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Slipstream Beta 1.3.0.13
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2026-10-17 23:26:47 +00:00 | 968 commits to main since this releaseSlipstream Beta 1.3.0.13 -- v1.3.0-beta.13 (
8fe2c09459).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.3.0-beta.12.
New features
- VK #827: feature-split deferred lighting (RenderVKDeferredFeatureSplit) (
4b0d7a92bd)
Other changes
- Regenerate world SPIR-V after #831 merge (
8fe2c09459) - #831: warn once when the shadow + tile classify kernel is missing (fused toggle acts as 0) (
067f690a9d) - #831: fold tile classify into the shadow pass; subgroup-reduced tile atomics; sampled cluster scan (
370bf9e20a) - Regenerate world SPIR-V after #832 merge (
be99281874) - VK probes: the scheduled face rides in the realtime job's multi-view cull again (#832) (
be39ca2149) - Regenerate world SPIR-V after #829 merge (
a862c26c87) - Probe capture FS (#829): RT-ready log does not count the plain-only capture slots as missing (
264f0a6a15) - Probe capture FS (#829): capture-only lit pipelines for the reflection-probe faces (
76fbac0ecd) - Regenerate world SPIR-V after #828 merge (
0839da5a29) - AO (#828): SPD-style 64x64-tile depth MIP build, GTAO quality tiers, no per-tap TXQ (
72511743b5) - Terrain bake (#811): record on graphics after the front-end join (device loss with frame pipelining) (
a38af2ff4b) - VK terrain G-buffer FS: fetch the #811 bake after the live blend (87 -> 64 registers) (
abf9fe60f7) - VK: RenderVKLightStage default off (staging measured slower on Pascal) (
d2e8dd143d) - VK #816: atmosphere per-frame constants on the CPU + haze reuse along the same ray (
9be87d4e98) - VK #815: light-loop load chain -- no record copy for point lights, tile light staging (RenderVKLightStage) (
454fd3ecc0) - VK #814: per-frame constants as uniform buffers (frame info, light info, deferred main view) (
ada2bb088a) - #825: a safety-due cascade still forces on a light jump / slice outgrowth (
e901887cac) - #825: even out far-cascade re-renders (RenderVKShadowDeferFrames) (
4cf69c8cfa) - #825: registration spheres only for shadow-relevant changes (
355942fa6a) - #825: shadow registration diagnostic (RenderVKShadowRegDiag) (
7b0b79583b) - Terrain bake: probe / mirror captures draw terrain from the bake (#811) (
651f226467) - Terrain bake: slot ownership + table init hardening (#811) (
e27ea2c407) - Per-region terrain bake: far terrain from baked textures, live shader near, crossfade (#811) (
997c0ea315) - Terrain bake inputs: per-region composition grid + content hash, legacy material in the record (#811 prep) (
ffadf1bf30) - Terrain material code into clean_terrain_mat.glsl (#811 prep) (
d3f6bb2a6a) - VK measurement aid: lighting register probes (RenderVKLightRegProbe) (
f956788e91) - VK measurement: RenderVKFrameJobLog (per-frame GPU time next to the staggered jobs) (
fee53c06c7) - VK: RenderVKLightCulling default 0 (froxels measured no faster on Pascal) (
d9be22da8a) - VK: RenderVKLightCulling 2 -- lossless froxel light masks built from the lights alone (
7adf534b31) - Slim G-buffer VS (CLEAN_GBUFFER_VS, RenderVKGbufSlimVS) (
2c14225fd0) - G-buffer terrain split: terrain-free static G-buffer FS + terrain pipeline (RenderVKGbufTerrainSplit) (
be625ce523) - VK: RenderVKLightGrid default off (the tile pre-pass moves the work, doesn't remove it) (
3a833433cc) - VK: RenderVKLightGrid -- per-tile light masks built once per frame by their own kernel (
49d10c3b2d) - VK measurement aids: G-buffer register probes (RenderVKGbufRegProbe / RenderVKGbufProbeDraw) (
92569edfd8) - VK: RenderVKShaderClockLighting -- per-stage shader-clock timing of the deferred lighting (
89a8043b35) - VK: retire (not destroy) the Hi-Z when occlusion is switched off mid-frame (
3a2c0a7c98) - VK: re-size rigged buffers / rigged history / anim tables without a device wait while VRAM is calm (
7e9e8ad774) - VK resize hysteresis: rigged buffers + tables re-size far less often while calm (
1a653edbb9) - VK: two-phase occlusion culling off by default (
a911265b9b) - VK: bloom at half resolution by default (RenderBloomResolutionScale 2) (
36e12a51af) - VK: bound the reflection-probe face draws by bucket class too (
e328d5cf75) - VK hitch scopes: rw_buildRigged and rw_ensureTargets inside recordWorld (
369bb78189) - VK: per-bucket max draw counts (Pascal pays for maxDrawCount: -15 ms at 4K on a GTX 1080) (
50185e8264) - testctl: PNG/JPEG snapshots, login fallback, settings sweep; world-setup hitch scopes (
e21ae6f9a7) - Developer test-control channel (compile-time opt-in, never in releases) (
35e12773a2) - VK frame pacing: wait the frame slot at the frame top; timeline ring; no-vsync mode option (
1c7d9a79a9) - Pre-skin: barrier the cull's rig-cache writes before the posed-box centre writes (
eaa818f685) - Rigged alpha sort: key by the posed-box centre, not the first skinned vertex (
fac3b2cf34)
Tickets
- #832 (Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
8b2c7d89cc9f21a2799294586177119c78fc6611f6bea65365027e2521cb60c4 Slipstream_1.3.0-beta.13_x86_64.tar.xz
0133bc16a1b7d4969724225f1f07c53ac251db4f1ed1b6a1b11d87b1b0fedee8 Slipstream_1.3.0-beta.13.flatpak
46e85862b7b3fb6eb3f7ab77342cd3fcc2596a623387a3acb2aeccf755acac93 Slipstream_1.3.0-beta.13_win64.zip
2fa8f0e27c43de6f2d476178172553c734182c57b6d547b34e00e1cab37c6c7e Slipstream_1.3.0-beta.13_Setup.exe
c164ea24526090ab2ccfe9af242433d6cd06ea8055b89306ec2eed02bf32b7b5 Slipstream_1.3.0-beta.13_x86_64.tar.xz.sig
08523dca082098b9fa92985e764f9b2b89c2735dd5babc9eca8f7e93524d0c90 PKGBUILD
2a4769a086a20d787d5e1c0414c994861ab137f964161efccee3c3d3ab16dc38 slipstream-bin-1.3.0beta13-1-x86_64.pkg.tar.zst
fb0fe02f846adfab161c01cf6fe9841e0b3c01d6d8acfe8b30fa9d71fefc9875 Slipstream_1.3.0-beta.13_amd64.deb
164d43600314badb1bf8e9eac5cb6cfe3d946b4da78581702509dbcbac090304 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
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Source code (ZIP)
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- VK #827: feature-split deferred lighting (RenderVKDeferredFeatureSplit) (