Allow draw distance down to 8 m (sliders min 64 / auto-tune min 32) #233
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sky_line/Slipstream#233
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Request
Allow draw distance (
RenderFarClip) down to 8 m. Some users run tiny draw distances (privacy-like "fog" feel, very low-end habits, roleplay sims). It costs us nothing to allow.Current limits
panel_preferences_graphics1.xml), Advanced graphics (floater_preferences_graphics_advanced.xml), Quick prefs (floater_quick_prefs.xml) and Lightbox scene panel (panel_lightbox_scene.xml):min_val="64".panel_performance_autoadjustments.xml):min_val="32"for the draw-distance targets (AutoTuneRenderFarClipMinetc.).settings.xml. Check for code-side clamps in the camera, pipeline and VK renderer.Work
min_valto 8 on every draw-distance slider / spinner (keep the max), including quick prefs, Lightbox and performance auto-tune.atmosDistanceFade, zinfo far): objects must fade, not pop, at short range;RenderVKRTRadius), probe placement / ranges;Test
Set 8, 16 and 32 m in a busy sim and on a mainland road. Check:
Verified done: every RenderFarClip slider (graphics prefs, advanced, quick prefs, performance, Lightbox scene) and the auto-tune min/target sliders start at 8 m; the VK cull far clamp floor went 32 -> 8 m. Commits:
de1639fb93. Shipped in v1.0.0-beta.1.