Sun orb / glow renders through opaque meshes (visible on a cabin's interior roof) #842
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sky_line/Slipstream#842
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The sun's orb / glow shows through opaque meshes: a soft round disc is visible on the inside of a cabin's wooden roof, at the sun's screen position, as if the roof weren't there. Screenshot below.
Candidates (narrow with live toggles)
RenderVKGodRays; the owner runs 3): the shafts / source glow composited without the sun's occlusion, e.g. the beam visibility or RT mask not stopping the source term indoors. ToggleRenderVKGodRays0.RenderGlow0.Expected
An opaque mesh between the camera and the sun fully hides the sun disc and its glow.
Fixed in Slipstream 1.3.0 (stable): https://git.slipstreamviewer.org/sky_line/Slipstream/releases/tag/v1.3.0
If you still see this on 1.3.0, reply here and we'll reopen it.