[viewer] textures on smaller prims or timers not loading #977

Closed
opened 2026-10-23 17:16:48 +00:00 by slipstream-reports · 1 comment
Collaborator

Source: in-viewer report (Help > Report Bug)

Reporter (avatar name as given; not verified):

2007ToyotaCamry Resident

System

Version: 1.4.0.7
Channel: Slipstream Beta
OS: Microsoft Windows 11 64-bit (Build 26200.9711)
CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (2688 MHz)
Memory: 16086 MB
GPU: NVIDIA GeForce RTX 3050 Laptop GPU
GPU driver: 32.0.16.1078
Vulkan: 1.4.341; ray tracing: off (RenderVKRayTracing=0)
Window: 1920x991
Grid: Second Life Main Grid (Agni)
Region: Cloudsdale
Display: swapchain 1920x991 BGRA8/sRGB mailbox x3 (23 MB); monitors 1, window on 1920x1080@144Hz scale 1.00, HDR off
VRAM: used 2444/3033 MB (cap auto, OS 3370, reserve 337) tracked 2242 fixed 841 slack 263 swap 23 ovh 179 (unattributed 167) room 2192 | ladder 3/45 s2
VRAM by category: tex 573 geom 424 scene 83 cull 58 targets 260 probes 17 shadow 184 staging 1 part 84 ui 162 texenc 87 rig 166
VRAM overhead: ovh 179 MB = pad 12 (501 allocs @64K) + driver 0 (no driver report) + untracked 0 + ? 167; min 127; slack vram 263 sys 251
Texture pools: tex pools 48 blocks 327 MB, 4337 images 184 MB live (56% occupied), slack 143 (free 138 + rounding 5); medium classes 263 MB 65% stranded 88, fallback 8 MB 9% stranded 7 (images hit/miss 10194/67, max
Host memory: host-visible 335 MB / 72 allocs [scene 2/3 cull 1/10 staging 318/34 readback 7/6 part 4/16 ui 3/2 texenc 0/1] device-only 2241 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 1.0 (8 MB) dev 0.0 (
Pipeline compiles: async 258/182 59.7s +1787MB t11 c11 ob0: mCullPipe (Cull) 15.9s 182M c6; mHudAlphaPipe/Frag 13.7s 340M c4; mHudDrawPipe/Frag 13.4s 323M c4; LIT_EQ/FragEz 12.1s 306M c4;
Settings:
  RenderDeferredSSAO = 1
  RenderDepthOfField = 0
  RenderFPSLimit = 0
  RenderFSAAType = 2
  RenderFarClip = 128
  RenderHiDPI = 0
  RenderMaxTextureResolution = 2048
  RenderMaxVideoMemoryMB = 0
  RenderMirrors = 0
  RenderQualityPerformance = 4
  RenderReflectionProbeCount = 64
  RenderReflectionProbeDetail = 1
  RenderReflectionProbeLevel = 2
  RenderReflectionProbeResolution = 128
  RenderScreenSpaceReflections = 0
  RenderShadowDetail = 2
  RenderTransparentWater = 1
  RenderVKAOStandard = 1
  RenderVKAlphaShadingRate = 0
  RenderVKFramePacing = false
  RenderVKGodRays = 1
  RenderVKNoVsyncPresentMode = 0
  RenderVKOpaqueShadingRate = 0
  RenderVKPipelineCompileBudgetMB = 0
  RenderVKPipelineCompileThreads = 0
  RenderVKProjectorShadows = 1
  RenderVKRayTracing = 0
  RenderVKRenderScale = 1
  RenderVKShadowResolution = 1024
  RenderVKSunShadows = 1
  RenderVKTAA = 0
  RenderVKTextureCompression = 4
  RenderVKUpscaler = 0
  RenderVSyncEnable = false
  RenderVolumeLODFactor = 8
  SlipstreamRenderTonemapType = 0
  UIScaleFactor = 1
  VKDebugForceIntelCompileCap = 0

Description

textures arent or will never load until the camera is extremely close, very noticable on d2 cars or having timers with moving textures

