[viewer] [crash] Crash: Alt Tabbed to talk in Discord and the game crashed #597

Closed
opened 2026-10-09 07:19:47 +00:00 by slipstream-reports · 4 comments
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

(not given)

Filed after a crash. Previous session ended with:

Previous session crashed (internal error)

System

Version: 1.1.2.1
Channel: Slipstream Release
OS: Microsoft Windows 11 64-bit (Build 26200.9457)
CPU: AMD Ryzen 5 5500 (3593.24 MHz)
Memory: 32636 MB
GPU: AMD Radeon RX 6600 XT
GPU driver: 32.0.21045.5002
Vulkan: 1.4.315; ray tracing: enabled
Window: 2560x1369
Display: swapchain 2560x1369 BGRA8/sRGB immediate x3 (41 MB); monitors 2, window on 2560x1440@60Hz scale 1.00, HDR off
VRAM: n/a (no Vulkan world renderer)
Host memory: host-visible 68 MB / 16 allocs [cull 0/8 staging 65/2 readback 0/1 part 2/3 ui 1/2] device-only 352 MB | /s: alloc hv 1.0 (64 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 MB) busiest staging 1.0
Pipeline compiles: async 113/66 0.0s +59MB t11 c11 ob0: mGbufPipe[2]/FragGbuf 0.0s 1M c11; LIT_EQ/FragEz 0.0s 1M c11; LIT_ALPHA/FragRt 0.0s 0M c11; mWaterPipe/WaterFrag 0.0s 0M c11;
Settings:
  AlchemyRenderTonemapType = 1
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 1
  RenderFarClip = 96
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 8192
  RenderMirrors = 0
  RenderQualityPerformance = 3
  RenderReflectionProbeCount = 64
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 3
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = 0
  RenderShadowDetail = 0
  RenderTransparentWater = false
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKGodRays = 3
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 1
  RenderVKRayTracing = 1
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 512
  RenderVKSunShadows = 1
  RenderVKTAA = 0
  RenderVKTextureCompression = 2
  RenderVKUpscaler = 0
  RenderVSyncEnable = false
  RenderVolumeLODFactor = 8
  UIScaleFactor = 1

Description

I simply alt tabbed at a usual haunt and it crashed after a few seconds

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-10-09T07:14:53Z INFO # newview/llviewerdisplay.cpp(195) display_stats : MEMORY: 7651MB
2026-10-09T07:15:38Z INFO # newview/llappviewer.cpp(9308) LLAppViewer::idle : Transmitting sessions stats
2026-10-09T07:16:01Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001AEB0D33970 failed after 5 retries.  Reason:  Timeout was reached (Easy_28)
2026-10-09T07:17:29Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture a106ffa1-422b-8b19-2cb9-9a8da7658586 when it was expected to be marked complete.  mImageSize:  0 datasize:  600
2026-10-09T07:17:30Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 35.30
2026-10-09T07:17:39Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture a106ffa1-422b-8b19-2cb9-9a8da7658586 when it was expected to be marked complete.  mImageSize:  0 datasize:  600
2026-10-09T07:17:40Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 24.50
2026-10-09T07:17:47Z INFO #FrameWatcher# llcommon/llsys.cpp(1268) FrameWatcher::tick :  slowest framerate for last 600 seconds 26.8
2026-10-09T07:17:47Z <mem>             Avail Physical KB:      5366920
2026-10-09T07:17:47Z <mem>              Avail Virtual KB:   2147483647
2026-10-09T07:17:47Z <mem>                 Avail page KB:      2243516
2026-10-09T07:17:47Z <mem>              Page Fault Count:     46208239
2026-10-09T07:17:47Z <mem>              PagefileUsage KB:     13279992
2026-10-09T07:17:47Z <mem>          PeakPagefileUsage KB:     14588740
2026-10-09T07:17:47Z <mem>         PeakWorkingSetSize KB:      9717928
2026-10-09T07:17:47Z <mem>            Percent Memory use:           83
2026-10-09T07:17:47Z <mem>               PrivateUsage KB:     13279992
2026-10-09T07:17:47Z <mem>     QuotaNonPagedPoolUsage KB:          228
2026-10-09T07:17:47Z <mem>        QuotaPagedPoolUsage KB:         1066
2026-10-09T07:17:47Z <mem> QuotaPeakNonPagedPoolUsage KB:         1459
2026-10-09T07:17:47Z <mem>     QutaPeakPagedPoolUsage KB:         1147
2026-10-09T07:17:47Z <mem>             Total Physical KB:     33418808
2026-10-09T07:17:47Z <mem>              Total Virtual KB:   2147483647
2026-10-09T07:17:47Z <mem>                 Total page KB:     54950880
2026-10-09T07:17:47Z <mem>             WorkingSetSize KB:      8832740
2026-10-09T07:17:47Z <mem>                     timestamp: 2026-10-09T07:17:47.02Z

