[viewer] object LOD fuckery #508

Closed
opened 2026-10-06 20:45:36 +00:00 by slipstream-reports · 1 comment
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

MoonyPonuts Resident

System

Version: 1.1.0.5
Channel: Slipstream Beta
OS: Linux 7.0.0-38-generic #38~24.04.4-Ubuntu SMP PREEMPT_DYNAMIC Mon Sep 14 16:37:11 UTC 2 x86_64
CPU: 12th Gen Intel(R) Core(TM) i7-12700H (4600 MHz)
Memory: 23766 MB
GPU: NVIDIA GeForce RTX 3060 Laptop GPU
GPU driver: NVIDIA 580.178.04
Vulkan: 1.4.312; ray tracing: enabled
Window: 2560x1572
Grid: Second Life Main Grid (Agni)
Region: Cloudsdale
Display: swapchain 2560x1572 BGRA8/sRGB immediate x4 (65 MB); monitors 1, window on 2560x1600@165Hz scale 1.00, HDR off
VRAM: used 1553/1843 MB (cap 2048, OS 4632, reserve 205) tracked 1432 fixed 768 slack 85 swap 65 ovh 55 (unattributed 40) room 1074 | ladder 39/39 s12
VRAM by category: tex 221 geom 240 scene 178 cull 63 targets 269 probes 11 shadow 162 staging 1 part 3 ui 147 texenc 88
VRAM overhead: ovh 55 MB = pad 16 (535 allocs @64K) + driver 0 (no driver report) + untracked 0 + ? 40; min 44; slack vram 85 sys 256
Texture pools: tex pools 14 blocks 64 MB, 1932 images 14 MB live (21% occupied), slack 50 (free 50 + rounding 0); tex alloc/free per s 0.8/0.8 (sub 5/1)
Host memory: host-visible 347 MB / 59 allocs [scene 0/3 cull 0/13 staging 325/35 readback 15/2 part 2/3 ui 4/2 texenc 0/1] device-only 1431 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (
Pipeline compiles: async 111/64 0.0s +52MB t19 c19 ob0: LIT_DRAW/FragRt 0.0s 2M c19; LIT_ALPHA/FragRt 0.0s 2M c19; LIT_RIG/FragRt 0.0s 2M c19; LIT_RIG_ALPHA/FragRt 0.0s 2M c19;
Settings:
  AlchemyRenderTonemapType = 1
  RenderDeferredSSAO = false
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 1
  RenderFarClip = 128
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 2048
  RenderMirrors = 0
  RenderQualityPerformance = 3
  RenderReflectionProbeCount = 64
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 1
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = 0
  RenderShadowDetail = 0
  RenderTransparentWater = false
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKGodRays = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 1
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 1024
  RenderVKSunShadows = 1
  RenderVKTAA = 0
  RenderVKTextureCompression = 2
  RenderVKUpscaler = 0
  RenderVSyncEnable = false
  RenderVolumeLODFactor = 1.375
  UIScaleFactor = 1.175

Description

object go crunch haha brrrr

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-10-06T20:42:21Z INFO # newview/llappviewer.cpp(9358) idle : Transmitting sessions stats
2026-10-06T20:42:22Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +294.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors
2026-10-06T20:42:24Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +296.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors
2026-10-06T20:42:26Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +298.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors
2026-10-06T20:42:28Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +300.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors
2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask)
2026-10-06T20:42:29Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56617ee67310 failed after 5 retries.  Reason:  Service Unavailable (Http_503)
2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: deferred (G-buffer + compute)
2026-10-06T20:42:29Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3
2026-10-06T20:42:29Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: MidHigh
2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask)
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: High
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: deferred (G-buffer + compute)
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: HighUltra
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(11038) vramPick : VRAM check (reflection probes): requested 64^2 x 64 needs 20 MB; free 247 MB (budget 2048, in use 1555, old frees 10, margin 256) -> fits
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probetrace': maxSets 2 from mDslProbeTracex2; STORAGE_IMAGE=2
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probe': maxSets 15 from mDslProbeFilterx14 mDslProbeClusterx1; COMBINED_IMAGE_SAMPLER=14 STORAGE_IMAGE=14 STORAGE_BUFFER=4
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(8402) allocProbes : reflection probes: 64 slots, 64^2 x 6 mips (capture 64, 20 MB)
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3
2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: High
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(11038) vramPick : VRAM check (reflection probes): requested 64^2 x 32 needs 10 MB; free 247 MB (budget 2048, in use 1565, old frees 20, margin 256) -> fits
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probetrace': maxSets 2 from mDslProbeTracex2; STORAGE_IMAGE=2
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probe': maxSets 15 from mDslProbeFilterx14 mDslProbeClusterx1; COMBINED_IMAGE_SAMPLER=14 STORAGE_IMAGE=14 STORAGE_BUFFER=4
2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(8402) allocProbes : reflection probes: 32 slots, 64^2 x 6 mips (capture 64, 10 MB)
2026-10-06T20:42:31Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3
2026-10-06T20:42:31Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: MidHigh
2026-10-06T20:42:31Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask)
2026-10-06T20:42:33Z WARNING # newview/llfloaternotificationstabbed.cpp(136) LLFloaterNotificationsTabbed::removeItemByID : Unable to remove notification from the list, ID: c86bf7a9-a7fb-4462-362b-bb353d5708c1
2026-10-06T20:42:34Z WARNING #Texture# newview/lltexturefetch.cpp(2301) callbackHttpGet : Fetched entire texture c96f6c08-2ae3-0c4e-d665-267895988b72 when it was expected to be marked complete.  mImageSize:  0 datasize:  600
2026-10-06T20:43:54Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56618152b7e0 failed after 5 retries.  Reason:  Service Unavailable (Http_503)
2026-10-06T20:44:07Z WARNING #Animation# llcharacter/llmotioncontroller.cpp(239) purgeExcessMotions : ONCE: 79 Loaded Motions. Amount of motions is over limit.
2026-10-06T20:44:07Z WARNING #Animation# llcharacter/llmotioncontroller.cpp(239) purgeExcessMotions : ONCE: 81 Loaded Motions. Amount of motions is over limit.
2026-10-06T20:44:24Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56616b624d60 failed after 5 retries.  Reason:  Timeout was reached (Easy_28)
2026-10-06T20:44:25Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 37.50
2026-10-06T20:44:35Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 13.20
2026-10-06T20:44:45Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 122.30
2026-10-06T20:44:55Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 114.40
2026-10-06T20:45:05Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 126.40