Steps to reproduce

not given

Log excerpt

Full scrubbed excerpt: slipstream-log-excerpt.txt

Last 40 lines
2026-10-23T17:13:56Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.0 (incomplete 1.2 content 23.4 env 0.0 env-drift 0.0 dynamic 5.4 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 16.2) idle frames=0.0% probes content-dirtied/s=4.0 | realtime frames/s captured=0.0 skipp
2026-10-23T17:14:00Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 154/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 899 (89.8309/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo
2026-10-23T17:14:03Z WARNING #VKWhite# newview/vkgfx/llrendervkbackend.cpp(698) LLRenderVKBackend::resolveTexture : resolveTexture -> white: img=000002661777D430 raw=0000000000000000 rawdata=0000000000000000 raw_wh=-1x-1 img_wh=1x1 comps=0 discard=-1 gen=-1
2026-10-23T17:14:03Z INFO #HttpCoroutineAdapter#genericPostCoro# llmessage/llcorehttputil.cpp(1407) LLCoreHttpUtil::HttpCoroutineAdapter::trivialPostCoro : Generic POST for https://simhost-07d18fd79051dfa7e.agni.secondlife.io:12043/[path]
2026-10-23T17:14:03Z INFO # llmessage/llcorehttputil.cpp(84) LLCoreHttpUtil::logMessageSuccess : HttpCoroutineAdapter Success 'Hover height sent to sim' for https://simhost-07d18fd79051dfa7e.agni.secondlife.io:12043/[path]
2026-10-23T17:14:03Z WARNING #Avatar# newview/llvoavatar.cpp(10433) LLVOAvatar::processAvatarAppearance : Stale appearance received #121151 attempt to roll back from #121151... dropping.
2026-10-23T17:14:04Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 333 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 83 (reused 250, of which locally patched 250); own submits 0 (record
2026-10-23T17:14:06Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.0 (incomplete 0.0 content 24.6 env 0.0 env-drift 0.0 dynamic 6.0 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 4.8) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skippe
2026-10-23T17:14:07Z INFO #MemDiag# newview/llmemdiag.cpp(183) LLMemDiag::tick : memory status: RAM tight rss 3193 MB avail 2577/16085 MB reserve 1930 MB in-flight 0 MB retained-allowance 502 MB commit-avail 19097 MB | VRAM mode 0 rung 3/45 step 2 usage 2442/3033 MB (capacity 3370) | alloc-fail none
2026-10-23T17:14:10Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 703 (70.18/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, exposu
2026-10-23T17:14:11Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of a387b4ea-4262-cd94-3cbe-a416d918b1f4 is not a full mip chain (128x128, 8 levels, 21872 bytes): not written
2026-10-23T17:14:14Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of 9f218ee4-aa6f-8a71-86b3-fa5634e108d2 is not a full mip chain (256x256, 9 levels, 87408 bytes): not written
2026-10-23T17:14:14Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of fe43e7c1-d211-8133-13c6-175a8f9aa807 is not a full mip chain (256x256, 9 levels, 87408 bytes): not written
2026-10-23T17:14:14Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 352 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 91 (reused 261, of which locally patched 261); own submits 0 (record
2026-10-23T17:14:16Z WARNING #VKCoverage# newview/vkgfx/llcleanrenderervk.cpp(6406) LLCleanRendererVK::uploadRealMaterialTextures : alpha coverage chains: 515 images swapped, 145 rebuilt 3+ times (churn); top: ce65fa43-310d-fed0-2325-2ca73e08d8a4 x33 64x64 cut 100 sizes 5 last-why upgrade; a27fc54d-a1a1-3b9b-6697-44fa66408023 x30 64x64 cut 100 sizes 5 last-why upgrade; f764df8b-b44f-b9c2-f82a-2fb8
2026-10-23T17:14:16Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=35.4 (incomplete 1.2 content 27.0 env 0.0 env-drift 0.0 dynamic 4.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 17.4) idle frames=0.0% probes content-dirtied/s=4.6 | realtime frames/s captured=0.0 skipp
2026-10-23T17:14:16Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(44300) LLCleanRendererVK::readLitGuardStats : VK lit guard (355 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.2 clusters over cap 64, max count 65 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loca
2026-10-23T17:14:20Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 769 (76.7547/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo
2026-10-23T17:14:21Z WARNING #VKWhite# newview/vkgfx/llrendervkbackend.cpp(698) LLRenderVKBackend::resolveTexture : resolveTexture -> white: img=00000266E4872020 raw=0000000000000000 rawdata=0000000000000000 raw_wh=-1x-1 img_wh=1x1 comps=0 discard=-1 gen=-1
