[viewer] [crash] Crash: lost connection with driver or smth #942

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opened 2026-10-22 18:21:12 +00:00 by slipstream-reports · 1 comment
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

(not given)

Filed after a crash. Previous session ended with:

Previous session lost the graphics device (the graphics driver s

System

Version: 1.4.0.5
Channel: Slipstream Beta
OS: Microsoft Windows 11 64-bit (Build 26200.9711)
CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (2688 MHz)
Memory: 16086 MB
GPU: NVIDIA GeForce RTX 3050 Laptop GPU
GPU driver: 32.0.16.1078
Vulkan: 1.4.341; ray tracing: enabled
Window: 1920x991
Display: swapchain 1920x991 BGRA8/sRGB mailbox x3 (23 MB); monitors 1, window on 1920x1080@144Hz scale 1.00, HDR off
VRAM: n/a (no Vulkan world renderer)
Host memory: host-visible 38 MB / 23 allocs [cull 0/8 rt-aux 0/4 rt-mask 1/2 staging 33/2 readback 0/1 part 2/4 ui 2/2] device-only 192 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 MB
Pipeline compiles: async 280/204 0.0s +198MB t11 c11 ob0: mRtMaskPipe (RtShadowMask) 0.0s 12M c11; mRtPreTracePipe (DeferRtPreTrace) (DeferRtPreTrace) 0.0s 13M c11; mRtTraceListPipe (DeferRtTraceList) (DeferRtTraceList)
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 2
  RenderFarClip = 128
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = 0
  RenderQualityPerformance = 4
  RenderReflectionProbeCount = 128
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 2
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = 0
  RenderShadowDetail = 1
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKFramePacing = 1
  RenderVKGodRays = 0
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 2
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 1024
  RenderVKSunShadows = 1
  RenderVKTAA = 0
  RenderVKTextureCompression = 4
  RenderVKUpscaler = 0
  RenderVSyncEnable = false
  RenderVolumeLODFactor = 1.5
  SlipstreamRenderTonemapType = 0
  UIScaleFactor = 1
  VKDebugForceIntelCompileCap = 0

Description

iunno what happened

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
[vktest]     freed image '-' 64x64 fmt=146 [0xb02480000, 0xb02481e00) size=7680 created frame 26287 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26423
[vktest]     freed image '-' 64x64 fmt=146 [0xb024d0000, 0xb024d1e00) size=7680 created frame 26361 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422
[vktest]     freed image '-' 64x64 fmt=146 [0xb024c4000, 0xb024c5e00) size=7680 created frame 26360 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422
[vktest]     freed image '-' 64x64 fmt=146 [0xb024c2000, 0xb024c3e00) size=7680 created frame 26360 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422
[vktest]     freed image '-' 64x64 fmt=146 [0xb02454000, 0xb02455e00) size=7680 created frame 26291 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422
[vktest] DEVICE_LOST fault: 
[vktest]   address type=6 addr=0xa0310ea40 precision=16
[vktest]   address type=1 addr=0x8839000 precision=4096
[vktest]     no live/recently-freed buffer, AS or image contains it; neighbours:
[vktest]     above buffer '-' usage=0x20020 [0x117e4000, 0x117e8800) size=18432 created frame 10516 by SlipstreamViewer.exe+0x2413ff9 (now 26425)
[vktest]     below buffer '-' usage=0x20002 [0x822f000, 0x822f010) size=16 created frame 0 by SlipstreamViewer.exe+0x2080eee (now 26425)
[vktest]     above AS blas-compact id=1183 [0xb30a00000, 0xb30a00400) size=1024 created frame 10529 (now 26425)
[vktest]     nearest range ENDING at or below it (live, 6332400 bytes below the address):
[vktest]     (buffer)
[vktest]     LIVE  buffer '-' usage=0x20002 [0x822f000, 0x822f010) size=16 created frame 0 by SlipstreamViewer.exe+0x2080eee (now 26425)
[vktest]     (registry: 262 live buffers, 4468 AS, 7535 recent frees, 878 live images (877 with a VA), 1358 recent image frees, 36 live memory blocks, 4 block frees, frame 26425)
[vktest]     (free history reaches back to frame: buffers/AS 0, images 424, blocks 7241)
[vktest] async compute: compute-only family 1, handed out graphics timeline 31818 / compute timeline 31818, joined 31818, slot waits 31818 31816, frame slot 0, RenderVKAsyncLayoutsOnGraphics transitions left on the compute queue so far 0
[vktest] async frame (registry frame 26422, slot 1): 7 segments in submission order
[vktest]    0 graphics                  wait comp 31810 (+ 0) -> signal gfx 31811
[vktest]    1 compute  q_rt_build       wait gfx 31811 -> signal comp 31811
[vktest]    2 graphics                  wait comp 0 (+ 0) -> signal gfx 0
[vktest]    3 graphics                  wait comp 31811 (+ 0) -> signal gfx 31812
[vktest]    4 compute  q_defer_light    wait gfx 31812 -> signal comp 31812
[vktest]    5 graphics                  wait comp 0 (+ 0) -> signal gfx 0
[vktest]    6 graphics                  wait comp 31812 (+ 0) -> signal gfx 0
[vktest] async frame (registry frame 26423, slot 0): 7 segments in submission order
[vktest]    0 graphics                  wait comp 31812 (+ 0) -> signal gfx 31813
[vktest]    1 compute  q_rt_build       wait gfx 31813 -> signal comp 31813
[vktest]    2 graphics                  wait comp 0 (+ 0) -> signal gfx 0
[vktest]    3 graphics                  wait comp 31813 (+ 0) -> signal gfx 31814
[vktest]    4 compute  q_defer_light    wait gfx 31814 -> signal comp 31814
[vktest]    5 graphics                  wait comp 0 (+ 0) -> signal gfx 0
[vktest]    6 graphics                  wait comp 31814 (+ 0) -> signal gfx 0
[vktest] async frame (registry frame 26424, slot 1): 7 segments in submission order
[vktest]    0 graphics                  wait comp 31814 (+ 0) -> signal gfx 31815
[vktest]    1 compute  q_rt_build       wait gfx 31815 -> signal comp 31815
[vktest]    2 graphics                  wait comp 0 (+ 0) -> signal gfx 0
[vktest]    3 graphics                  wait comp 31815 (+ 0) -> signal gfx 31816
[vktest]    4 compute  q_defer_light    wait gfx 31816 -> signal comp 31816

Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text (not given) ~~~ **Filed after a crash.** Previous session ended with: ~~~text Previous session lost the graphics device (the graphics driver s ~~~ ### System ~~~text Version: 1.4.0.5 Channel: Slipstream Beta OS: Microsoft Windows 11 64-bit (Build 26200.9711) CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (2688 MHz) Memory: 16086 MB GPU: NVIDIA GeForce RTX 3050 Laptop GPU GPU driver: 32.0.16.1078 Vulkan: 1.4.341; ray tracing: enabled Window: 1920x991 Display: swapchain 1920x991 BGRA8/sRGB mailbox x3 (23 MB); monitors 1, window on 1920x1080@144Hz scale 1.00, HDR off VRAM: n/a (no Vulkan world renderer) Host memory: host-visible 38 MB / 23 allocs [cull 0/8 rt-aux 0/4 rt-mask 1/2 staging 33/2 readback 0/1 part 2/4 ui 2/2] device-only 192 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 MB Pipeline compiles: async 280/204 0.0s +198MB t11 c11 ob0: mRtMaskPipe (RtShadowMask) 0.0s 12M c11; mRtPreTracePipe (DeferRtPreTrace) (DeferRtPreTrace) 0.0s 13M c11; mRtTraceListPipe (DeferRtTraceList) (DeferRtTraceList) Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 2 RenderFarClip = 128 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = 0 RenderQualityPerformance = 4 RenderReflectionProbeCount = 128 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 2 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = 0 RenderShadowDetail = 1 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKFramePacing = 1 RenderVKGodRays = 0 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 2 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 1024 RenderVKSunShadows = 1 RenderVKTAA = 0 RenderVKTextureCompression = 4 RenderVKUpscaler = 0 RenderVSyncEnable = false RenderVolumeLODFactor = 1.5 SlipstreamRenderTonemapType = 0 UIScaleFactor = 1 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text iunno what happened ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/060921a7-4d58-4968-8814-238bbe0ad6a3) <details><summary>Last 40 lines</summary> ~~~log [vktest] freed image '-' 64x64 fmt=146 [0xb02480000, 0xb02481e00) size=7680 created frame 26287 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26423 [vktest] freed image '-' 64x64 fmt=146 [0xb024d0000, 0xb024d1e00) size=7680 created frame 26361 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422 [vktest] freed image '-' 64x64 fmt=146 [0xb024c4000, 0xb024c5e00) size=7680 created frame 26360 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422 [vktest] freed image '-' 64x64 fmt=146 [0xb024c2000, 0xb024c3e00) size=7680 created frame 26360 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422 [vktest] freed image '-' 64x64 fmt=146 [0xb02454000, 0xb02455e00) size=7680 created frame 26291 by SlipstreamViewer.exe+0x2143de1 (now 26425) FREED frame 26422 [vktest] DEVICE_LOST fault: [vktest] address type=6 addr=0xa0310ea40 precision=16 [vktest] address type=1 addr=0x8839000 precision=4096 [vktest] no live/recently-freed buffer, AS or image contains it; neighbours: [vktest] above buffer '-' usage=0x20020 [0x117e4000, 0x117e8800) size=18432 created frame 10516 by SlipstreamViewer.exe+0x2413ff9 (now 26425) [vktest] below buffer '-' usage=0x20002 [0x822f000, 0x822f010) size=16 created frame 0 by SlipstreamViewer.exe+0x2080eee (now 26425) [vktest] above AS blas-compact id=1183 [0xb30a00000, 0xb30a00400) size=1024 created frame 10529 (now 26425) [vktest] nearest range ENDING at or below it (live, 6332400 bytes below the address): [vktest] (buffer) [vktest] LIVE