[viewer] Snapshot dimensions are not being saved when Snapshot to Disk is used #1434

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opened 2026-11-04 06:54:08 +00:00 by slipstream-reports · 0 comments
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Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

Nommynom Resident

System

Version: 1.5.0.6
Channel: Slipstream Beta
OS: Linux 7.3.0-4-cachyos #1 SMP PREEMPT_DYNAMIC Fri, 23 Oct 2026 15:03:58 +0000 x86_64
CPU: AMD Ryzen 7 5800X 8-Core Processor (4853.59 MHz)
Memory: 64213 MB
GPU: NVIDIA GeForce RTX 3060
GPU driver: NVIDIA 615.78.08
Vulkan: 1.4.351; ray tracing: enabled
Window: 1920x1022
Build ID: 6
Git SHA: 320e7b1083
Grid: Second Life Main Grid (Agni)
Region: Cloudsdale
Display: swapchain 1920x1022 BGRA8/sRGB fifo x3 (23 MB); monitors 2, window on 1920x1080@60Hz scale 1.00, HDR off
VRAM: used 3468/9579 MB (cap auto, OS 10657, reserve 1064) tracked 3028 fixed 1107 slack 166 swap 23 ovh 418 (unattributed 0) room 8470 | ladder 0/45
VRAM by category: tex 1120 geom 196 scene 145 cull 58 targets 281 probes 147 shadow 2 rt-as 411 rt-aux 86 rt-mask 24 staging 1 part 5 ui 162 upscale 23 texenc 85 rig 136 denoise 37
VRAM overhead: ovh 418 MB = pad 12 (785 allocs @64K) + driver 276 [device 266 cmd 10 pipe 110] + untracked 146 + ? 0; min 75; slack vram 166 sys 0
Texture pools: tex pools 113 blocks 732 MB, 4561 images 623 MB live (85% occupied), slack 109 (free 94 + rounding 15); medium classes 640 MB 91% stranded 45, fallback 8 MB 14% stranded 7 (images hit/miss 7257/440, m
Host memory: host-visible 187 MB / 220 allocs [scene 0/3 cull 3/12 targets 0/4 rt-aux 34/18 rt-mask 1/2 staging 135/164 readback 8/9 part 2/4 ui 4/2 upscale 0/1 texenc 0/1] device-only 3028 MB | /s: alloc hv 0.0 (
Pipeline compiles: async, deferred 59/43 114.8s +11314MB t15 c15 ob0: LIT_ALPHA/FragBlendRt 106.8s 757M c15; LIT_EQ/FragRtEz 105.2s 757M c15; LIT_RIG_EQ/FragRtEz 105.2s 756M c15; LIT_RIG/FragRt 103.7s 757M c15;
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 3
  RenderFarClip = 200
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = 0
  RenderQualityPerformance = 6
  RenderReflectionProbeCount = 256
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 3
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = 0
  RenderShadowDetail = 2
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKDlssRayReconstruction = 2
  RenderVKFramePacing = 1
  RenderVKGI = 1
  RenderVKGodRays = 1
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPhysicalSky = 1
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 2
  RenderVKRayTracing = 1
  RenderVKReSTIRDI = 0
  RenderVKReSTIRRadiance = true
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 256
  RenderVKSunShadows = 2
  RenderVKTAA = 0
  RenderVKTextureCompression = 4
  RenderVKUpscaler = 10
  RenderVSyncEnable = 1
  RenderVolumeLODFactor = 4.25
  SlipstreamRenderTonemapType = 1
  UIScaleFactor = 1
  VKDebugForceIntelCompileCap = 0

Description

As stated above, and additionally the resolution 3840 x 2044 has the picture come out blurry

