LL perf (Objects/world): LLSurface::idleUpdate recomputes normals and stats for dirty patches every frame #323

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opened 2026-10-04 14:09:19 +00:00 by sky_line · 0 comments
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From the LL-origin inefficiency audit (finding O18). File/line references are from commit 0229f8872c; re-locate them before working.

LLSurface::idleUpdate recomputes normals and stats for dirty patches every frame

  • Where: llsurface.cpp:612-630. Patches waiting on a never-arriving neighbour stay dirty forever (llsurfacepatch.cpp:854-857).
  • Suspect. S.

Verify the cost (profile or timer) before and after changing it.

From the LL-origin inefficiency audit (finding O18). File/line references are from commit 0229f8872c; re-locate them before working. **`LLSurface::idleUpdate` recomputes normals and stats for dirty patches every frame** - **Where:** `llsurface.cpp:612-630`. Patches waiting on a never-arriving neighbour stay dirty forever (`llsurfacepatch.cpp:854-857`). - Suspect. S. Verify the cost (profile or timer) before and after changing it.
sky_line added this to the Slipstream project 2026-10-06 15:04:14 +00:00
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sky_line/Slipstream#323
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