Reflection probes: recapture only on change (idle scheduler, content/env dirty) #772
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sky_line/Slipstream#772
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Reflection probes are GPU-scheduled (#478) with off-screen skip (#517) and an environment-change reset, but the scheduler has no idle state: one probe face is captured every frame, forever, by age order, whether or not anything changed (+ filter / mip / BC6H encode after each capture). The realtime probe (detail 2/3) captures all 6 faces every frame with no change test, and the mirror captures every frame unless fully occluded.
Today (clean_probe_gpu.comp, setProbes in llcleanrenderervk.cpp)
Goal: recapture on change
gVKChangedSpheres/ overflow, instance versions) intersecting the probe's influence volume; separate handling for dynamic contents (avatars / movers) for dynamic probes (e.g. lower-rate refresh only while dynamic contents are present and moving).Fixed in Slipstream 1.3.0 (stable): https://git.slipstreamviewer.org/sky_line/Slipstream/releases/tag/v1.3.0
If you still see this on 1.3.0, reply here and we'll reopen it.