Some avatars stuck in rest pose; Refresh Animations / Reset Skeleton don't help #631
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sky_line/Slipstream#631
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Some avatars stay stuck in their rest pose (T/A-pose), not animating. Neither Refresh Animations nor Reset Skeleton fixes it.
This is a long-standing bug: it predates the 2026-10-10 crowd performance changes and has been seen for a while. It is most noticeable in crowded sims. It was seen again on 2026-10-10 on the dev build (
vulkan-port-tb) with ~62 active avatars.Things to check
animGpuAvatars, the pose export).updateCharacterwith the "restarting playing animation" log) covered a similar symptom. Check whether that invariant repair runs for these avatars.The 2026-10-10 frame log showed many avatars classed as hidden or held (avHidden ~55, avHiddenSkip ~48, avAnimEval ~3.4). That may only reflect where the camera was pointing, and it isn't the cause given how long this bug has existed.
Repro
Fixed in Slipstream 1.3.0 (stable): https://git.slipstreamviewer.org/sky_line/Slipstream/releases/tag/v1.3.0
If you still see this on 1.3.0, reply here and we'll reopen it.