Beacons: 'Show highlights' face tint under Vulkan #687

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opened 2026-10-11 16:37:26 +00:00 by sky_line · 0 comments
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Split from #29. Develop > Render Beacons has a 'Show highlights' option that tints the faces of beaconed objects (scripted, touch-handled, sound, physical, and so on). The beacon lines work under Vulkan, but the face tint does not.

Do: draw the tint as a GPU-driven debug view or overlay (a per-instance flag in the instance buffer, not per-face CPU draws).

Test: turn on Scripted Objects with Show highlights on, and check that the faces tint and the tint follows the object.

Split out of #29.

Split from #29. Develop > Render Beacons has a 'Show highlights' option that tints the faces of beaconed objects (scripted, touch-handled, sound, physical, and so on). The beacon lines work under Vulkan, but the face tint does not. **Do:** draw the tint as a GPU-driven debug view or overlay (a per-instance flag in the instance buffer, not per-face CPU draws). **Test:** turn on Scripted Objects with Show highlights on, and check that the faces tint and the tint follows the object. Split out of #29.
sky_line added this to the Slipstream project 2026-10-11 16:37:26 +00:00
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sky_line/Slipstream#687
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