2026-10-23T17:14:24Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 334 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 84 (reused 250, of which locally patched 250); own submits 0 (record
2026-10-23T17:14:26Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=32.9 (incomplete 0.0 content 22.7 env 0.0 env-drift 0.0 dynamic 7.2 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 1.8) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skippe
2026-10-23T17:14:30Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 912 (91.1417/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo
2026-10-23T17:14:33Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_movers.cpp(154) LLCleanWeatherVK::readMoverHead : weather mover / limb tracks: step removed 0.000624 m3 (624 texels), deposited 0 m3 (0 texels); since start 105.184 / 9.17884 m3 = 0.0872648 (berm share 0.15, must stay <= it); stamps 37/256, limbs 0/256
2026-10-23T17:14:35Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 337 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 84 (reused 253, of which locally patched 253); own submits 0 (record
2026-10-23T17:14:35Z INFO #MemGov# llcommon/llmemorygovernor.cpp(596) LLMemoryGovernor::update : memgov: rss 3187 MB peak 4361 MB | memgov tight avail 2486/16085 MB reserve 1930 MB commit-avail 19041/42709 MB | budget 96 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 107 MB (allowance 502, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-tex 107 MB
2026-10-23T17:14:36Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.6 (incomplete 0.0 content 27.6 env 0.0 env-drift 0.0 dynamic 3.6 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 18.6) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skipp
2026-10-23T17:14:36Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(44300) LLCleanRendererVK::readLitGuardStats : VK lit guard (336 frames, 6 cluster-scanned; per frame): light cluster overflow: 0.2 clusters over cap 64, max count 66 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loca
2026-10-23T17:14:37Z INFO #MemDiag# newview/llmemdiag.cpp(183) LLMemDiag::tick : memory status: RAM tight rss 3188 MB avail 2454/16085 MB reserve 1930 MB in-flight 0 MB retained-allowance 502 MB commit-avail 19030 MB | VRAM mode 0 rung 3/45 step 2 usage 2443/3033 MB (capacity 3370) | alloc-fail none
2026-10-23T17:14:38Z INFO #PoseLookAt# newview/slposelookat.cpp(1633) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=407 | ow
2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 3187.74 MB
2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 5714.87 MB
2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 2462.89 MB
2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max usable memory: 16086.66 MB
2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_movers.cpp(184) LLCleanWeatherVK::readMoverHead : weather snow body contact: 1 avatars on their bottom map (0 supporting + 0 other contacts, 0 per avatar, most 0; 0 footprints), 0 on the joints (0 footprints, 0 arms standing as legs)
2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1055) LLCleanWeatherVK::readShelterHead : weather avatar shelter, own avatar: layer 0 (slot 0, 128^2, due 1), draws rasterized 190 (worn rigid attachments 36), reach 0.674542 m, footprint 2.5 x 2.5 m, pelvis 21.1106 166.393 16.6877 yaw 2.8483; wetness top 0 body 0, exposure top 1 body 1
2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 749 (74.8383/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo
2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_accum.cpp(646) LLCleanWeatherVK::readAccumBack : weather avatar accumulation: grids 1/16 (peak 11), 32 x 32 x 64 x 3, 21520 KB; avatar updates 121 (12.09/s); own grid: max snow 2.00 cm, mean wetness 0.00 over 3524 cells; snapshot 0 s old, alloc failures 0
2026-10-23T17:14:41Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 32.70
2026-10-23T17:14:41Z INFO # llui/llfloater.cpp(803) LLFloater::openFloater : Opening floater floater_report_bug full path: /main_view/menu_stack/world_panel/Floater View/floater_report_bug
2026-10-23T17:14:41Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI :  DriverVersion : 32.0.16.1078

Screenshot

screenshot


Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.