Screenshot

screenshot


Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text MoonyPonuts Resident ~~~ ### System ~~~text Version: 1.1.0.5 Channel: Slipstream Beta OS: Linux 7.0.0-38-generic #38~24.04.4-Ubuntu SMP PREEMPT_DYNAMIC Mon Sep 14 16:37:11 UTC 2 x86_64 CPU: 12th Gen Intel(R) Core(TM) i7-12700H (4600 MHz) Memory: 23766 MB GPU: NVIDIA GeForce RTX 3060 Laptop GPU GPU driver: NVIDIA 580.178.04 Vulkan: 1.4.312; ray tracing: enabled Window: 2560x1572 Grid: Second Life Main Grid (Agni) Region: Cloudsdale Display: swapchain 2560x1572 BGRA8/sRGB immediate x4 (65 MB); monitors 1, window on 2560x1600@165Hz scale 1.00, HDR off VRAM: used 1553/1843 MB (cap 2048, OS 4632, reserve 205) tracked 1432 fixed 768 slack 85 swap 65 ovh 55 (unattributed 40) room 1074 | ladder 39/39 s12 VRAM by category: tex 221 geom 240 scene 178 cull 63 targets 269 probes 11 shadow 162 staging 1 part 3 ui 147 texenc 88 VRAM overhead: ovh 55 MB = pad 16 (535 allocs @64K) + driver 0 (no driver report) + untracked 0 + ? 40; min 44; slack vram 85 sys 256 Texture pools: tex pools 14 blocks 64 MB, 1932 images 14 MB live (21% occupied), slack 50 (free 50 + rounding 0); tex alloc/free per s 0.8/0.8 (sub 5/1) Host memory: host-visible 347 MB / 59 allocs [scene 0/3 cull 0/13 staging 325/35 readback 15/2 part 2/3 ui 4/2 texenc 0/1] device-only 1431 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 ( Pipeline compiles: async 111/64 0.0s +52MB t19 c19 ob0: LIT_DRAW/FragRt 0.0s 2M c19; LIT_ALPHA/FragRt 0.0s 2M c19; LIT_RIG/FragRt 0.0s 2M c19; LIT_RIG_ALPHA/FragRt 0.0s 2M c19; Settings: AlchemyRenderTonemapType = 1 RenderDeferredSSAO = false RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 1 RenderFarClip = 128 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 2048 RenderMirrors = 0 RenderQualityPerformance = 3 RenderReflectionProbeCount = 64 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 1 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = 0 RenderShadowDetail = 0 RenderTransparentWater = false RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKGodRays = 0 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 1 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 1024 RenderVKSunShadows = 1 RenderVKTAA = 0 RenderVKTextureCompression = 2 RenderVKUpscaler = 0 RenderVSyncEnable = false RenderVolumeLODFactor = 1.375 UIScaleFactor = 1.175 ~~~ ### Description ~~~text object go crunch haha brrrr ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/99934613-593a-4564-8a62-1370bf1c503b) <details><summary>Last 40 lines</summary> ~~~log 2026-10-06T20:42:21Z INFO # newview/llappviewer.cpp(9358) idle : Transmitting sessions stats 2026-10-06T20:42:22Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +294.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors 2026-10-06T20:42:24Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +296.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors 2026-10-06T20:42:26Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +298.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors 2026-10-06T20:42:28Z INFO #AssetFetch# newview/llappviewer.cpp(9143) assetFetchTimelineTick : +300.6s tex: 230 GETs, 0 in flight, 0 queued | mesh: 2 GETs, 0 active, 0.1 MB recv, 0 retries, 0 errors 2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask) 2026-10-06T20:42:29Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56617ee67310 failed after 5 retries. Reason: Service Unavailable (Http_503) 2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: deferred (G-buffer + compute) 2026-10-06T20:42:29Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3 2026-10-06T20:42:29Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: MidHigh 2026-10-06T20:42:29Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask) 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: High 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: deferred (G-buffer + compute) 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: HighUltra 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(11038) vramPick : VRAM check (reflection probes): requested 64^2 x 64 needs 20 MB; free 247 MB (budget 2048, in use 1555, old frees 10, margin 256) -> fits 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probetrace': maxSets 2 from mDslProbeTracex2; STORAGE_IMAGE=2 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probe': maxSets 15 from mDslProbeFilterx14 