Weather: turning weather off doesn't immediately clear snow and wetness #904

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opened 2026-10-21 00:47:11 +00:00 by sky_line · 1 comment
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Bug

Turning off the Weather master switch (World > Weather) stops new precipitation, but the snow already on the ground, objects and avatars, and the wet look on surfaces, stay. They only go away over time, or not at all.

Expected

Weather off means no weather: snow cover, drifts, mover tracks, avatar snow, wetness and run-off are cleared straight away (the next frame). Their GPU maps and buffers are reset or freed, so turning it back on starts clean.

Repro

  1. Turn weather on with snow, and let snow build up on the ground and the avatar. Then switch to rain until surfaces look wet.
  2. Uncheck the Weather master switch.
  3. Snow and wetness are still visible.

Notes

  • The master switch probably just stops the simulation, so the accumulated state is never reset. Turning it off should run the same reset as a teleport or region change, and release the weather resources, so no VRAM is held while it's off.
  • Same check for the individual toggles (snow, rain, run-off): turning one off should clear what it has drawn.
  • Related: #903 (snow not melting under cover).
## Bug Turning off the Weather master switch (World > Weather) stops new precipitation, but the snow already on the ground, objects and avatars, and the wet look on surfaces, stay. They only go away over time, or not at all. ## Expected Weather off means no weather: snow cover, drifts, mover tracks, avatar snow, wetness and run-off are cleared straight away (the next frame). Their GPU maps and buffers are reset or freed, so turning it back on starts clean. ## Repro 1. Turn weather on with snow, and let snow build up on the ground and the avatar. Then switch to rain until surfaces look wet. 2. Uncheck the Weather master switch. 3. Snow and wetness are still visible. ## Notes - The master switch probably just stops the simulation, so the accumulated state is never reset. Turning it off should run the same reset as a teleport or region change, and release the weather resources, so no VRAM is held while it's off. - Same check for the individual toggles (snow, rain, run-off): turning one off should clear what it has drawn. - Related: #903 (snow not melting under cover).
sky_line added this to the Slipstream project 2026-10-21 00:47:11 +00:00
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Owner

Fixed in 1.4.1 (9873d0f962). Reopen if you still see it.

Fixed in 1.4.1 (9873d0f962). Reopen if you still see it.
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sky_line/Slipstream#904
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