VRAM edge cases at heavy venues: pre-flight all large allocations, rigged resize double-hold, #561 floor vs live budget, ladder never recovers #563
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sky_line/Slipstream#563
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Follow-ups from the 2026-10-08 PEAK Lounge session (70 heavy human avatars, RTX 5090, heap budget ~22.9 GB, default settings):
vkAllocateMemorywhen a large request pushes the device-local heap past itsVK_EXT_memory_budgetbudget. It happened twice: inensureTemporal(1.66 GBskinHistPositions) and inensureRiggedBuffersat 20.9/22.9 GB.llvrambudgetvk.cpp~455–470), but textures (all-full demand ~17.5 GB) refill whatever is freed, so the ladder parks at rung ~27/39. Needed:Shipped in a published release and tested; closing (testing-lane sweep 2026-10-11).