System avatar body not rendered #16
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sky_line/Slipstream#16
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No VK/ingest path draws the system avatar mesh: anyone without a mesh body shows only attachments; system clothing, hair, eyes, skirt, morphs, blink and lipsync are missing. Start: neutral-morph body + baked textures (M), then morphs/skirt (L). See audit §2.16.
Source: research/vk_parity_audit.md (static audit, not yet runtime-verified).
Add (user request): a Preferences option to disable rendering the system avatar (the classic SL body / system wearables). Most people wear mesh bodies and never see it, so many will prefer it off. Expected:
Verified done: the classic system avatar body (head, body, eyes, eyelashes, hair, skirt with morphs and bakes) renders GPU-driven in every pass; the requested toggle is in Preferences > Move & View (RenderVKSystemAvatarBody). Commits:
053bf487fc,8b16609cf8,e0c93374cc,37f0ac4291,97f745b695. Shipped in v1.0.0-beta.1.