LL perf (Objects/world): The createVisibleObjects time check fires only when the throttle hits zero #322

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opened 2026-10-04 14:09:19 +00:00 by sky_line · 0 comments
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From the LL-origin inefficiency audit (finding O17). File/line references are from commit 0229f8872c; re-locate them before working.

The createVisibleObjects time check fires only when the throttle hits zero

  • Where: llviewerregion.cpp:1512.
  • Also: unlimited during the progress screen; budget loosened to 1 s (llworld.cpp:715-718).
  • Fix: check the timer every N creations.
  • Code confirmed; impact suspect. S.

Verify the cost (profile or timer) before and after changing it.

From the LL-origin inefficiency audit (finding O17). File/line references are from commit 0229f8872c; re-locate them before working. **The `createVisibleObjects` time check fires only when the throttle hits zero** - **Where:** `llviewerregion.cpp:1512`. - **Also:** unlimited during the progress screen; budget loosened to 1 s (`llworld.cpp:715-718`). - **Fix:** check the timer every N creations. - Code confirmed; impact suspect. S. Verify the cost (profile or timer) before and after changing it.
sky_line added this to the Slipstream project 2026-10-06 15:04:14 +00:00
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sky_line/Slipstream#322
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