buffer '-' usage=0x20002 [0x822f000, 0x822f010) size=16 created frame 0 by SlipstreamViewer.exe+0x2080eee (now 26425) [vktest] (registry: 262 live buffers, 4468 AS, 7535 recent frees, 878 live images (877 with a VA), 1358 recent image frees, 36 live memory blocks, 4 block frees, frame 26425) [vktest] (free history reaches back to frame: buffers/AS 0, images 424, blocks 7241) [vktest] async compute: compute-only family 1, handed out graphics timeline 31818 / compute timeline 31818, joined 31818, slot waits 31818 31816, frame slot 0, RenderVKAsyncLayoutsOnGraphics transitions left on the compute queue so far 0 [vktest] async frame (registry frame 26422, slot 1): 7 segments in submission order [vktest] 0 graphics wait comp 31810 (+ 0) -> signal gfx 31811 [vktest] 1 compute q_rt_build wait gfx 31811 -> signal comp 31811 [vktest] 2 graphics wait comp 0 (+ 0) -> signal gfx 0 [vktest] 3 graphics wait comp 31811 (+ 0) -> signal gfx 31812 [vktest] 4 compute q_defer_light wait gfx 31812 -> signal comp 31812 [vktest] 5 graphics wait comp 0 (+ 0) -> signal gfx 0 [vktest] 6 graphics wait comp 31812 (+ 0) -> signal gfx 0 [vktest] async frame (registry frame 26423, slot 0): 7 segments in submission order [vktest] 0 graphics wait comp 31812 (+ 0) -> signal gfx 31813 [vktest] 1 compute q_rt_build wait gfx 31813 -> signal comp 31813 [vktest] 2 graphics wait comp 0 (+ 0) -> signal gfx 0 [vktest] 3 graphics wait comp 31813 (+ 0) -> signal gfx 31814 [vktest] 4 compute q_defer_light wait gfx 31814 -> signal comp 31814 [vktest] 5 graphics wait comp 0 (+ 0) -> signal gfx 0 [vktest] 6 graphics wait comp 31814 (+ 0) -> signal gfx 0 [vktest] async frame (registry frame 26424, slot 1): 7 segments in submission order [vktest] 0 graphics wait comp 31814 (+ 0) -> signal gfx 31815 [vktest] 1 compute q_rt_build wait gfx 31815 -> signal comp 31815 [vktest] 2 graphics wait comp 0 (+ 0) -> signal gfx 0 [vktest] 3 graphics wait comp 31815 (+ 0) -> signal gfx 31816 [vktest] 4 compute q_defer_light wait gfx 31816 -> signal comp 31816 ~~~ </details> --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
Owner

Thank you for the report! Slipstream 1.4.0 Beta 6 is out (https://slipstreamviewer.org) and is a stability-only release aimed at exactly these crashes: several graphics buffers were being re-created in the middle of a frame (which Windows drivers often turn into a "lost device" / driver crash), plus a batch of fixes found with Vulkan validation tools. The newer rendering features that Beta 5 switched on are off again by default.

Could you please update to Beta 6 and let us know here whether the crash still happens? If it does, a new report from Help > Report Bug in Beta 6 (it attaches the log) would help a lot.

Thank you for the report! **Slipstream 1.4.0 Beta 6** is out (https://slipstreamviewer.org) and is a stability-only release aimed at exactly these crashes: several graphics buffers were being re-created in the middle of a frame (which Windows drivers often turn into a "lost device" / driver crash), plus a batch of fixes found with Vulkan validation tools. The newer rendering features that Beta 5 switched on are off again by default. Could you please update to Beta 6 and let us know here whether the crash still happens? If it does, a new report from **Help > Report Bug** in Beta 6 (it attaches the log) would help a lot.
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sky_line/Slipstream#942
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