[viewer] Lingering Avatar box #610

Closed
opened 2026-10-10 00:05:16 +00:00 by slipstream-reports · 1 comment
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

MarbIePie Resident

System

Version: 1.2.0.7
Channel: Slipstream Beta
OS: Microsoft Windows 10 64-bit (Build 19045.7725)
CPU: AMD Ryzen 7 2700 Eight-Core Processor (3194 MHz)
Memory: 32700 MB
GPU: NVIDIA GeForce RTX 3070
GPU driver: 32.0.16.1692
Vulkan: 1.4.351; ray tracing: enabled
Window: 2479x1077
Grid: Second Life Main Grid (Agni)
Region: Baltimare
Display: swapchain 2479x1077 BGRA8/sRGB fifo x3 (33 MB); monitors 2, window on 2560x1440@144Hz scale 1.00, HDR off
VRAM: used 5395/6407 MB (cap auto, OS 7250 (smoothed 7119), reserve 712) tracked 5170 fixed 1774 slack 551 swap 33 ovh 193 (unattributed 109) room 4638 | ladder 0/39
VRAM by category: tex 1971 geom 889 scene 140 cull 119 targets 362 probes 77 shadow 184 rt-as 64 staging 1 part 3 ui 186 upscale 211 texenc 85 rig 534
VRAM overhead: ovh 193 MB = pad 11 (662 allocs @64K) + driver 73 [device 65 cmd 4 pipe 21 resource 3] + untracked 0 + ? 109; min 152; slack vram 551 sys 256
Texture pools: tex pools 238 blocks 1992 MB, 9517 images 1647 MB live (83% occupied), slack 345 (free 310 + rounding 35); medium classes 1872 MB 85% stranded 257, fallback 8 MB 51% stranded 4 (images hit/miss 139172
Host memory: host-visible 446 MB / 68 allocs [scene 1/3 cull 1/14 staging 423/35 readback 15/9 part 2/3 ui 5/2 upscale 0/1 texenc 0/1] device-only 5170 MB | /s: alloc hv 46.8 (0 MB) dev 0.0 (0 MB), free hv 45.8 (0
Pipeline compiles: async 113/66 84.6s +4929MB t15 c15 ob0: LIT_RIG/FragRt 84.5s 325M c15; LIT_RIG_ALPHA/FragRt 84.5s 325M c15; LIT_DRAW/FragRt 84.2s 336M c15; LIT_ALPHA/FragRt 84.2s 336M c15;
Settings:
  RenderDeferredSSAO = false
  RenderDepthOfField = 0
  RenderFPSLimit = 144
  RenderFSAAType = 1
  RenderFarClip = 136
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = 0
  RenderQualityPerformance = 3
  RenderReflectionProbeCount = 64
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 2
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = true
  RenderShadowDetail = 2
  RenderTransparentWater = false
  RenderVKAOStandard = false
  RenderVKAlphaShadingRate = 0
  RenderVKGodRays = 1
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 1
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 1024
  RenderVKSunShadows = 2
  RenderVKTAA = 0
  RenderVKTextureCompression = 4
  RenderVKUpscaler = 1
  RenderVSyncEnable = 1
  RenderVolumeLODFactor = 8
  SlipstreamRenderTonemapType = 1
  UIScaleFactor = 1

Description

The presence of an avatar which controls selectablity via hovertips and Object view, and collission will linger in a previous spot even if the avatar moves away. It will linger for a seemingly indefinate amount of time or until moving out of render range. May be related to the 'Accurate rigged mesh picking' setting, and possibly 'Simplify Avatars Beyond'

