[Feature]: pressing Esc while on Third-person camera sets it as normal focused camera #944
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amd
avatars
bug
builder
cannot-reproduce
crash
epic
feature
from-viewer
gl-removal
known-limitation
monitoring
parity
perf
platform
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critical
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high
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low
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medium
provenance
rendering
rt
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testing
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Reference
sky_line/Slipstream#944
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Environment
Slipstream Beta 1.4.0.5 (64bit) (SSE4_2)
Description
Suggesting this because I noticed that, when I'm falling and I press Esc, I go into Third-person camera, which is expected as I do have Third-person shooter camera. However, when I press Esc again, the camera unfocuses my avatar, and I just see it falling without the camera following it.
I think a better behavior for pressing Esc in that scenario would be for the camera to go back to the "regular" mode, following the avatar while letting the mouse cursor move freely.
Dynamic camera feature introduced in Beta 1.5.0.2 fulfills this request. Closing the issue.