Position sync rubber-bands moving avatars: send the precise position only while stationary, ease in, release on movement #1526
Labels
No labels
amd
avatars
bug
builder
cannot-reproduce
crash
epic
feature
from-viewer
gl-removal
known-limitation
monitoring
parity
perf
platform
priority
critical
priority
high
priority
low
priority
medium
provenance
rendering
rt
status
in-progress
status
testing
status
up-next
triage
ui
upstream
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
sky_line/Slipstream#1526
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Position sync (#1417) makes other Slipstream users rubber-band while they move.
What happens: while an avatar is moving, its viewer keeps sending its precise position (on change, up to 4/s, keep-alive every 1 s). Receivers ease the drawn avatar toward each sent position, while their normal interpolation from the sim's updates also moves it. The two fight, so moving avatars snap back and forth.
Wanted behaviour:
Code:
indra/newview/slpossync.*;doc/SLBRIDGE_POSITION_SYNC.md;pos-syncsource check.