• v0.14.0-beta.1 d0f7e2e037

    Slipstream Beta 0.14.0.1
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    Pre-release

    sky_line released this 2026-10-02 00:00:49 +00:00 | 2996 commits to main since this release

    Slipstream Beta 0.14.0.1 -- v0.14.0-beta.1 (d0f7e2e037).

    Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
    Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhere

    Changes since v0.13.0-beta.1.

    Fixes

    • OMM plan: rename local 'near' (windows.h macro) -- fixes the Windows build (d0f7e2e037)
    • Reversed-Z for the main view (fixes z-fighting on thin layered content) (5ed210b452)
    • Terrain edit (VK): draw the brush overlay, re-ingest edited patches at once (783da99bce)
    • Recycle avatar joint-table slots and skin entries (fixes vanishing animesh) (f455504c44)
    • RT opacity micromaps, high-altitude RT mask fix, worst-case-sim perf pass (f1959b9546)

    Other changes

    • Version 0.14.0 (cba36552a6)
    • Logging: quiet by default, SlipstreamVerboseLogging for telemetry (ff1c93ae61)
    • HUD hover text (VK): draw at the 2D layer's depth -- llSetText on HUDs now shows (f81c16c293)
    • Worst-case sim perf II: retained UI, foliage shading, RT mask hint (1a97085c77)
    • Worst-case sim perf: hitch removal, free-list geometry, CPU trims (6d05e51898)

    Tickets

    SHA-256 of each file is listed in its job log and below as uploads land.

    e8bf6a78a5195c0f91b57d21218525f662632e582a72b61c5ad0c4c7a0c6a01c Slipstream_0.14.0-beta.1_x86_64.tar.xz

    95c0901f221b3e3ff21e145128ebaaa89b731fc53a72c17b31b2c63dc7bd06aa Slipstream_0.14.0-beta.1_win64.zip

    5ffe8f2dc4185ee6ca3a9813cd2bd338a167c2c866933ef9debd3ec9969f5d64 Slipstream_0.14.0-beta.1_Setup.exe

    Downloads