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-11-04T06:51:11Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.94 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.62 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.53, wet 0.46, early 1.14 | voices 19 (12
2026-11-04T06:51:11Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 31.60
2026-11-04T06:51:12Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (316 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 
2026-11-04T06:51:21Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4389 | o
2026-11-04T06:51:21Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.59 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.54, wet 0.46, early 1.15 | voices 20 (12
2026-11-04T06:51:21Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 34.00
2026-11-04T06:51:22Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (340 frames, 6 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 
2026-11-04T06:51:23Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]}
2026-11-04T06:51:31Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4391 | o
2026-11-04T06:51:31Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.62 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.54, wet 0.46, early 1.21 | voices 16 (12
2026-11-04T06:51:31Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 34.40
2026-11-04T06:51:32Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (345 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 
2026-11-04T06:51:34Z INFO #VKTerrBake# newview/vkgfx/llcleanterrainbakevk.cpp(755) terrBakeTick : VKTerrBake: 1 regions baked (1 legacy, 0 PBR) of 1 | live 21 MB / cap 384 MB / peak 43 MB | bakes 2 (aborted 0, refused 0, evicted 0) | last job 1243 ms wall
2026-11-04T06:51:36Z INFO #RegionRing# newview/llworld.cpp(2277) logRegionRingState : Connected regions 1 (network draw distance 200 m): [Cloudsdale (0,0) root anchor reach=yes edge=0m pkt=0.0s]
2026-11-04T06:51:38Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]}
2026-11-04T06:51:41Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4393 | o
2026-11-04T06:51:41Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) logReleaseStats : released/min: materials 26 terrain-records 0 | tex slots 25 images 25 (1 MB) | mesh slots 329 groups 69 geometry 8 MB mirror 2 MB || live: materials 4332 (hw 4624) | tex slots 4688 (hw 4985) 1120 MB | mesh slots 15080 groups 8065 (ref 8050) cpu mirror 119 MB geometry buffers 196 MB | instances 315
2026-11-04T06:51:41Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.19 (HF 0.39; surfaces 0.08, clutter 0.58 x1.00, bias 0.00; hits 9% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.59) -> decay 0.35 s, HF ratio 0.55, wet 0.47, early 1.11 | voices 18 (12
2026-11-04T06:51:41Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 33.20
2026-11-04T06:51:42Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (329 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 
2026-11-04T06:51:51Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4395 | o
2026-11-04T06:51:51Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.96 roof 0.94 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.21 (HF 0.42; surfaces 0.08, clutter 0.64 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.41 (HF 0.62) -> decay 0.34 s, HF ratio 0.53, wet 0.46, early 1.19 | voices 20 (12
2026-11-04T06:51:51Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 32.60
2026-11-04T06:51:52Z INFO # llui/llfloater.cpp(803) openFloater : Opening floater floater_report_bug full path: /main_view/menu_stack/world_panel/Floater View/floater_report_bug
2026-11-04T06:51:52Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(310) arm : live snapshot armed: 1600x851 resample at capture point 2 from 1920x1022 crop 0,0.000391389 1x0.999217; VRAM: source 15330 KB, work 12775 KB; host output 3989 KB
2026-11-04T06:51:52Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(618) read : live snapshot 1600x851 read back after 1 frame(s), 56 ms; peak VRAM 27 MB device + 3 MB host
2026-11-04T06:51:52Z INFO #Snapshot# newview/llviewerwindow.cpp(6387) vk_live_snapshot : live snapshot 1600x851 (requested 1600x851, point 2, mode 0); the offscreen path would have re-created ~237 MB of render targets at this size
2026-11-04T06:51:52Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(22952) checkBucketBounds : bucket draw bounds (capacity 65536): 20193 4540 5290 364 364 746 ds 4 0 0 0 | dynamic 856
2026-11-04T06:51:52Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (325 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 
2026-11-04T06:51:54Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]}
2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3895) logPipelineState : texture pipeline: workers 1 (busy 0, idle 0, uncollected 1) | cache 0 | net lookup 0 [retry-wait 0 no-region 0 no-url 0 cap-wait 0 no-http 0 unset 0] queued 0 | http 0 | decode 0 (budget-wait 0 oom-wait 0 pool 0) | write 0
2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3903) logPipelineState : texture pipeline ages: oldest s cache 0 net 0 (lookup 0) http 0 decode 0 write 0 uncollected 0 | >30 s: cache 0 net 0 http 0 decode 0 write 0 uncollected 0 | last state change 0 s ago
2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3930) logPipelineState : texture pipeline io: http slots 0/20 aux 0, send queue 0 (p95 0.0 s), sent 3518, dropped unsent 0 | decode admission waiters 0, decode pool pending 0 | j2c store ready: reads hit 18571 miss 3391 error 0, writes 3396 refused 0 skipped 102, open reads 1 writes 0
2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(198) logMemoryInfo : Current allocated physical memory: 5879.87 MB
2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(199) logMemoryInfo : Current allocated page size: 0.00 MB
2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(200) logMemoryInfo : Current available physical memory: 10504.13 MB
2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(201) logMemoryInfo : Current max usable memory: 64213.54 MB
2026-11-04T06:52:00Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) update : memgov: rss 5923 MB peak 13854 MB | memgov comfortable avail 51562/64213 MB reserve 7705 MB psi 0.0/0.0 | budget 2006 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 1796 MB (allowance 4013, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-tex 1796 MB / 5607 copies, raw i
2026-11-04T06:52:01Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4397 | o
2026-11-04T06:52:01Z INFO #VKPartFog# newview/vkgfx/llcleanpartfogvk.cpp(1522) logStats : VKPartFog: systems seen 39, converted 0, blended 0; excluded: attachment 2, additive/emissive/glow 8, ribbon/target/follow-velocity 15, small 9, fast 3, short-lived 1, distance 1, bricks live 0 / cap 16 (atlas 0 slots, 0 MB, peak 0), textures measured 1, march 0x0 of 0x0 (GPU: c_pfog_splat / c_pfog_light / c_

