Projector lights: stop lighting the surface on the far side of a wall #152
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backspace119/Slipstream#152
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A projector light on one side of a wall also lights the surface on the other side. The projection shines "through" the wall onto the next room, or onto the wall's own back face. We want to disable that effect.
Cases to cover
doubleSided, or alpha blend/mask with back faces drawn), can take light on the side facing away from the projector if the normal used for N·L is flipped for back faces.Options
RenderVKProjectorShadows 2).Related: #3 (projector light bleeding through walls with shadow maps), #104 (RT projector shadow grain).