Camera: optional speed-based FoV (widens when moving fast, eases back) -- off by default #663
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sky_line/Slipstream#663
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An optional speed-based field of view, as in racing and flight games: the camera's FoV widens as you move fast and eases back when you slow down, so speed feels fast. Off by default and never forced on.
Behaviour
CameraAngle/ the zoom), and only to the main world view. Not to snapshots unless the user asks (or optionally keep the live FoV), not to mouselook unless enabled separately, not to reflection probes, mirrors or shadow views.Settings (Preferences > Move & View > Camera)
Notes
Shipped in 1.3.0 Beta 5 (v1.3.0-beta.5). Closing.