**Source:** in-viewer report (Help > Report Bug) **Reporter** (avatar name as given; not verified): ~~~text 2007ToyotaCamry Resident ~~~ ### System ~~~text Version: 1.4.0.7 Channel: Slipstream Beta OS: Microsoft Windows 11 64-bit (Build 26200.9711) CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (2688 MHz) Memory: 16086 MB GPU: NVIDIA GeForce RTX 3050 Laptop GPU GPU driver: 32.0.16.1078 Vulkan: 1.4.341; ray tracing: off (RenderVKRayTracing=0) Window: 1920x991 Grid: Second Life Main Grid (Agni) Region: Cloudsdale Display: swapchain 1920x991 BGRA8/sRGB mailbox x3 (23 MB); monitors 1, window on 1920x1080@144Hz scale 1.00, HDR off VRAM: used 2444/3033 MB (cap auto, OS 3370, reserve 337) tracked 2242 fixed 841 slack 263 swap 23 ovh 179 (unattributed 167) room 2192 | ladder 3/45 s2 VRAM by category: tex 573 geom 424 scene 83 cull 58 targets 260 probes 17 shadow 184 staging 1 part 84 ui 162 texenc 87 rig 166 VRAM overhead: ovh 179 MB = pad 12 (501 allocs @64K) + driver 0 (no driver report) + untracked 0 + ? 167; min 127; slack vram 263 sys 251 Texture pools: tex pools 48 blocks 327 MB, 4337 images 184 MB live (56% occupied), slack 143 (free 138 + rounding 5); medium classes 263 MB 65% stranded 88, fallback 8 MB 9% stranded 7 (images hit/miss 10194/67, max Host memory: host-visible 335 MB / 72 allocs [scene 2/3 cull 1/10 staging 318/34 readback 7/6 part 4/16 ui 3/2 texenc 0/1] device-only 2241 MB | /s: alloc hv 0.0 (0 MB) dev 0.0 (0 MB), free hv 1.0 (8 MB) dev 0.0 ( Pipeline compiles: async 258/182 59.7s +1787MB t11 c11 ob0: mCullPipe (Cull) 15.9s 182M c6; mHudAlphaPipe/Frag 13.7s 340M c4; mHudDrawPipe/Frag 13.4s 323M c4; LIT_EQ/FragEz 12.1s 306M c4; Settings: RenderDeferredSSAO = 1 RenderDepthOfField = 0 RenderFPSLimit = 0 RenderFSAAType = 2 RenderFarClip = 128 RenderHiDPI = 0 RenderMaxTextureResolution = 2048 RenderMaxVideoMemoryMB = 0 RenderMirrors = 0 RenderQualityPerformance = 4 RenderReflectionProbeCount = 64 RenderReflectionProbeDetail = 1 RenderReflectionProbeLevel = 2 RenderReflectionProbeResolution = 128 RenderScreenSpaceReflections = 0 RenderShadowDetail = 2 RenderTransparentWater = 1 RenderVKAOStandard = 1 RenderVKAlphaShadingRate = 0 RenderVKFramePacing = false RenderVKGodRays = 1 RenderVKNoVsyncPresentMode = 0 RenderVKOpaqueShadingRate = 0 RenderVKPipelineCompileBudgetMB = 0 RenderVKPipelineCompileThreads = 0 RenderVKProjectorShadows = 1 RenderVKRayTracing = 0 RenderVKRenderScale = 1 RenderVKShadowResolution = 1024 RenderVKSunShadows = 1 RenderVKTAA = 0 RenderVKTextureCompression = 4 RenderVKUpscaler = 0 RenderVSyncEnable = false RenderVolumeLODFactor = 8 SlipstreamRenderTonemapType = 0 UIScaleFactor = 1 VKDebugForceIntelCompileCap = 0 ~~~ ### Description ~~~text textures arent or will never load until the camera is extremely close, very noticable on d2 cars or having timers with moving textures ~~~ ### Steps to reproduce _not given_ ### Log excerpt Full scrubbed excerpt: [slipstream-log-excerpt.txt](https://git.slipstreamviewer.org/attachments/d53a1498-1a6a-41d4-b5d1-fc215c6a6608) <details><summary>Last 40 lines</summary> ~~~log 2026-10-23T17:13:56Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.0 (incomplete 1.2 content 23.4 env 0.0 env-drift 0.0 dynamic 5.4 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 16.2) idle frames=0.0% probes content-dirtied/s=4.0 | realtime frames/s captured=0.0 skipp 