Steps to reproduce

Unsure. Inconsistent to reproduce

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-10-10T00:02:58Z <mem>              Avail Virtual KB:   2147483647
2026-10-10T00:02:58Z <mem>                 Avail page KB:      8183892
2026-10-10T00:02:58Z <mem>              Page Fault Count:    133009282
2026-10-10T00:02:58Z <mem>              PagefileUsage KB:     14666168
2026-10-10T00:02:58Z <mem>          PeakPagefileUsage KB:     15438760
2026-10-10T00:02:58Z <mem>         PeakWorkingSetSize KB:      7416148
2026-10-10T00:02:58Z <mem>            Percent Memory use:           53
2026-10-10T00:02:58Z <mem>               PrivateUsage KB:     14666168
2026-10-10T00:02:58Z <mem>     QuotaNonPagedPoolUsage KB:          306
2026-10-10T00:02:58Z <mem>        QuotaPagedPoolUsage KB:         1423
2026-10-10T00:02:58Z <mem> QuotaPeakNonPagedPoolUsage KB:         2282
2026-10-10T00:02:58Z <mem>     QutaPeakPagedPoolUsage KB:         1550
2026-10-10T00:02:58Z <mem>             Total Physical KB:     33484392
2026-10-10T00:02:58Z <mem>              Total Virtual KB:   2147483647
2026-10-10T00:02:58Z <mem>                 Total page KB:     38792896
2026-10-10T00:02:58Z <mem>             WorkingSetSize KB:      5241488
2026-10-10T00:02:58Z <mem>                     timestamp: 2026-10-10T00:02:58.54Z

2026-10-10T00:03:00Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EE6BCED7F0 failed after 0 retries.  Reason:  Forbidden (Http_403)
2026-10-10T00:03:00Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee
2026-10-10T00:03:46Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EC83DE1E30 failed after 0 retries.  Reason:  Forbidden (Http_403)
2026-10-10T00:03:46Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee
2026-10-10T00:03:46Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EC226834D0 failed after 0 retries.  Reason:  Forbidden (Http_403)
2026-10-10T00:03:46Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee
2026-10-10T00:03:49Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EE6BCDC470 failed after 0 retries.  Reason:  Forbidden (Http_403)
2026-10-10T00:03:49Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee
2026-10-10T00:04:19Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 34.00
2026-10-10T00:04:29Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 25.20
2026-10-10T00:04:35Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 0/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 1/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 0.00 mesh 0.02 | b
2026-10-10T00:04:39Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 35.40
2026-10-10T00:04:44Z INFO # newview/llviewerdisplay.cpp(194) display_stats : MEMORY: 5136MB
2026-10-10T00:04:45Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EDC04FC460 failed after 5 retries.  Reason:  Timeout was reached (Easy_28)
2026-10-10T00:04:49Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 34.50
2026-10-10T00:04:50Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 0/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 3/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 0.00 mesh 0.06 | b
2026-10-10T00:04:55Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 1/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 4/s dropped-unsent 0.0/s | conns open/new-per-s tex 4/0.4 aux 4/0.0 mesh 6/0.0 large 2/0.0 | MB/s tex 0.44 mesh 0.38 | b
2026-10-10T00:04:59Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 28.00
2026-10-10T00:05:00Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 3/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 1/12 pending 0 delayed 0 skin-wait 0 sent 18/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.8 aux 4/0.0 mesh 8/0.4 large 2/0.0 | MB/s tex 0.41 mesh 0.35 | 
2026-10-10T00:05:05Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 13/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 33/s dropped-unsent 0.0/s | conns open/new-per-s tex 7/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 3.95 mesh 0.49 |
2026-10-10T00:05:05Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(23094) LLCleanRendererVK::ensureOcclusion2 : two-phase occlusion: Hi-Z 1240x539 (11 mips), bucket cap 131072, instance cap 131072
2026-10-10T00:05:08Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI :  DriverVersion : 32.0.16.1692

Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text MarbIePie Resident ~~~ ### System ~~~text Version: 1.2.0.7 Channel: Slipstream Beta OS: Microsoft Windows 10 64-bit (Build 19045.7725) CPU: AMD Ryzen 7 2700 Eight-Core Processor (3194 MHz) Memory: 32700 MB GPU: NVIDIA GeForce RTX 3070 GPU driver: 32.0.16.1692 Vulkan: 1.4.351; ray tracing: enabled Window: 2479x1077 Grid: Second Life Main Grid (Agni) Region: Baltimare Display: swapchain 2479x1077 BGRA8/sRGB fifo x3 (33 MB); monitors 2, window on 2560x1440@144Hz scale 1.00, HDR off VRAM: used 5395/6407 MB (cap auto, OS 7250 (smoothed 7119), reserve 712) tracked 5170 fixed 1774 slack 551 swap 33 ovh 193 (unattributed 109) room 4638 | ladder 0/39 VRAM by category: tex 1971 geom 889 scene 140 cull 119 targets 362 probes 77 shadow 184 rt-as 64 staging 1 part 3 ui 186 upscale 211 texenc 85 rig 534 VRAM overhead: ovh 193 MB = pad 11 (662 allocs @64K) + driver 73 [device 65 cmd 4 pipe 21 resource 3] + untracked 0 + ? 109; min 152; slack vram 551 sys 256 Texture pools: tex pools 238 blocks 1992 MB, 9517 images 1647 MB live (83% occupied), slack 345 (free 310 + rounding 35); medium classes 1872 MB 85% stranded 257, fallback 8 MB 51% stranded 4 (images hit/miss 139172 Host memory: host-visible 446 MB / 68 allocs [scene 1/3 cull 1/14 staging 423/35 readback 15/9 part 2/3 ui 5/2 upscale 0/1 texenc 0/1] device-only 5170 MB | /s: alloc hv 46.8 (0 MB) dev 0.0 (0 MB), free hv 45.8 (0 Pipeline compiles: async 113/66 84.6s +4929MB t15 c15 ob0: LIT_RIG/FragRt 84.5s 325M c15; LIT_RIG_ALPHA/FragRt 84.5s 325M c15; LIT_DRAW/FragRt 84.2s 336M c15; LIT_ALPHA/FragRt 84.2s 336M c15; Settings: RenderDeferredSSAO = false RenderDepthOfField = 0 RenderFPSLimit = 144 RenderFSAAType = 1 RenderFarClip = 136 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = 0 RenderQualityPerformance = 3 RenderReflectionProbeCount = 64 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 2 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = true RenderShadowDetail = 2 RenderTransparentWater = false RenderVKAOStandard = false RenderVKAlphaShadingRate = 0 RenderVKGodRays = 1 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 1 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 1024 RenderVKSunShadows = 2 RenderVKTAA = 0 RenderVKTextureCompression = 4 RenderVKUpscaler = 1 RenderVSyncEnable = 1 RenderVolumeLODFactor = 8 SlipstreamRenderTonemapType = 1 UIScaleFactor = 1 ~~~ ### Description ~~~text The presence of an avatar which controls selectablity via hovertips and Object view, and collission will linger in a previous spot even if the avatar moves away. It will linger for a seemingly indefinate amount of time or until moving out of render range. May be related to the 'Accurate rigged mesh picking' setting, and possibly 'Simplify Avatars Beyond' ~~~ ### Steps to reproduce ~~~text Unsure. Inconsistent to reproduce ~~~ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/f125c02d-86e1-4af1-87d2-2c03ad4532ee) <details><summary>Last 40 lines</summary> ~~~log 2026-10-10T00:02:58Z <mem> Avail Virtual KB: 2147483647 2026-10-10T00:02:58Z <mem> Avail page KB: 8183892 2026-10-10T00:02:58Z <mem> Page Fault Count: 133009282 2026-10-10T00:02:58Z <mem> PagefileUsage KB: 14666168 2026-10-10T00:02:58Z <mem> PeakPagefileUsage KB: 15438760 2026-10-10T00:02:58Z <mem> PeakWorkingSetSize KB: 7416148 2026-10-10T00:02:58Z <mem> Percent Memory use: 53 2026-10-10T00:02:58Z <mem> PrivateUsage KB: 14666168 2026-10-10T00:02:58Z <mem> QuotaNonPagedPoolUsage KB: 306 2026-10-10T00:02:58Z <mem> QuotaPagedPoolUsage KB: 1423 2026-10-10T00:02:58Z <mem> QuotaPeakNonPagedPoolUsage KB: 2282 2026-10-10T00:02:58Z <mem> QutaPeakPagedPoolUsage KB: 1550 2026-10-10T00:02:58Z <mem> Total Physical KB: 33484392 2026-10-10T00:02:58Z <mem> Total Virtual KB: 2147483647 2026-10-10T00:02:58Z <mem> Total page KB: 38792896 2026-10-10T00:02:58Z <mem> WorkingSetSize KB: 5241488 2026-10-10T00:02:58Z <mem> timestamp: 