Pose Studio: IK handles -- draggable alpha cones at each chain end, solved by Pose Studio #530
Labels
No labels
amd
avatars
bug
builder
cannot-reproduce
crash
epic
feature
from-viewer
gl-removal
known-limitation
monitoring
parity
perf
platform
priority
critical
priority
high
priority
low
priority
medium
provenance
rendering
rt
status
in-progress
status
testing
status
up-next
triage
ui
upstream
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
sky_line/Slipstream#530
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Owner's design for IK in Pose Studio (#500). Supersedes #253, which was written for the old Firestorm poser floater; its solver notes are carried over below.
How it should work
Details
bone_axes.xml) and its per-bone limits, so solves stay natural and the dials show sensible values afterwards. If a target is out of reach, the chain stretches toward it and stops at the limits.Done when
Shipped in 1.3.0 Beta 3: IK handles placed from the worn rigged mesh (hooves, wings), persistent Blender-style targets, rotation rings like the build tool, and poles that bend the knee/elbow. Remaining rough edges can be filed as follow-ups.