Preferences: expose the network draw distance (neighbouring regions) as a user setting #971
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sky_line/Slipstream#971
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Users ask how to stop loading / rendering neighbouring regions. The control exists only as a debug setting:
SLNetDrawDistanceMax(default 512 m) caps the network draw distance the viewer asks the simulator for (AgentUpdate Far), independent of the render draw distance. The simulator only gives the agent a presence in, and sends objects from, neighbour regions within that distance -- so a small value means neighbours load only near a region edge (they can't be cut entirely: the adjacent region still connects near a border so crossing works).Wanted
SLNetDrawDistanceFastLimit) somewhere visible, e.g. in the tooltip or the Frame timings / statistics page.Test
Fixed in 1.4.1 (
1de87daf7e). Reopen if you still see it.