LL perf (Objects/world): setTETexture does a texture-map lookup before checking whether anything changed #314
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sky_line/Slipstream#314
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From the LL-origin inefficiency audit (finding O7). File/line references are from commit
0229f8872c; re-locate them before working.setTETexturedoes a texture-map lookup before checking whether anything changedllviewerobject.cpp:5568-5574:getFetchedTexture, astd::map<LLTextureKey>find with ~15LLUUID::operator<calls, happens beforesetTETextureCorecompares ids (:5476).llprimitive.cpp:1441-1470).mUUIDMap(llviewertexturelist.h:227) anunordered_map.LLUUID::operator<. S.Verify the cost (profile or timer) before and after changing it.