GunMetal-DX stage 3: physical sky (Hillaire LUTs), physical night + night eye, star catalogue + Milky Way, horizon water, cloud A/B #1208
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sky_line/Slipstream#1208
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Part of #1205.
(#6) Physical sky:
(#7) Physical night:
(#8) Night sky:
Merge this with our existing sky bodies and stars.
(#9) Their Wicked-Engine-based volumetric clouds (shape atlas, corona): A/B against ours, adopt the pieces that win, and keep one cloud stack.
Source: GunMetal-DX by squeedledorf (https://github.com/squeedledorf/GunMetal-DX), v0.3.0 = cf5f1f4, based on our
d37288cfec. LGPL 2.1, a public release. Credit in code comments and in the About / release notes. The per-feature evaluation (local) is in research/GUNMETAL_DX_2026-10-28.md; the section 3 table numbers are quoted as (#n).For every stage:
Shipped in 1.5.0 Beta 5 (2026-10-29).