World Map: sims (region tiles) not drawing in the map window #166

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opened 2026-09-29 08:34:19 +00:00 by sky_line · 1 comment
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Region map tiles aren't drawing in the World Map floater: the map window opens but the sims themselves don't appear.

Reported on the current build (after 0.12.0 Beta 5).

To investigate:

  • Whether the map tile textures (map-N-X-Y images) are being fetched at all, or fetched but never drawn.
  • Whether the recent texture-memory changes (#159: dropping CPU copies and shrinking textures to thumbnails, the UI-use exemption via markVKUiUsed, and first-fetch drive for never-decoded textures #145) leave world-map tiles thumbnailed or never driven to decode. Map tiles are UI images drawn through LLRenderVK, not scene faces.
  • Whether the VK UI path draws LLWorldMapView tiles correctly (texture binding / deferred UI uploads).
Region map tiles aren't drawing in the World Map floater: the map window opens but the sims themselves don't appear. Reported on the current build (after 0.12.0 Beta 5). To investigate: - Whether the map tile textures (map-N-X-Y images) are being fetched at all, or fetched but never drawn. - Whether the recent texture-memory changes (#159: dropping CPU copies and shrinking textures to thumbnails, the UI-use exemption via markVKUiUsed, and first-fetch drive for never-decoded textures #145) leave world-map tiles thumbnailed or never driven to decode. Map tiles are UI images drawn through LLRenderVK, not scene faces. - Whether the VK UI path draws LLWorldMapView tiles correctly (texture binding / deferred UI uploads).
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Owner

Verified in-world: region tiles draw in the World Map (a0a92ec364). Shipped in Beta 6.

Verified in-world: region tiles draw in the World Map (a0a92ec364). Shipped in Beta 6.
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sky_line/Slipstream#166
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