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Slipstream Beta 0.14.0.1
Pre-releasereleased this
2026-10-02 00:00:49 +00:00 | 2996 commits to main since this releaseSlipstream Beta 0.14.0.1 -- v0.14.0-beta.1 (
d0f7e2e037).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.13.0-beta.1.
Fixes
- OMM plan: rename local 'near' (windows.h macro) -- fixes the Windows build (
d0f7e2e037) - Reversed-Z for the main view (fixes z-fighting on thin layered content) (
5ed210b452) - Terrain edit (VK): draw the brush overlay, re-ingest edited patches at once (
783da99bce) - Recycle avatar joint-table slots and skin entries (fixes vanishing animesh) (
f455504c44) - RT opacity micromaps, high-altitude RT mask fix, worst-case-sim perf pass (
f1959b9546)
Other changes
- Version 0.14.0 (
cba36552a6) - Logging: quiet by default, SlipstreamVerboseLogging for telemetry (
ff1c93ae61) - HUD hover text (VK): draw at the 2D layer's depth -- llSetText on HUDs now shows (
f81c16c293) - Worst-case sim perf II: retained UI, foliage shading, RT mask hint (
1a97085c77) - Worst-case sim perf: hitch removal, free-list geometry, CPU trims (
6d05e51898)
Tickets
SHA-256 of each file is listed in its job log and below as uploads land.
e8bf6a78a5195c0f91b57d21218525f662632e582a72b61c5ad0c4c7a0c6a01c Slipstream_0.14.0-beta.1_x86_64.tar.xz
95c0901f221b3e3ff21e145128ebaaa89b731fc53a72c17b31b2c63dc7bd06aa Slipstream_0.14.0-beta.1_win64.zip
5ffe8f2dc4185ee6ca3a9813cd2bd338a167c2c866933ef9debd3ec9969f5d64 Slipstream_0.14.0-beta.1_Setup.exe
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
- OMM plan: rename local 'near' (windows.h macro) -- fixes the Windows build (