2026-10-23T17:14:00Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 154/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 899 (89.8309/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo 2026-10-23T17:14:03Z WARNING #VKWhite# newview/vkgfx/llrendervkbackend.cpp(698) LLRenderVKBackend::resolveTexture : resolveTexture -> white: img=000002661777D430 raw=0000000000000000 rawdata=0000000000000000 raw_wh=-1x-1 img_wh=1x1 comps=0 discard=-1 gen=-1 2026-10-23T17:14:03Z INFO #HttpCoroutineAdapter#genericPostCoro# llmessage/llcorehttputil.cpp(1407) LLCoreHttpUtil::HttpCoroutineAdapter::trivialPostCoro : Generic POST for https://simhost-07d18fd79051dfa7e.agni.secondlife.io:12043/[path] 2026-10-23T17:14:03Z INFO # llmessage/llcorehttputil.cpp(84) LLCoreHttpUtil::logMessageSuccess : HttpCoroutineAdapter Success 'Hover height sent to sim' for https://simhost-07d18fd79051dfa7e.agni.secondlife.io:12043/[path] 2026-10-23T17:14:03Z WARNING #Avatar# newview/llvoavatar.cpp(10433) LLVOAvatar::processAvatarAppearance : Stale appearance received #121151 attempt to roll back from #121151... dropping. 2026-10-23T17:14:04Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 333 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 83 (reused 250, of which locally patched 250); own submits 0 (record 2026-10-23T17:14:06Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.0 (incomplete 0.0 content 24.6 env 0.0 env-drift 0.0 dynamic 6.0 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 4.8) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skippe 2026-10-23T17:14:07Z INFO #MemDiag# newview/llmemdiag.cpp(183) LLMemDiag::tick : memory status: RAM tight rss 3193 MB avail 2577/16085 MB reserve 1930 MB in-flight 0 MB retained-allowance 502 MB commit-avail 19097 MB | VRAM mode 0 rung 3/45 step 2 usage 2442/3033 MB (capacity 3370) | alloc-fail none 2026-10-23T17:14:10Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 703 (70.18/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, exposu 2026-10-23T17:14:11Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of a387b4ea-4262-cd94-3cbe-a416d918b1f4 is not a full mip chain (128x128, 8 levels, 21872 bytes): not written 2026-10-23T17:14:14Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of 9f218ee4-aa6f-8a71-86b3-fa5634e108d2 is not a full mip chain (256x256, 9 levels, 87408 bytes): not written 2026-10-23T17:14:14Z WARNING #GpuTexCache# newview/llgputexcachestore.cpp(482) LLGpuTexStore::write : ONCE: GPU-ready capture of fe43e7c1-d211-8133-13c6-175a8f9aa807 is not a full mip chain (256x256, 9 levels, 87408 bytes): not written 2026-10-23T17:14:14Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 352 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 91 (reused 261, of which locally patched 261); own submits 0 (record 2026-10-23T17:14:16Z WARNING #VKCoverage# newview/vkgfx/llcleanrenderervk.cpp(6406) LLCleanRendererVK::uploadRealMaterialTextures : alpha coverage chains: 515 images swapped, 145 rebuilt 3+ times (churn); top: ce65fa43-310d-fed0-2325-2ca73e08d8a4 x33 64x64 cut 100 sizes 5 last-why upgrade; a27fc54d-a1a1-3b9b-6697-44fa66408023 x30 64x64 cut 100 sizes 5 last-why upgrade; f764df8b-b44f-b9c2-f82a-2fb8 2026-10-23T17:14:16Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=35.4 (incomplete 1.2 content 27.0 env 0.0 env-drift 0.0 dynamic 4.8 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 17.4) idle frames=0.0% probes