Virtual / sparse texturing: fixed-size texture pages (sparse binding or software VT) #586
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sky_line/Slipstream#586
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Long-term VRAM architecture (later, not now). Replace per-texture residency with fixed-size pages, using Vulkan sparse binding or a software page table with page-cache textures.
Why
Shape
VK_IMAGE_CREATE_SPARSE_RESIDENCY, standard sparse image block shapes) or 128x128 texel tiles in a software VT.Risks
vkQueueBindSparsecost.Roadmap item. Revisit after size-class texture pools have shipped and been measured.