2026-10-09T07:17:47Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(11875) LLCleanRendererVK::budgetTick : VRAM ladder 0 -> 1/39 (soft; now holding back over-demand textures): usage 4082 MB, budget 4143 MB (capacity 4603 = min(cap 8192 MB, OS 4603 MB), reserve 460 MB) | holding: over-demand textures
2026-10-09T07:17:47Z INFO #Vulkan# newview/vkgfx/llcleantexencvk.cpp(263) LLCleanTexEncVK::releaseIfIdle : texture compression idle: block scratch and transient pool released
2026-10-09T07:17:50Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 34.00
2026-10-09T07:17:57Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture db01300a-2415-71f6-8112-109e4b912921 when it was expected to be marked complete.  mImageSize:  0 datasize:  600
2026-10-09T07:18:00Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 41.20
2026-10-09T07:18:10Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 40.10
2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(5044) LLCleanRendererVK::ensureCap : VRAM: buffer grow to 307517 KB (had 151348 KB) out of memory; retrying at the needed 153758 KB
2026-10-09T07:18:12Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(11875) LLCleanRendererVK::budgetTick : VRAM ladder 0 -> 3/39 (fast: inside the reserve; now holding back reflection probe resolution 1/2): usage 5301 MB, budget 4771 MB (capacity 5301 = min(cap 8192 MB, OS 5301 MB), reserve 530 MB) | holding: off-screen textures, reflection probe resolution 1/2
2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(2908) LLCleanRendererVK::uploadRealMaterialTextures : VRAM pressure mode ENTER (allocation failed): heap0 usage=5301MB capacity=5301MB (100%), budget 4771MB, alloc_failures=1 -- non-priority texture uploads paused, ladder at 3/39
2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(5044) LLCleanRendererVK::ensureCap : VRAM: buffer grow to 308177 KB (had 153758 KB) out of memory; retrying at the needed 154088 KB
2026-10-09T07:18:12Z INFO # newview/llappviewer.cpp(7373) LLAppViewer::writeDebugInfo : Writing debug file C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\dump-3e54c9d5-cfe8-bcaf-ff1b-7fc46cd0b2ed\static_debug_info.log
2026-10-09T07:18:12Z ERROR #Vulkan# newview/llappviewer.cpp(4063) vk_fatal_handler : Vulkan call failed: r = VK_ERROR_OUT_OF_DEVICE_MEMORY (-2) at indra\newview\vkgfx\vk_device.cpp:2281
2026-10-09T07:18:12Z WARNING #Crash# newview/llwindebug.cpp(191) LLWinDebug::writeDumpToFile : Crash minidump written: C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\Slipstream.dmp

Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text (not given) ~~~ **Filed after a crash.** Previous session ended with: ~~~text Previous session crashed (internal error) ~~~ ### System ~~~text Version: 1.1.2.1 Channel: Slipstream Release OS: Microsoft Windows 11 64-bit (Build 26200.9457) CPU: AMD Ryzen 5 5500 (3593.24 MHz) Memory: 32636 MB GPU: AMD Radeon RX 6600 XT GPU driver: 32.0.21045.5002 Vulkan: 1.4.315; ray tracing: enabled Window: 2560x1369 Display: swapchain 2560x1369 BGRA8/sRGB immediate x3 (41 MB); monitors 2, window on 2560x1440@60Hz scale 1.00, HDR off VRAM: n/a (no Vulkan world renderer) Host memory: host-visible 68 MB / 16 allocs [cull 0/8 staging 65/2 readback 0/1 part 2/3 ui 1/2] device-only 352 MB | /s: alloc hv 1.0 (64 MB) dev 0.0 (0 MB), free hv 0.0 (0 MB) dev 0.0 (0 MB) busiest staging 1.0 Pipeline compiles: async 113/66 0.0s +59MB t11 c11 ob0: mGbufPipe[2]/FragGbuf 0.0s 1M c11; LIT_EQ/FragEz 0.0s 1M c11; LIT_ALPHA/FragRt 0.0s 0M c11; mWaterPipe/WaterFrag 0.0s 0M c11; Settings: AlchemyRenderTonemapType = 1 RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 1 RenderFarClip = 96 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 8192 RenderMirrors = 0 RenderQualityPerformance = 3 RenderReflectionProbeCount = 64 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 3 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = 0 RenderShadowDetail = 0 RenderTransparentWater = false RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKGodRays = 3 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 1 RenderVKRayTracing = 1 RenderVKRenderScale = 1 RenderVKShadowResolution = 512 RenderVKSunShadows = 1 RenderVKTAA = 0 RenderVKTextureCompression = 2 RenderVKUpscaler = 0 RenderVSyncEnable = false RenderVolumeLODFactor = 8 UIScaleFactor = 1 ~~~ ### Description ~~~text I simply alt tabbed at a usual haunt and it crashed after a few seconds ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/d15870f3-6989-4071-9e10-8339874d7c64) <details><summary>Last 40 lines</summary> ~~~log 2026-10-09T07:14:53Z INFO # newview/llviewerdisplay.cpp(195) display_stats : MEMORY: 7651MB 2026-10-09T07:15:38Z INFO # newview/llappviewer.cpp(9308) LLAppViewer::idle : Transmitting sessions stats 2026-10-09T07:16:01Z WARNING #CoreHttp# llcorehttp/_httppolicy.cpp(391) LLCore::HttpPolicy::stageAfterCompletion : HTTP request 000001AEB0D33970 failed after 5 retries. Reason: Timeout was reached (Easy_28) 2026-10-09T07:17:29Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture a106ffa1-422b-8b19-2cb9-9a8da7658586 when it was expected to be marked complete. mImageSize: 0 datasize: 600 2026-10-09T07:17:30Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 35.30 2026-10-09T07:17:39Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture a106ffa1-422b-8b19-2cb9-9a8da7658586 when it was expected to be marked complete. mImageSize: 0 datasize: 600 2026-10-09T07:17:40Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 24.50 2026-10-09T07:17:47Z INFO #FrameWatcher# llcommon/llsys.cpp(1268) FrameWatcher::tick : slowest framerate for last 600 seconds 26.8 2026-10-09T07:17:47Z <mem> Avail Physical KB: 5366920 2026-10-09T07:17:47Z <mem> Avail Virtual KB: 2147483647 2026-10-09T07:17:47Z <mem> Avail page KB: 2243516 2026-10-09T07:17:47Z <mem> Page Fault Count: 46208239 2026-10-09T07:17:47Z <mem> PagefileUsage KB: 13279992 2026-10-09T07:17:47Z <mem> PeakPagefileUsage KB: 14588740 2026-10-09T07:17:47Z <mem> PeakWorkingSetSize KB: 9717928 2026-10-09T07:17:47Z <mem> Percent Memory use: 83 2026-10-09T07:17:47Z <mem> PrivateUsage KB: 13279992 2026-10-09T07:17:47Z <mem> QuotaNonPagedPoolUsage KB: 228 2026-10-09T07:17:47Z <mem> QuotaPagedPoolUsage KB: 1066 2026-10-09T07:17:47Z <mem> QuotaPeakNonPagedPoolUsage KB: 1459 2026-10-09T07:17:47Z <mem> QutaPeakPagedPoolUsage KB: 1147 2026-10-09T07:17:47Z <mem> Total Physical KB: 33418808 2026-10-09T07:17:47Z <mem> Total Virtual KB: 2147483647 2026-10-09T07:17:47Z <mem> Total page KB: 54950880 2026-10-09T07:17:47Z <mem> WorkingSetSize KB: 8832740 2026-10-09T07:17:47Z <mem> timestamp: 2026-10-09T07:17:47.02Z 2026-10-09T07:17:47Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(11875) LLCleanRendererVK::budgetTick : VRAM ladder 0 -> 1/39 (soft; now holding back over-demand textures): usage 4082 MB, budget 4143 MB (capacity 4603 = min(cap 8192 MB, OS 4603 MB), reserve 460 MB) | holding: over-demand textures 2026-10-09T07:17:47Z INFO #Vulkan# newview/vkgfx/llcleantexencvk.cpp(263) LLCleanTexEncVK::releaseIfIdle : texture compression idle: block scratch and transient pool released 2026-10-09T07:17:50Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 34.00 2026-10-09T07:17:57Z WARNING #Texture# newview/lltexturefetch.cpp(2301) LLTextureFetchWorker::callbackHttpGet : Fetched entire texture db01300a-2415-71f6-8112-109e4b912921 when it was expected to be marked complete. mImageSize: 0 datasize: 600 2026-10-09T07:18:00Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 41.20 2026-10-09T07:18:10Z INFO # newview/llviewerdisplay.cpp(185) display_stats : FPS: 40.10 2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(5044) LLCleanRendererVK::ensureCap : VRAM: buffer grow to 307517 KB (had 151348 KB) out of memory; retrying at the needed 153758 KB 2026-10-09T07:18:12Z WARNING #VKMem# newview/vkgfx/llcleanrenderervk.cpp(11875) LLCleanRendererVK::budgetTick : VRAM ladder 0 -> 3/39 (fast: inside the reserve; now holding back reflection probe resolution 1/2): usage 5301 MB, budget 4771 MB (capacity 5301 = min(cap 8192 MB, OS 5301 MB), reserve 530 MB) | holding: off-screen textures, reflection probe resolution 1/2 2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(2908) LLCleanRendererVK::uploadRealMaterialTextures : VRAM pressure mode ENTER (allocation failed): heap0 usage=5301MB capacity=5301MB (100%), budget 4771MB, alloc_failures=1 -- non-priority texture uploads paused, ladder at 3/39 2026-10-09T07:18:12Z WARNING #Vulkan# newview/vkgfx/llcleanrenderervk.cpp(5044) LLCleanRendererVK::ensureCap : VRAM: buffer grow to 308177 KB (had 153758 KB) out of memory; retrying at the needed 154088 KB 2026-10-09T07:18:12Z INFO # newview/llappviewer.cpp(7373) LLAppViewer::writeDebugInfo : Writing debug file C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\dump-3e54c9d5-cfe8-bcaf-ff1b-7fc46cd0b2ed\static_debug_info.log 2026-10-09T07:18:12Z ERROR #Vulkan# newview/llappviewer.cpp(4063) vk_fatal_handler : Vulkan call failed: r = VK_ERROR_OUT_OF_DEVICE_MEMORY (-2) at indra\newview\vkgfx\vk_device.cpp:2281 2026-10-09T07:18:12Z WARNING #Crash# newview/llwindebug.cpp(191) LLWinDebug::writeDumpToFile : Crash minidump written: C:\Users\[user]\AppData\Roaming\SlipstreamViewer\logs\Slipstream.dmp ~~~ </details> --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
Owner

