PBR terrain and terrain paint #24
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sky_line/Slipstream#24
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On PBR-terrain regions VK fetches material IDs as plain textures - likely renders wrong. Terrain paint missing. See §2.9.
Source: research/vk_parity_audit.md (static audit, not yet runtime-verified).
Implemented in
46abb199f0(PBR terrain materials, RenderTerrainScale per region); verified in-world. Shipped in Beta 7. Deferred: terrain paint map (dev-only in LL), per-material alpha cutout, local terrain overrides.