[GL-B13] Delete the dead bits of LLBumpImageList, LLViewerDynamicTexture render paths, LLSceneMonitor, llgltfmaterialpreviewmgr, glsandbox benchmark, LLGLSyncFence, LLGPUBuffer #69

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opened 2026-09-27 05:33:52 +00:00 by sky_line · 2 comments
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Scope: File parity tickets for the previews first (appearance hints, image/sculpt/BVH/material previews)

Prereq: B9

Acceptance: links

Risk: low

Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no GLSL Compilation Error|SIGSEGV in the log.

Source: research/gl_removal_map.md

**Scope:** **File parity tickets for the previews first** (appearance hints, image/sculpt/BVH/material previews) **Prereq:** B9 **Acceptance:** links **Risk:** low **Shared acceptance baseline:** links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no `GLSL Compilation Error|SIGSEGV` in the log. Source: research/gl_removal_map.md
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Status check (verification sweep): partly done. LLGLSyncFence and LLGPUBuffer are gone (485bdff4a3), the scene-loading monitor GL path is deleted (8303394792), and dynamic textures/previews are VK-only (695d603803, #83 done). Still present: LLBumpImageList (llbumpimagelist.cpp, 283 lines), the llscenemonitor.h header (still used by llworld, llappviewer, llvoavatar), llgltfmaterialpreviewmgr.cpp (336 lines) and a glsandbox reference.

Status check (verification sweep): partly done. LLGLSyncFence and LLGPUBuffer are gone (485bdff4a3), the scene-loading monitor GL path is deleted (8303394792), and dynamic textures/previews are VK-only (695d603803, #83 done). Still present: LLBumpImageList (llbumpimagelist.cpp, 283 lines), the llscenemonitor.h header (still used by llworld, llappviewer, llvoavatar), llgltfmaterialpreviewmgr.cpp (336 lines) and a glsandbox reference.
sky_line added this to the Slipstream project 2026-10-06 15:04:15 +00:00
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Verified against forgejo/main (v1.2.0, 55f4242518); GL deletion in ef8365e45f (gl-delete merge), 52c3662a76, 547061ef34, 5f9502cf69. Verified absent: LLBumpImageList, LLSceneMonitor, LLGLSyncFence, LLGPUBuffer, the glsandbox benchmark (llglsandbox.cpp now only holds rect-select, parcel/beacon drawing). LLViewerDynamicTexture (lldynamictexture.cpp) and llgltfmaterialpreviewmgr are kept on purpose: they were ported to VK render targets (#83, renderVK/updateAllInstancesVK) and are live for appearance hints and previews, so no GL render path remains in them.

Verified against forgejo/main (v1.2.0, 55f4242518); GL deletion in ef8365e45f (gl-delete merge), 52c3662a76, 547061ef34, 5f9502cf69. Verified absent: LLBumpImageList, LLSceneMonitor, LLGLSyncFence, LLGPUBuffer, the glsandbox benchmark (llglsandbox.cpp now only holds rect-select, parcel/beacon drawing). LLViewerDynamicTexture (lldynamictexture.cpp) and llgltfmaterialpreviewmgr are kept on purpose: they were ported to VK render targets (#83, renderVK/updateAllInstancesVK) and are live for appearance hints and previews, so no GL render path remains in them.
sky_line 2026-10-10 06:24:37 +00:00
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sky_line/Slipstream#69
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