Full current-session log (head/tail only; omitted 15132324 bytes)

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Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text Nommynom Resident ~~~ ### System ~~~text Version: 1.5.0.6 Channel: Slipstream Beta OS: Linux 7.3.0-4-cachyos #1 SMP PREEMPT_DYNAMIC Fri, 23 Oct 2026 15:03:58 +0000 x86_64 CPU: AMD Ryzen 7 5800X 8-Core Processor (4853.59 MHz) Memory: 64213 MB GPU: NVIDIA GeForce RTX 3060 GPU driver: NVIDIA 615.78.08 Vulkan: 1.4.351; ray tracing: enabled Window: 1920x1022 Build ID: 6 Git SHA: 320e7b1083 Grid: Second Life Main Grid (Agni) Region: Cloudsdale Display: swapchain 1920x1022 BGRA8/sRGB fifo x3 (23 MB); monitors 2, window on 1920x1080@60Hz scale 1.00, HDR off VRAM: used 3468/9579 MB (cap auto, OS 10657, reserve 1064) tracked 3028 fixed 1107 slack 166 swap 23 ovh 418 (unattributed 0) room 8470 | ladder 0/45 VRAM by category: tex 1120 geom 196 scene 145 cull 58 targets 281 probes 147 shadow 2 rt-as 411 rt-aux 86 rt-mask 24 staging 1 part 5 ui 162 upscale 23 texenc 85 rig 136 denoise 37 VRAM overhead: ovh 418 MB = pad 12 (785 allocs @64K) + driver 276 [device 266 cmd 10 pipe 110] + untracked 146 + ? 0; min 75; slack vram 166 sys 0 Texture pools: tex pools 113 blocks 732 MB, 4561 images 623 MB live (85% occupied), slack 109 (free 94 + rounding 15); medium classes 640 MB 91% stranded 45, fallback 8 MB 14% stranded 7 (images hit/miss 7257/440, m Host memory: host-visible 187 MB / 220 allocs [scene 0/3 cull 3/12 targets 0/4 rt-aux 34/18 rt-mask 1/2 staging 135/164 readback 8/9 part 2/4 ui 4/2 upscale 0/1 texenc 0/1] device-only 3028 MB | /s: alloc hv 0.0 ( Pipeline compiles: async, deferred 59/43 114.8s +11314MB t15 c15 ob0: LIT_ALPHA/FragBlendRt 106.8s 757M c15; LIT_EQ/FragRtEz 105.2s 757M c15; LIT_RIG_EQ/FragRtEz 105.2s 756M c15; LIT_RIG/FragRt 103.7s 757M c15; Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 3 RenderFarClip = 200 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = 0 RenderQualityPerformance = 6 RenderReflectionProbeCount = 256 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 3 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = 0 RenderShadowDetail = 2 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKDlssRayReconstruction = 2 RenderVKFramePacing = 1 RenderVKGI = 1 RenderVKGodRays = 1 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPhysicalSky = 1 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 2 RenderVKRayTracing = 1 RenderVKReSTIRDI = 0 RenderVKReSTIRRadiance = true RenderVKRenderScale = 1 RenderVKShadowResolution = 256 RenderVKSunShadows = 2 RenderVKTAA = 0 RenderVKTextureCompression = 4 RenderVKUpscaler = 10 RenderVSyncEnable = 1 RenderVolumeLODFactor = 4.25 SlipstreamRenderTonemapType = 1 UIScaleFactor = 1 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text As stated above, and additionally the resolution 3840 x 2044 has the picture come out blurry ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/35a682e1-35ee-42a4-ad1b-4b7523ddfd5c) <details><summary>Last 40 lines</summary> ~~~log 2026-11-04T06:51:11Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.94 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.62 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.53, wet 0.46, early 1.14 | voices 19 (12 2026-11-04T06:51:11Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 31.60 2026-11-04T06:51:12Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (316 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 2026-11-04T06:51:21Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4389 | o 2026-11-04T06:51:21Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.59 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.54, wet 0.46, early 1.15 | voices 20 (12 