2026-10-10T00:02:58.54Z 2026-10-10T00:03:00Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EE6BCED7F0 failed after 0 retries. Reason: Forbidden (Http_403) 2026-10-10T00:03:00Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee 2026-10-10T00:03:46Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EC83DE1E30 failed after 0 retries. Reason: Forbidden (Http_403) 2026-10-10T00:03:46Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee 2026-10-10T00:03:46Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EC226834D0 failed after 0 retries. Reason: Forbidden (Http_403) 2026-10-10T00:03:46Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee 2026-10-10T00:03:49Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EE6BCDC470 failed after 0 retries. Reason: Forbidden (Http_403) 2026-10-10T00:03:49Z WARNING # llcharacter/llkeyframemotion.cpp(2544) LLKeyframeMotion::onLoadComplete : Failed to load asset for animation away:fd037134-85d4-f241-72c6-4f42164fedee 2026-10-10T00:04:19Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 34.00 2026-10-10T00:04:29Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 25.20 2026-10-10T00:04:35Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 0/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 1/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 0.00 mesh 0.02 | b 2026-10-10T00:04:39Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 35.40 2026-10-10T00:04:44Z INFO # newview/llviewerdisplay.cpp(194) display_stats : MEMORY: 5136MB 2026-10-10T00:04:45Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(462) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001EDC04FC460 failed after 5 retries. Reason: Timeout was reached (Easy_28) 2026-10-10T00:04:49Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 34.50 2026-10-10T00:04:50Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 0/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 3/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 0.00 mesh 0.06 | b 2026-10-10T00:04:55Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 1/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 4/s dropped-unsent 0.0/s | conns open/new-per-s tex 4/0.4 aux 4/0.0 mesh 6/0.0 large 2/0.0 | MB/s tex 0.44 mesh 0.38 | b 2026-10-10T00:04:59Z INFO # newview/llviewerdisplay.cpp(184) display_stats : FPS: 28.00 2026-10-10T00:05:00Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 3/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 1/12 pending 0 delayed 0 skin-wait 0 sent 18/s dropped-unsent 0.0/s | conns open/new-per-s tex 8/0.8 aux 4/0.0 mesh 8/0.4 large 2/0.0 | MB/s tex 0.41 mesh 0.35 | 2026-10-10T00:05:05Z INFO #AssetFetch# newview/llappviewer.cpp(9292) assetFetchGateStatsTick : FetchGate: tex in-flight 0/12 (+0 aux) queued 0 (age p50 0.0s p95 0.0s) decode-wait 0 | sent 13/s dropped-unsent 0/s (cap 0/s) | mesh in-flight 0/12 pending 0 delayed 0 skin-wait 0 sent 33/s dropped-unsent 0.0/s | conns open/new-per-s tex 7/0.0 aux 4/0.0 mesh 8/0.0 large 2/0.0 | MB/s tex 3.95 mesh 0.49 | 2026-10-10T00:05:05Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(23094) LLCleanRendererVK::ensureOcclusion2 : two-phase occlusion: Hi-Z 1240x539 (11 mips), bucket cap 131072, instance cap 131072 2026-10-10T00:05:08Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI : DriverVersion : 32.0.16.1692 ~~~ </details> --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
Owner

Fixed in 1.2.0: GPU-animated avatars no longer leave a pickable box or limbs where they had stood. Picking was rebuilt in 1.3.0 Beta 7 to work against exactly what is drawn. Closing.

Fixed in 1.2.0: GPU-animated avatars no longer leave a pickable box or limbs where they had stood. Picking was rebuilt in 1.3.0 Beta 7 to work against exactly what is drawn. Closing.
sky_line 2026-10-12 15:02:35 +00:00
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sky_line/Slipstream#610
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