HUD edit: selection wireframe sometimes not drawn on HUD attachments (depth?) #414
Labels
No labels
amd
avatars
bug
builder
cannot-reproduce
crash
epic
feature
from-viewer
gl-removal
known-limitation
monitoring
parity
perf
platform
priority
critical
priority
high
priority
low
priority
medium
provenance
rendering
rt
status
in-progress
status
testing
status
up-next
triage
ui
upstream
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
sky_line/Slipstream#414
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
When editing, the selection wireframe / highlight doesn't draw on some HUD attachments. It works on most HUDs but not all, so this may be a depth issue.
Observed (owner, 2026-10-05)
Suspects
get_hud_matrices(llviewerdisplay.cpp~385) builds an ortho projection with near 0 / farhud_depth= 1.1 × the HUD bbox X extent, then setsproj[2][2] = -0.01.Do
Related: #413 (the wireframe must follow the HUD zoom too).