content-dirtied/s=4.6 | realtime frames/s captured=0.0 skipp 2026-10-23T17:14:16Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(44300) LLCleanRendererVK::readLitGuardStats : VK lit guard (355 frames, 5 cluster-scanned; per frame): light cluster overflow: 0.2 clusters over cap 64, max count 65 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loca 2026-10-23T17:14:20Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 769 (76.7547/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo 2026-10-23T17:14:21Z WARNING #VKWhite# newview/vkgfx/llrendervkbackend.cpp(698) LLRenderVKBackend::resolveTexture : resolveTexture -> white: img=00000266E4872020 raw=0000000000000000 rawdata=0000000000000000 raw_wh=-1x-1 img_wh=1x1 comps=0 discard=-1 gen=-1 2026-10-23T17:14:24Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 334 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 84 (reused 250, of which locally patched 250); own submits 0 (record 2026-10-23T17:14:26Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=32.9 (incomplete 0.0 content 22.7 env 0.0 env-drift 0.0 dynamic 7.2 safety 0.0 sky 3.0 legacy 0.0; stale-boosted 1.8) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skippe 2026-10-23T17:14:30Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 912 (91.1417/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo 2026-10-23T17:14:33Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_movers.cpp(154) LLCleanWeatherVK::readMoverHead : weather mover / limb tracks: step removed 0.000624 m3 (624 texels), deposited 0 m3 (0 texels); since start 105.184 / 9.17884 m3 = 0.0872648 (berm share 0.15, must stay <= it); stamps 37/256, limbs 0/256 2026-10-23T17:14:35Z INFO #VKWeather# newview/vkgfx/llcleanweathervk.cpp(340) LLCleanWeatherVK::logSync : weather sync (10.0 s, 337 live recordings): device waits 0 (0.0 ms; worst ever 49.4 ms, last 'binding 49 rewrite'), recordings with a wait 0 (longest run 1), re-creations 0, renderer binding 49-51 rewrites 0; snow mesh builds 84 (reused 253, of which locally patched 253); own submits 0 (record 2026-10-23T17:14:35Z INFO #MemGov# llcommon/llmemorygovernor.cpp(596) LLMemoryGovernor::update : memgov: rss 3187 MB peak 4361 MB | memgov tight avail 2486/16085 MB reserve 1930 MB commit-avail 19041/42709 MB | budget 96 MB in-flight 0 MB [texdec 0 meshdec 0 texup 0] http-bodies 0 MB | retained 107 MB (allowance 502, growth 0) | waits/s denied 0.0 blocked 0.0 (waiting 0, forced 0) | cpu-tex 107 MB 2026-10-23T17:14:36Z INFO #VKProbe# newview/vkgfx/llcleanrenderervk.cpp(16357) LLCleanRendererVK::prbIdleLog : probe recapture (#772) [sched idle, realtime none, mirror none] 10.0 s: sched faces/s=33.6 (incomplete 0.0 content 27.6 env 0.0 env-drift 0.0 dynamic 3.6 safety 0.0 sky 2.4 legacy 0.0; stale-boosted 18.6) idle frames=0.0% probes content-dirtied/s=3.9 | realtime frames/s captured=0.0 skipp 2026-10-23T17:14:36Z INFO #VKLitGuard# newview/vkgfx/llcleanrenderervk.cpp(44300) LLCleanRendererVK::readLitGuardStats : VK lit guard (336 frames, 6 cluster-scanned; per frame): light cluster overflow: 0.2 clusters over cap 64, max count 66 | shadowed-projector overflow 0.0 | probe cluster overflow 0.0 over cap 24, max 0 | invalid light index 0.0, invalid probe index 0.0 | non-finite/huge px: loca 2026-10-23T17:14:37Z INFO #MemDiag# newview/llmemdiag.cpp(183) LLMemDiag::tick : memory status: RAM tight rss 3188 MB avail 