Selection outline on rigged mesh while Hide Selection is on #689
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sky_line/Slipstream#689
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Split from #29. With Hide Selection on, a selected rigged item (worn clothing, bodies, animesh) should still show its selection outline, like unrigged objects do. Today the outline for rigged mesh is not drawn in that state (the faces are dropped from every cull pass).
Test: select a worn rigged attachment with Hide Selection on; the outline should stay while the mesh and its shadow vanish.
Split out of #29.