Cluster LOD 2a: skinning and avatar deformation over selected clusters #747

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opened 2026-10-13 01:57:40 +00:00 by sky_line · 2 comments
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Part of #642. Wave 2 (after wave 1 merges).

  • Pre-skin (#632) walks the selected-cluster list, so skinning cost follows the cut.
  • Deforming bounds and error under animation (joint-stretch bounds).
  • Weld pairs across attachments (#641) and body/clothing layering (#611) hold for any cut.

Rules for this work (all sub-tickets):

  • Behind RenderVKClusterLOD (default off). With it off, the existing rigged LOD controller (#561 / #613) and every current path are untouched.
  • Newest path first, chosen by extension presence; every slower path is an additive fallback, forceable on the newest card via RenderVKClusterForceTier.
  • Failures never crash: a missing page / failed allocation falls back to the coarser parent cut; no unbounded growth (fixed pools, byte budgets, live/cap/peak stats).
Part of #642. **Wave 2** (after wave 1 merges). - Pre-skin (#632) walks the selected-cluster list, so skinning cost follows the cut. - Deforming bounds and error under animation (joint-stretch bounds). - Weld pairs across attachments (#641) and body/clothing layering (#611) hold for any cut. **Rules for this work (all sub-tickets):** - Behind `RenderVKClusterLOD` (default off). With it off, the existing rigged LOD controller (#561 / #613) and every current path are untouched. - Newest path first, chosen by extension presence; every slower path is an additive fallback, forceable on the newest card via `RenderVKClusterForceTier`. - Failures never crash: a missing page / failed allocation falls back to the coarser parent cut; no unbounded growth (fixed pools, byte budgets, live/cap/peak stats).
sky_line added this to the Slipstream project 2026-10-13 01:57:40 +00:00
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Owner

Agent working on this (wave 2, on the merged wave-1 code).

Agent working on this (wave 2, on the merged wave-1 code).
Author
Owner

Fixed in 1.4.1 (63c0f74898). Reopen if you still see it.

Fixed in 1.4.1 (63c0f74898). Reopen if you still see it.
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sky_line/Slipstream#747
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