Exposure: luminance weighting + no-post paths #28
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sky_line/Slipstream#28
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Exposure math matches, but RenderDiffuseLuminanceScale and emissive aren't in the luminance; no-post / non-HDR post paths missing. See §2.3.
Source: research/vk_parity_audit.md (static audit, not yet runtime-verified).
Implemented 2026-10-10 (commits
e5751aa189,75ab77c11c).Already in place before: the no-post path for vintage / HDR-off skies, and exposure maths plus tonemap types 0/1 matching LL.
Added:
RenderDiffuseLuminanceScale(re-declared, 0.5), and bloom is included. 1024 bilinear taps.Visible change: object-dominated views expose brighter, as in LL.
Test:
Shipped in a published release and tested; closing (testing-lane sweep 2026-10-11).