[GL-D2] Remove llglheaders.h, the ll::glext prebuilt and GL typedefs/constants #77
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sky_line/Slipstream#77
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Scope: delete the header; replace any remaining
GLuint/GLenumwithU32;autobuild.xmlglext entry viaautobuild edit; the plugins useLLPixelFormatPrereq: all of B, all of C
Acceptance:
grep -rE '\bgl[A-Z]\w*\(|GL_[A-Z]' indra --include='*.cpp' --include='*.h'only hits vkgfx/vkclean false positives; linksRisk: med
Shared acceptance baseline: links; logs in under VK and renders prims/mesh/rigged/terrain/water/sky/particles; click-select object/avatar/attachment; region crossing + teleport; no
GLSL Compilation Error|SIGSEGVin the log.Source: research/gl_removal_map.md
Status check (verification sweep): not done. llglheaders.h (837 lines) is still included from 48 files. ll::glext is still in indra/cmake/GLEXT.cmake, linked by llwindow/CMakeLists.txt:53, and listed in autobuild.xml. GLuint/GLenum still appear (9 + 7 lines).
Verified against forgejo/main (v1.2.0,
55f4242518); GL deletion inef8365e45f(gl-delete merge),52c3662a76,547061ef34,5f9502cf69. llglheaders.h, llgltypes.h and the ll::glext prebuilt are deleted (547061ef34,5f9502cf69); LLPixelFormat/LLPixelType in llcommon/llpixelformat.h replace GL enums (used by the plugins and LLImageGL). Acceptance grep outside vkgfx/vkclean/third_party: only false positives LLUI::glPointToScreen/glRectToScreen (llui.cpp:357,369). No GLuint/GLenum/GL_* code uses, no glext entry in autobuild.xml / 3p_manifest.json.