 1 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text The Hub-and-spoke UI used for bone rotation is super limited and seems to pick a rotational axis at random. Also sometimes a single bone rotation will affect others. For instance moving the first bone in the left ring finger moves all of the bones in that finger ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/339b7616-a5b3-4524-b62c-af8914989e66) <details><summary>Last 40 lines</summary> ~~~log 2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10185.95 MB 2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 11170.40 MB 2026-11-05T06:58:43Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB 2026-11-05T06:58:43Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(22952) LLCleanRendererVK::checkBucketBounds : bucket draw bounds (capacity 16384): 3409 944 2763 283 446 899 ds 85 0 0 0 | dynamic 393 2026-11-05T06:58:44Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) LLCleanRendererVK::logReleaseStats : released/min: materials 0 terrain-records 0 | tex slots 1 images 1 (0 MB) | mesh slots 256 groups 0 geometry 6 MB mirror 2 MB || live: materials 861 (hw 979) | tex slots 1111 (hw 1213) 862 MB | mesh slots 4541 groups 2971 (ref 2959) cpu mirror 68 MB geometry buffers 114 MB | ins 2026-11-05T06:58:50Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.38; surfaces 0.06, clutter 0.62 x1.00, bias 0.00; hits 15% hard 0% soft 0% foliage 15% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.58) -> decay 0.65 s, HF ratio 0.52, wet 0.29, early 2026-11-05T06:58:53Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) LLCleanRendererVK::readLitGuardStats : VK lit guard (216 frames, 4 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 28.0 over cap 24, max 32 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loc 2026-11-05T06:58:57Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) LLMemoryGovernor::update : memgov: rss 1134 MB peak 10340 MB | memgov comfortable avail 11160/31861 MB reserve 3823 MB commit-avail 12350/63227 MB | budget 995 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 168 MB (allowance 1991, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu- 2026-11-05T06:59:00Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.17 (HF 0.34; surfaces 0.06, clutter 0.53 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.37 (HF 0.54) -> decay 0.66 s, HF ratio 0.53, wet 0.29, early 2026-11-05T06:59:03Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) LLCleanRendererVK::readLitGuardStats : VK lit guard (197 frames, 3 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 25.7 over cap 24, max 32 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loc 2026-11-05T06:59:10Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.37; surfaces 0.06, clutter 0.59 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.57) -> decay 0.67 s, HF ratio 0.53, wet 0.30, early 2026-11-05T06:59:13Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=21.5 (incomplete 0.0 content 11.4 env 0.0 env-drift 0.0 dynamic 7.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=2.5 | realtime frames/s captured=21.6 skipp 2026-11-05T06:59:20Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.37; surfaces 0.06, clutter 0.58 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.57) -> decay 0.65 s, HF ratio 0.52, wet 0.29, early 2026-11-05T06:59:23Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=22.8 (incomplete 0.0 content 9.6 env 0.0 env-drift 0.0 dynamic 10.2 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=23.1 skipp 2026-11-05T06:59:30Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.57 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.65 s, HF ratio 0.53, wet 0.29, early 2026-11-05T06:59:32Z WARNING # newview/llviewerchat.cpp(273) LLViewerChat::getSenderSLURL : Getting SLURL for an unsupported sender type: 0 2026-11-05T06:59:33Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=24.6 (incomplete 0.0 content 9.6 env 0.0 env-drift 0.0 dynamic 12.6 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=24.2 skipp 2026-11-05T06:59:37Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI : DriverVersion : 32.0.16.2101 2026-11-05T06:59:37Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(310) LLCleanSnapshotVK::arm : live snapshot armed: 1600x640 resample at capture point 2 from 3440x1377 crop 0,0.000363108 1x0.999274; VRAM: source 37006 KB, work 17212 KB; host output 3000 KB 2026-11-05T06:59:37Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(618) LLCleanSnapshotVK::read : live snapshot 