-
Slipstream Jetstream 1.6.0.24
Pre-releaseAll checks were successfulrelease / build (push) Successful in 12m45srelease / flatpak (push) Has been skippedrelease / windows (push) Successful in 11m54srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / update-manifest (push) Successful in 0srelease / pacman-repo (push) Has been skippedrelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / release-gate (push) Successful in 0srelease / test-plan (push) Successful in 1m2srelease / jetstream-post (push) Successful in 0sreleased this
2026-11-08 12:31:20 +00:00 | 0 commits to main since this releaseSlipstream Jetstream 1.6.0.24 -- jetstream-1.6.0.24 (
e6107ec629).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.6.0.23.
Fixes
- #1496: tile cache review fixes -- keep the height hint, re-key on a grid / ring restart, snapshots evict nothing (
1d6fdc1738)
Other changes
- Rigged pose skip capped by the pixel footprint: no GI rays from inside a stale BLAS (close-up skin specks) (
a5a85effaf) - Inverted-hull outlines leave the RT scene: no GI fireflies / darkening on the skin they wrap (
0ce20c1493) - RT positional shadows take the sun's facing cull: inverted-hull outlines stop shadowing the skin under lamps (
3d5e9f57bd) - #1496: check snow-mesh-tiles -- the tile cache's source guards and a CPU model of its cross-tile invariants (
59cff8ff0c) - #1496: snow mesh tile cache -- the host (RenderVKWeatherSnowMeshTiles, default on, not saved) (
0e8dcda030) - #1496: snow mesh tile cache -- the shaders (camera-free tile build, plan / compaction / cull, draw-time LOD) (
fa003fb511) - #1494: snow mesh -- the interval full build only when a patch cannot take the change (
de854254b2) - Avatar alpha depth: allocate / free the target beside ensureDepth (
5b42aa1b76) - #1493: RT water reflections: trough rays no longer hit the flat water plane (
cf83137229) - Avatars stop blending with themselves: avatar alpha depth (RenderVKAvatarAlphaDepthThreshold) (
5d74c1696b) - Position sync (#1417): locale-proof numbers, gap/residual measurements, no 'near' identifier (
385d853715) - Position sync between Slipstream viewers over the helper (#1417): sender-authoritative, 2 m bound, visual only (
fc282e806d) - Blend layers light themselves (RenderVKBlendHitLighting, A/B): hit-style own light, no borrowed records (
7a6eb2c9ac) - Own-fixture skip walk: an opaque face that arrives as a NoOpaque candidate is never a transmissive leaf (
f891ae0fee) - Point-light shadows: the own-fixture re-trace keeps every other occluder in the fixture's box (
31270a9950) - Shared RT light walk headers: the hit's light walk and shadow ray leave clean_rt_shade.glsl / clean_deferred_light.comp (
5426f54488) - ~10 ms message handlers: sound and animation loads read the disk on a worker, never the main thread (
ae5be3fb9b) - Bulk mesh upload: Upload all remaining uploads again (beginProgress cleared the run's marks) (
db6027b8f3)
SHA-256 of each file is listed in its job log and below as uploads land.
d5488ba05998673f4349aa28725164404b7137aa4dbde8ddf064929513c63ce0 Slipstream_1.6.0-jetstream.24_x86_64.tar.xz
7236020d19c6f210e293fbda9e29d4f0d7a484a9914b8da7010abbc8c89ba3ac Slipstream_1.6.0-jetstream.24_win64.zip
f0dde60069c376fcad50e08529437f2e54b4461bb352cfa780b61c5fa2b682a7 Slipstream_1.6.0-jetstream.24_Setup.exe
c300b4b7d240d9591200a08fb1195db8393d2017399ca381bdca6344aa40e1d6 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
2 downloads
-
Source code (TAR.GZ)
3 downloads
- #1496: tile cache review fixes -- keep the height hint, re-key on a grid / ring restart, snapshots evict nothing (