[GL-B6] Mesh store: delete the GL half #62

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opened 2026-09-27 05:33:52 +00:00 by sky_line · 0 comments
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Scope: GL init, bind/flush, upload blocks, canaries/audits/heal; the llrender externs at llvertexbuffer.cpp:716-718

Prereq: B4, A10

Acceptance: baseline

Risk: med

Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no GLSL Compilation Error|SIGSEGV in the log.

Source: research/gl_removal_map.md

**Scope:** GL init, bind/flush, upload blocks, canaries/audits/heal; the llrender externs at `llvertexbuffer.cpp:716-718` **Prereq:** B4, A10 **Acceptance:** baseline **Risk:** med **Shared acceptance baseline:** links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no `GLSL Compilation Error|SIGSEGV` in the log. Source: research/gl_removal_map.md
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sky_line/Slipstream#62
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