mDslProbeClusterx1; COMBINED_IMAGE_SAMPLER=14 STORAGE_IMAGE=14 STORAGE_BUFFER=4 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(8402) allocProbes : reflection probes: 64 slots, 64^2 x 6 mips (capture 64, 20 MB) 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3 2026-10-06T20:42:30Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: High 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(11038) vramPick : VRAM check (reflection probes): requested 64^2 x 32 needs 10 MB; free 247 MB (budget 2048, in use 1565, old frees 20, margin 256) -> fits 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probetrace': maxSets 2 from mDslProbeTracex2; STORAGE_IMAGE=2 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/vk_descpool.cpp(472) create : descriptor pool 'probe': maxSets 15 from mDslProbeFilterx14 mDslProbeClusterx1; COMBINED_IMAGE_SAMPLER=14 STORAGE_IMAGE=14 STORAGE_BUFFER=4 2026-10-06T20:42:30Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(8402) allocProbes : reflection probes: 32 slots, 64^2 x 6 mips (capture 64, 10 MB) 2026-10-06T20:42:31Z INFO #RenderInit# newview/llfeaturemanager.cpp(540) applyBaseMasks : Setting GPU Class to Class3 2026-10-06T20:42:31Z INFO #RenderInit# newview/llfeaturemanager.cpp(252) maskFeatures : Applying GPU Feature list: MidHigh 2026-10-06T20:42:31Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(24126) recordWorld : pass 1b lighting: forward -- pass 1 not split (needs SSAO, TAA or the RT shadow mask) 2026-10-06T20:42:33Z WARNING # newview/llfloaternotificationstabbed.cpp(136) LLFloaterNotificationsTabbed::removeItemByID : Unable to remove notification from the list, ID: c86bf7a9-a7fb-4462-362b-bb353d5708c1 2026-10-06T20:42:34Z WARNING #Texture# newview/lltexturefetch.cpp(2301) callbackHttpGet : Fetched entire texture c96f6c08-2ae3-0c4e-d665-267895988b72 when it was expected to be marked complete. mImageSize: 0 datasize: 600 2026-10-06T20:43:54Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56618152b7e0 failed after 5 retries. Reason: Service Unavailable (Http_503) 2026-10-06T20:44:07Z WARNING #Animation# llcharacter/llmotioncontroller.cpp(239) purgeExcessMotions : ONCE: 79 Loaded Motions. Amount of motions is over limit. 2026-10-06T20:44:07Z WARNING #Animation# llcharacter/llmotioncontroller.cpp(239) purgeExcessMotions : ONCE: 81 Loaded Motions. Amount of motions is over limit. 2026-10-06T20:44:24Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) stageAfterCompletion : HTTP request 0x56616b624d60 failed after 5 retries. Reason: Timeout was reached (Easy_28) 2026-10-06T20:44:25Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 37.50 2026-10-06T20:44:35Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 13.20 2026-10-06T20:44:45Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 122.30 2026-10-06T20:44:55Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 114.40 2026-10-06T20:45:05Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 126.40 ~~~ </details> ### Screenshot ![screenshot](https://git.slipstreamviewer.org/attachments/c263b1ea-289e-4a9b-ba90-e47e4f72a83b) --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
Owner

Thanks for the report! This one is a settings issue, not a bug: Max video memory was set to 2048 MB (Preferences → Graphics → Advanced). With that limit Slipstream reduces detail to stay under it: fewer reflection probes, shorter draw distance, lower render scale and lower object detail. That's why objects weren't reaching full detail. On your RTX 3060, Auto gives about 4.5 GB.

Fix: Preferences → Graphics → Advanced → slide Video memory all the way to Auto, then teleport or relaunch.

Closing this; reopen it if detail still looks wrong with Auto.

Thanks for the report! This one is a settings issue, not a bug: **Max video memory** was set to **2048 MB** (Preferences → Graphics → Advanced). With that limit Slipstream reduces detail to stay under it: fewer reflection probes, shorter draw distance, lower render scale and lower object detail. That's why objects weren't reaching full detail. On your RTX 3060, **Auto** gives about 4.5 GB. **Fix:** Preferences → Graphics → Advanced → slide **Video memory** all the way to **Auto**, then teleport or relaunch. Closing this; reopen it if detail still looks wrong with Auto.
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sky_line/Slipstream#508
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