Ray traced shadows disappearing without the Advanced Graphics Settings window saying so #854
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sky_line/Slipstream#854
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Slipstream Release 1.3.0.14 (64bit) (SSE4_2)
Release Notes
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Second Life RC BlueSteel 2026-09-28.36457939353
Release Notes
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz (2904.01 MHz)
Memory: 16314 MB
Concurrency: 6
OS Version: Microsoft Windows 11 64-bit (Build 22621.4317)
Graphics Card Vendor: ATI
Graphics Card: AMD Radeon RX 7600
Windows Graphics Driver Version: 32.0.31041.1004
Vulkan Version: 1.4.349
Ray Tracing: enabled
Window size: 1618x1000
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 512m
Bandwidth: 3000kbit/s
LOD factor: 4
Render quality: 4
Texture memory: 7920MB
Disk cache: Max size 5734.4 MB (100.0% used)
RestrainedLove API: RLV v3.4.3 / RLVa v2.5.0.14
libcurl Version: libcurl/8.22.0 OpenSSL/3.5.9 zlib/1.3.1.zlib-ng nghttp2/1.66.0
J2C Decoder Version: OpenJPEG Runtime: 2.5.4
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.24.3 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.50.0.202609160023
CEF: 152.0.6+g708dc14+chromium-152.0.7977.83
Chromium: 152.0.7977.83
LibVLC Version: 3.0.24
Voice Server Version: Secondlife WebRTC Gateway
Compiler Version: Clang 22.1.8 (++20260714014902+ca7933e47d3a-1
exp120260714135019.80)Packets Lost: 4/92,988 (0.0%)
Downloaded this session: 1152.9 MB (HTTP 1094.3 MB, UDP 58.6 MB); sent 2.5 MB. Media, music and voice not included.
October 18 2026 17:24:27
Description
When using ray traced projector shadows, usually with multiple avatars under a projector light at the same time, the ray traced shadows can disappear without the text on the bottom left of the Advanced Graphics Settings window saying that they're being reduced for memory.
Reproduction steps
Same as #1015 (re-filed through the viewer on 1.4.0.8). Probable cause and fix are tracked there.
Apparently fixed in some version near Beta 1.5.0.2, closing the issue.