2454/16085 MB reserve 1930 MB in-flight 0 MB retained-allowance 502 MB commit-avail 19030 MB | VRAM mode 0 rung 3/45 step 2 usage 2443/3033 MB (capacity 3370) | alloc-fail none 2026-10-23T17:14:38Z INFO #PoseLookAt# newview/slposelookat.cpp(1633) SLPoseLookAt::logStatus : #PoseLookAt periodic send=0 blocked=send_off helper_state=6 queue=0 backlog_waits=0 | ll=no_effect(-1) dist=-1.00 target=<0.00,0.00,0.00> cam=<0.00,0.00,0.00> cam_focus=<0.00,0.00,0.00> cam_vs_target_deg=-1.0 freecam=0 | sent yaw=0.0 pitch=0.0 w=0.00 map=- ever_sent=0 lines_per_min=0.0 rx_lines=407 | ow 2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(198) LLMemory::logMemoryInfo : Current allocated physical memory: 3187.74 MB 2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(199) LLMemory::logMemoryInfo : Current allocated page size: 5714.87 MB 2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(200) LLMemory::logMemoryInfo : Current available physical memory: 2462.89 MB 2026-10-23T17:14:39Z INFO # llcommon/llmemory.cpp(201) LLMemory::logMemoryInfo : Current max usable memory: 16086.66 MB 2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_movers.cpp(184) LLCleanWeatherVK::readMoverHead : weather snow body contact: 1 avatars on their bottom map (0 supporting + 0 other contacts, 0 per avatar, most 0; 0 footprints), 0 on the joints (0 footprints, 0 arms standing as legs) 2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1055) LLCleanWeatherVK::readShelterHead : weather avatar shelter, own avatar: layer 0 (slot 0, 128^2, due 1), draws rasterized 190 (worn rigid attachments 36), reach 0.674542 m, footprint 2.5 x 2.5 m, pelvis 21.1106 166.393 16.6877 yaw 2.8483; wetness top 0 body 0, exposure top 1 body 1 2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_shelter.cpp(1082) LLCleanWeatherVK::readShelterHead : weather avatar shelter: configuration 1, layers 1/16 (peak 11, re-rastered 1 last recording), raster items 190/8192 (peak 1832, dropped 0, overflow steps 0), 6353 KB; drops hidden by shelter 749 (74.8383/s), splashed on one 0, wetness resets 0; own wetness 0 top / 0 body, expo 2026-10-23T17:14:40Z INFO #VKWeather# newview/vkgfx/llcleanweathervk_accum.cpp(646) LLCleanWeatherVK::readAccumBack : weather avatar accumulation: grids 1/16 (peak 11), 32 x 32 x 64 x 3, 21520 KB; avatar updates 121 (12.09/s); own grid: max snow 2.00 cm, mean wetness 0.00 over 3524 cells; snapshot 0 s old, alloc failures 0 2026-10-23T17:14:41Z INFO # newview/llviewerdisplay.cpp(174) display_stats : FPS: 32.70 2026-10-23T17:14:41Z INFO # llui/llfloater.cpp(803) LLFloater::openFloater : Opening floater floater_report_bug full path: /main_view/menu_stack/world_panel/Floater View/floater_report_bug 2026-10-23T17:14:41Z INFO #AppInit# llwindow/lldxhardware.cpp(234) LLDXHardware::getDriverVersionWMI : DriverVersion : 32.0.16.1078 ~~~ </details> ### Screenshot ![screenshot](https://git.slipstreamviewer.org/attachments/38b9faee-872e-4699-a044-2bdc48687506) --- <sub>Filed by the Slipstream report relay. The reporter's identity is not verified; system details are as sent by the reporter.</sub>
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Fixed in 1.4.1 (ede41d96cf). Reopen if you still see it.

Fixed in 1.4.1 (ede41d96cf). Reopen if you still see it.
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sky_line/Slipstream#977
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