[viewer] Glow issue with eyeballs #750
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sky_line/Slipstream#750
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Source: in-viewer report (Help > Report Bug)
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Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.
I’m seeing this too on main at
70d807f1ea. Setting RenderVKBlendDepthTol to FALSE immediately stops my eyes showing through closed eyelids; turning it back on reproduces it. My eyes have slight glow.This points to the alpha-blend depth tolerance introduced in
cb12cfc567/ #731. Disabling it is a workaround on my setup.Thanks for the report, and thanks to everyone who confirmed that RenderVKBlendDepthTol made a difference -- that pointed straight at the cause. A see-through layer tolerance added in Beta 8 (for road decals) was also applied to avatars, so eyes and their glow could draw through the eyelids. Avatars now use the exact depth test again; in our testing glowing eyes no longer show through closed lids. The fix will be in 1.3.0 Beta 10 -- please try it when that releases and let us know if you still see it.
Shipped in 1.3.0 Beta 10 (
b06700639dAvatar alpha keeps the exact depth test). Closing -- reopen or comment if you still see this.