[viewer] object LOD fuckery #508
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sky_line/Slipstream#508
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Source: in-viewer report (Help > Report Bug)
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Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.
Thanks for the report! This one is a settings issue, not a bug: Max video memory was set to 2048 MB (Preferences → Graphics → Advanced). With that limit Slipstream reduces detail to stay under it: fewer reflection probes, shorter draw distance, lower render scale and lower object detail. That's why objects weren't reaching full detail. On your RTX 3060, Auto gives about 4.5 GB.
Fix: Preferences → Graphics → Advanced → slide Video memory all the way to Auto, then teleport or relaunch.
Closing this; reopen it if detail still looks wrong with Auto.