Third-person camera centres on the linkset root (deep below) while seated on a moving child prim (elevator car) #1528
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sky_line/Slipstream#1528
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What happens: you sit on a moving child prim of a linkset, for example an elevator car that is not the linkset root, and the linkset moves (the elevator rides). The third-person camera then centres somewhere deep below the avatar, apparently at the linkset ROOT, instead of on the avatar.
Expected: the third-person camera's focus follows the seated avatar's actual drawn position, i.e. the position of the child prim it sits on, the same as when standing.
Notes:
getCameraPositionGlobal,calcFocusPositionTargetGlobal, sit camera offsets);