1600x640 read back after 1 frame(s), 65 ms; peak VRAM 52 MB device + 2 MB host 2026-11-05T06:59:40Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.56 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.66 s, HF ratio 0.53, wet 0.29, early 2026-11-05T06:59:42Z INFO # newview/llviewerdisplay.cpp(184) display_stats : MEMORY: 1243MB 2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 1243.76 MB 2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10290.56 MB 2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 11006.01 MB 2026-11-05T06:59:42Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB 2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(596) SLDataUsage::logSummary : DataUsage: UDP 60901 packets in / 35546 out; top received: ImprovedTerseObjectUpdate 5.1 MB (19580); ObjectUpdate 2.8 MB (8530); ObjectUpdateCompressed 1.1 MB (1222); AvatarAnimation 0.9 MB (2621); AttachedSound 0.5 MB (9440); SimStats 0.5 MB (1770); ViewerEffect 0.4 MB (3975); CoarseLocationUpdate 0.3 M 2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(598) SLDataUsage::logSummary : DataUsage: cache: textures disk cache 77% (3545 hit / 1073 miss), GPU-ready 86% (3974 / 673); objects 59% (5869 hit / 4099 miss, 2556 stale CRC); regions 1 (0 without u[user] cache, 9242 objects loaded) 2026-11-05T06:59:42Z INFO #DataUsage# newview/sldatausage.cpp(599) SLDataUsage::logSummary : DataUsage: media playing 0m00s (peak 4 loaded), music stream 0m00s, voice connected 0m00s; bytes not measured (avg 2.9 media instances loaded) -- media/music run in SLPlugin processes, voice bytes are not reported by WebRTC 2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 1248.30 MB 2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 10346.92 MB 2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 10983.63 MB 2026-11-05T06:59:43Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max u[user] memory: 31862.54 MB 2026-11-05T06:59:43Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=23.4 (incomplete 0.0 content 6.0 env 0.0 env-drift 0.0 dynamic 15.0 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=0.5 | realtime frames/s captured=23.4 skipp 2026-11-05T06:59:44Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) LLCleanRendererVK::logReleaseStats : released/min: materials 0 terrain-records 0 | tex slots 8 images 8 (1 MB) | mesh slots 299 groups 0 geometry 7 MB mirror 2 MB || live: materials 861 (hw 979) | tex slots 1104 (hw 1213) 856 MB | mesh slots 4541 groups 2971 (ref 2959) cpu mirror 68 MB geometry buffers 114 MB | ins 2026-11-05T06:59:50Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.16 (HF 0.34; surfaces 0.06, clutter 0.52 x1.00, bias 0.00; hits 14% hard 0% soft 0% foliage 14% glass 0% terrain 0% water 0% snow), open-area total 0.36 (HF 0.54) -> decay 0.68 s, HF ratio 0.53, wet 0.30, early 2026-11-05T06:59:53Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(18141) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime idle, mirror none] 10.0 s: sched faces/s=22.8 (incomplete 0.0 content 3.6 env 0.0 env-drift 0.0 dynamic 16.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 0.0) idle frames=0.0% probes content-dirtied/s=1.5 | realtime frames/s captured=22.8 skipp 2026-11-05T06:59:55Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 23.10 2026-11-05T06:59:57Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) LLMemoryGovernor::update : memgov: rss 1282 MB peak 10340 MB | memgov comfortable avail 10952/31861 MB reserve 3823 MB commit-avail 12180/63227 MB | budget 995 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 168 MB (allowance 1991, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu- 2026-11-05T07:00:00Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) LLCleanAcoustics::update : enclosure 1.00 roof 1.00 escape 0.00 (0% of rays) room 7.0 m (hits 7.0 m) | absorption 0.18 (HF 0.36; surfaces 0.06, clutter 0.57 x1.00, bias 0.00; hits 13% hard 0% soft 0% foliage 13% glass 0% terrain 0% water 0% snow), open-area total 0.38 (HF 0.56) -> decay 0.67 s, HF ratio 0.53, wet 0.30, early ~~~ </details> ### Full current-session log (head/tail only; omitted 2116846 bytes) [Download compressed log](https://git.slipstreamviewer.org/attachments/61be07bc-c4ea-4d89-9ab1-e3b113dbee06) ### Full previous-session log (head/tail only; omitted 49935402 bytes) [Download compressed log](https://git.slipstreamviewer.org/attachments/d2a56172-5a97-4f4f-a6fc-214516e8881a) --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
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