Thanks for the report and the log. Cause found: when video memory runs out (here when another app such as Discord takes some, or in busy places on 6-8 GB cards), a couple of buffer-resize and reflection-probe paths treated the failed allocation as fatal instead of backing off. Same root cause as #595, #597 and #599; a fix that makes these paths degrade quality instead of crashing is in progress.

Thanks for the report and the log. Cause found: when video memory runs out (here when another app such as Discord takes some, or in busy places on 6-8 GB cards), a couple of buffer-resize and reflection-probe paths treated the failed allocation as fatal instead of backing off. Same root cause as #595, #597 and #599; a fix that makes these paths degrade quality instead of crashing is in progress.
Owner

Thanks for the report. This was filed from the 1.1.x release line. Slipstream 1.2 has a lot of changes in exactly this area (much lower video and system memory use, and crashes like this one turned into graceful slow-downs), so we're focusing on 1.2 rather than fixing 1.1.x. Please try the latest 1.2 beta (Preferences > Updates > Beta, or download it from slipstreamviewer.org), or wait for 1.2 stable. If it still happens on 1.2, a new report from the 1.2 viewer would help a lot.

Thanks for the report. This was filed from the 1.1.x release line. Slipstream 1.2 has a lot of changes in exactly this area (much lower video and system memory use, and crashes like this one turned into graceful slow-downs), so we're focusing on 1.2 rather than fixing 1.1.x. Please try the latest 1.2 beta (Preferences > Updates > Beta, or download it from slipstreamviewer.org), or wait for 1.2 stable. If it still happens on 1.2, a new report from the 1.2 viewer would help a lot.
Owner

Fixed in 1.2: running out of video memory now degrades quality instead of crashing (649ca0dfa8, db76fc13ad). 1.2.0 stable is out (Preferences > Updates, or slipstreamviewer.org); please let us know if it still happens there. Moving to Testing until we hear back.

Fixed in 1.2: running out of video memory now degrades quality instead of crashing (649ca0dfa8, db76fc13ad). 1.2.0 stable is out (Preferences > Updates, or slipstreamviewer.org); please let us know if it still happens there. Moving to Testing until we hear back.
Owner

Fix shipped (v1.2.0-beta.8); this was filed from an older 1.1.x build and 1.2 reworked the area (out-of-memory now degrades instead of crashing). Closing as fixed; please open a new report from the current release if it still happens.

Fix shipped (v1.2.0-beta.8); this was filed from an older 1.1.x build and 1.2 reworked the area (out-of-memory now degrades instead of crashing). Closing as fixed; please open a new report from the current release if it still happens.
sky_line 2026-10-11 13:25:14 +00:00
Sign in to join this conversation.
No milestone
No project
No assignees
2 participants
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
sky_line/Slipstream#597
No description provided.