2026-11-04T06:51:21Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 34.00 2026-11-04T06:51:22Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (340 frames, 6 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 2026-11-04T06:51:23Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]} 2026-11-04T06:51:31Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4391 | o 2026-11-04T06:51:31Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.20 (HF 0.41; surfaces 0.08, clutter 0.62 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.61) -> decay 0.34 s, HF ratio 0.54, wet 0.46, early 1.21 | voices 16 (12 2026-11-04T06:51:31Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 34.40 2026-11-04T06:51:32Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (345 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 2026-11-04T06:51:34Z INFO #VKTerrBake# newview/vkgfx/llcleanterrainbakevk.cpp(755) terrBakeTick : VKTerrBake: 1 regions baked (1 legacy, 0 PBR) of 1 | live 21 MB / cap 384 MB / peak 43 MB | bakes 2 (aborted 0, refused 0, evicted 0) | last job 1243 ms wall 2026-11-04T06:51:36Z INFO #RegionRing# newview/llworld.cpp(2277) logRegionRingState : Connected regions 1 (network draw distance 200 m): [Cloudsdale (0,0) root anchor reach=yes edge=0m pkt=0.0s] 2026-11-04T06:51:38Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]} 2026-11-04T06:51:41Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4393 | o 2026-11-04T06:51:41Z INFO #CleanRelease# newview/vkgfx/llcleanrenderervk.cpp(20358) logReleaseStats : released/min: materials 26 terrain-records 0 | tex slots 25 images 25 (1 MB) | mesh slots 329 groups 69 geometry 8 MB mirror 2 MB || live: materials 4332 (hw 4624) | tex slots 4688 (hw 4985) 1120 MB | mesh slots 15080 groups 8065 (ref 8050) cpu mirror 119 MB geometry buffers 196 MB | instances 315 2026-11-04T06:51:41Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.97 roof 0.95 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.19 (HF 0.39; surfaces 0.08, clutter 0.58 x1.00, bias 0.00; hits 9% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.40 (HF 0.59) -> decay 0.35 s, HF ratio 0.55, wet 0.47, early 1.11 | voices 18 (12 2026-11-04T06:51:41Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 33.20 2026-11-04T06:51:42Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (329 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 2026-11-04T06:51:51Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4395 | o 2026-11-04T06:51:51Z INFO #Acoustics# newview/llcleanacoustics.cpp(4050) update : enclosure 0.96 roof 0.94 escape 0.00 (0% of rays) room 4.1 m (hits 4.1 m) | absorption 0.21 (HF 0.42; surfaces 0.08, clutter 0.64 x1.00, bias 0.00; hits 8% hard 0% soft 3% foliage 5% glass 0% terrain 0% water 0% snow), open-area total 0.41 (HF 0.62) -> decay 0.34 s, HF ratio 0.53, wet 0.46, early 1.19 | voices 20 (12 2026-11-04T06:51:51Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 32.60 2026-11-04T06:51:52Z INFO # llui/llfloater.cpp(803) openFloater : Opening floater floater_report_bug full path: /main_view/menu_stack/world_panel/Floater View/floater_report_bug 2026-11-04T06:51:52Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(310) arm : live snapshot armed: 1600x851 resample at capture point 2 from 1920x1022 crop 0,0.000391389 1x0.999217; VRAM: source 15330 KB, work 12775 KB; host output 3989 KB 2026-11-04T06:51:52Z INFO #Snapshot# newview/vkgfx/llcleansnapshotvk.cpp(618) read : live snapshot 1600x851 read back after 1 frame(s), 56 ms; peak VRAM 27 MB device + 3 MB host 2026-11-04T06:51:52Z INFO #Snapshot# newview/llviewerwindow.cpp(6387) vk_live_snapshot : live snapshot 1600x851 (requested 1600x851, point 2, mode 0); the offscreen path would have re-created ~237 MB of render targets at this size 2026-11-04T06:51:52Z INFO #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(22952) checkBucketBounds : bucket draw bounds (capacity 65536): 20193 4540 5290 364 364 746 ds 4 0 0 0 | dynamic 856 2026-11-04T06:51:52Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(51017) readLitGuardStats : VK lit guard (325 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.0 clusters over cap 64, max count 0 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: local 0.0 probe 0.0 ssr 2026-11-04T06:51:54Z INFO #ParcelAudio# newview/slparcelspeakers.cpp(536) heavyPass : rescan: 10162 objects, 72 with hover text, 11 tagged; {f8663d4d: [slspk grp=stage ch=L r=40]} {42b65393: [slspk grp=stage ch=L vol=1 r=100]} {f7e9fc7b: [slspk grp=stage ch=S r=40]} {75b277e4: [slspk grp=stage ch=S vol=1 r=100]} {b9855c3c: [slspk grp=stage ch=S vol=1 r=100]} {3beac3da: [slspk grp=stage ch=R r=40]} 2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3895) logPipelineState : texture pipeline: workers 1 (busy 0, idle 0, uncollected 1) | cache 0 | net lookup 0 [retry-wait 0 no-region 0 no-url 0 cap-wait 0 no-http 0 unset 0] queued 0 | http 0 | decode 0 (budget-wait 0 oom-wait 0 pool 0) | write 0 2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3903) logPipelineState : texture pipeline ages: oldest s cache 0 net 0 (lookup 0) http 0 decode 0 write 0 uncollected 0 | >30 s: cache 0 net 0 http 0 decode 0 write 0 uncollected 0 | last state change 0 s ago 2026-11-04T06:51:58Z INFO #TexPipe# newview/lltexturefetch.cpp(3930) logPipelineState : texture pipeline io: http slots 0/20 aux 0, send queue 0 (p95 0.0 s), sent 3518, dropped unsent 0 | decode admission waiters 0, decode pool pending 0 | j2c store ready: reads hit 18571 miss 3391 error 0, writes 3396 refused 0 skipped 102, open reads 1 writes 0 2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(198) logMemoryInfo : Current allocated physical memory: 5879.87 MB 2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(199) logMemoryInfo : Current allocated page size: 0.00 MB 2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(200) logMemoryInfo : Current available physical memory: 10504.13 MB 2026-11-04T06:51:58Z INFO # llcommon/llmemory.cpp(201) logMemoryInfo : Current max usable memory: 64213.54 MB 2026-11-04T06:52:00Z INFO #MemGov# llcommon/llmemorygovernor.cpp(598) update : memgov: rss 5923 MB peak 13854 MB | memgov comfortable avail 51562/64213 MB reserve 7705 MB psi 0.0/0.0 | budget 2006 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 1796 MB (allowance 4013, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-tex 1796 MB / 5607 copies, raw i 2026-11-04T06:52:01Z INFO #PoseLookAt# newview/slposelookat.cpp(1944) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=4397 | o 2026-11-04T06:52:01Z INFO #VKPartFog# newview/vkgfx/llcleanpartfogvk.cpp(1522) logStats : VKPartFog: systems seen 39, converted 0, blended 0; excluded: attachment 2, additive/emissive/glow 8, ribbon/target/follow-velocity 15, small 9, fast 3, short-lived 1, distance 1, bricks live 0 / cap 16 (atlas 0 slots, 0 MB, peak 0), textures measured 1, march 0x0 of 0x0 (GPU: c_pfog_splat / c_pfog_light / c_ ~~~ </details> ### Full current-session log (head/tail only; omitted 15132324 bytes) [Download compressed log](https://git.slipstreamviewer.org/attachments/410a5a22-5d26-4dd8-960d-1e5249d48e07) ### Full previous-session log (complete) [Download compressed log](https://git.slipstreamviewer.org/attachments/9e3c467f-d926-4df3-b162-b1ec099ca2d4) ### Screenshot ![screenshot](https://git.slipstreamviewer.org/attachments/dcdea15f-81ac-4e03-9e83-1fa46bc67b9d) --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
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sky_line/Slipstream#1434
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